gamepad Controls

{{ controlsExpanded() ? 'expand_less' : 'expand_more' }}
@if (controlsExpanded()) {

Spawn minions and control their state transitions

@for (demo of demoMinions; track demo.agentName) {
{{ demo.displayName }} {{ demo.side }} @if (!isSpawned(demo.agentName)) { } @else { {{ getStateLabel(demo.agentName) }} }
}
}