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Control-Center/frontend/src/app/components/agent-session-drawer/agent-session-drawer.component.ts

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import {
ChangeDetectionStrategy,
Component,
ElementRef,
EventEmitter,
HostListener,
Input,
OnDestroy,
Output,
signal,
ViewChild,
} from '@angular/core';
import { CommonModule } from '@angular/common';
import { MatButtonModule } from '@angular/material/button';
import { MatIconModule } from '@angular/material/icon';
import { MatChipsModule } from '@angular/material/chips';
import { AgentCardData, AgentStatus } from '../../models/agent.model';
// ============================================================================
// Agent Session Drawer — Per CUB-26
// Desktop: 480px side drawer slides from right with modal overlay.
// Mobile: Bottom sheet slides up from bottom.
// Shows: Agent name, status badge, session key, live log tail,
// recent messages, and action buttons.
// ============================================================================
export interface SessionLogLine {
timestamp: Date;
level: 'info' | 'warn' | 'error' | 'debug';
message: string;
}
export interface SessionMessage {
id: string;
sender: 'agent' | 'user';
content: string;
timestamp: Date;
}
@Component({
selector: 'app-agent-session-drawer',
standalone: true,
imports: [CommonModule, MatButtonModule, MatIconModule, MatChipsModule],
templateUrl: './agent-session-drawer.component.html',
styleUrl: './agent-session-drawer.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class AgentSessionDrawerComponent implements OnDestroy {
// ---------------------------------------------------------------------------
// Inputs
// ---------------------------------------------------------------------------
/** The agent whose session details are displayed. */
@Input() set agent(value: AgentCardData | null) {
this._agent = value;
if (value) {
this.isOpen.set(true);
this.loadSessionData(value);
}
}
get agent(): AgentCardData | null {
return this._agent;
}
private _agent: AgentCardData | null = null;
/** Whether this is mobile viewport (bottom sheet mode). */
@Input() isMobile = false;
// ---------------------------------------------------------------------------
// Outputs
// ---------------------------------------------------------------------------
/** Emitted when the user clicks "Open Full Session". Payload is the session key. */
@Output() readonly openSession = new EventEmitter<string>();
/** Emitted when the user clicks "Pin to Dashboard". Payload is the session key. */
@Output() readonly pinToDashboard = new EventEmitter<string>();
/** Emitted when the drawer closes. */
@Output() readonly drawerClose = new EventEmitter<void>();
// ---------------------------------------------------------------------------
// Signals
// ---------------------------------------------------------------------------
readonly isOpen = signal(false);
readonly logLines = signal<SessionLogLine[]>([]);
readonly recentMessages = signal<SessionMessage[]>([]);
// ---------------------------------------------------------------------------
// View Children
// ---------------------------------------------------------------------------
@ViewChild('drawerPanel') drawerPanel!: ElementRef<HTMLElement>;
// ---------------------------------------------------------------------------
// Status Helpers
// ---------------------------------------------------------------------------
getStatusClass(status: string): string {
return `status-dot--${status}`;
}
getStatusLabel(status: AgentStatus): string {
const labels: Record<AgentStatus, string> = {
active: 'Active',
idle: 'Idle',
thinking: 'Thinking…',
error: 'Error',
offline: 'Offline',
};
return labels[status] ?? status;
}
getStatusChipColor(status: AgentStatus): string {
const map: Record<AgentStatus, string> = {
active: 'status-chip--active',
idle: 'status-chip--idle',
thinking: 'status-chip--thinking',
error: 'status-chip--error',
offline: 'status-chip--offline',
};
return map[status] ?? '';
}
getLogLevelClass(level: SessionLogLine['level']): string {
return `log-line--${level}`;
}
/** Format a date to a short time string. */
formatTime(date: Date): string {
return date.toLocaleTimeString([], { hour: '2-digit', minute: '2-digit', second: '2-digit' });
}
/** Format a date to a relative time string. */
formatRelativeTime(date: Date): string {
const now = Date.now();
const then = date.getTime();
const diffSec = Math.max(0, Math.floor((now - then) / 1000));
if (diffSec < 60) return 'just now';
if (diffSec < 3600) return `${Math.floor(diffSec / 60)}m ago`;
if (diffSec < 86400) return `${Math.floor(diffSec / 3600)}h ago`;
return `${Math.floor(diffSec / 86400)}d ago`;
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
/** Open the drawer for a specific agent. */
open(agentData: AgentCardData): void {
this._agent = agentData;
this.isOpen.set(true);
this.loadSessionData(agentData);
}
/** Close the drawer. */
close(): void {
this.isOpen.set(false);
this.drawerClose.emit();
}
// ---------------------------------------------------------------------------
// Keyboard Handling
// ---------------------------------------------------------------------------
@HostListener('document:keydown.escape')
onEscapeKey(): void {
if (this.isOpen()) {
this.close();
}
}
/** Handle keyboard navigation within the drawer. */
onDrawerKeydown(event: KeyboardEvent): void {
if (event.key === 'Escape') {
this.close();
return;
}
// Tab through actions — browser default Tab behavior is fine,
// we just trap focus within the drawer
}
// ---------------------------------------------------------------------------
// Outside Click
// ---------------------------------------------------------------------------
onBackdropClick(): void {
this.close();
}
// ---------------------------------------------------------------------------
// Actions
// ---------------------------------------------------------------------------
onOpenSession(): void {
if (this._agent) {
this.openSession.emit(this._agent.sessionKey);
}
this.close();
}
onPinToDashboard(): void {
if (this._agent) {
this.pinToDashboard.emit(this._agent.sessionKey);
}
// Don't close — user may want to keep viewing
}
// ---------------------------------------------------------------------------
// Lifecycle
// ---------------------------------------------------------------------------
ngOnDestroy(): void {
// Clean up any subscriptions when needed
}
// ---------------------------------------------------------------------------
// Private
// ---------------------------------------------------------------------------
/** Load mock session data for the agent (TODO: wire to real data service). */
private loadSessionData(agentData: AgentCardData): void {
// TODO: Replace with real session data service when available.
// For now, generate placeholder log lines and messages.
const now = new Date();
const logLines: SessionLogLine[] = [];
for (let i = 19; i >= 0; i--) {
const ts = new Date(now.getTime() - i * 5000);
const levels: SessionLogLine['level'][] = ['info', 'info', 'info', 'debug', 'warn'];
const messages = [
`Processing task queue for ${agentData.displayName}`,
`SignalR heartbeat OK`,
`Session state: active`,
`Checking for pending commands…`,
`Updating task progress: ${Math.floor(Math.random() * 100)}%`,
];
logLines.push({
timestamp: ts,
level: levels[i % levels.length],
message: messages[i % messages.length],
});
}
this.logLines.set(logLines);
const recentMessages: SessionMessage[] = [
{
id: '1',
sender: 'user',
content: `Hey ${agentData.displayName}, how's the current task going?`,
timestamp: new Date(now.getTime() - 120000),
},
{
id: '2',
sender: 'agent',
content: agentData.currentTask ?? 'Working on it — progress is steady.',
timestamp: new Date(now.getTime() - 115000),
},
{
id: '3',
sender: 'user',
content: 'Great, let me know if you hit any blockers.',
timestamp: new Date(now.getTime() - 110000),
},
];
this.recentMessages.set(recentMessages);
}
}