feat(CUB-45): [Control Center] AgentCard Component Final Integration
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import {
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ChangeDetectionStrategy,
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Component,
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Input,
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computed,
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} from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { RouterModule } from '@angular/router';
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import { MatIconModule } from '@angular/material/icon';
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import { MatButtonModule } from '@angular/material/button';
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import { MatProgressBarModule } from '@angular/material/progress-bar';
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import { MatTooltipModule } from '@angular/material/tooltip';
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import { AgentStatus } from '../../../models/agent.model';
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// ============================================================================
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// AgentCard Component
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// Per spec Section 7.3: Composes Agent Status Badge, Task Progress Bar,
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// and Quick‑Jump Button into a card with left‑border status accent.
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// ============================================================================
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@Component({
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selector: 'app-agent-card',
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standalone: true,
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imports: [
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CommonModule,
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RouterModule,
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MatIconModule,
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MatButtonModule,
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MatProgressBarModule,
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MatTooltipModule,
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],
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templateUrl: './agent-card.component.html',
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styleUrl: './agent-card.component.scss',
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export class AgentCardComponent {
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// --- Six required inputs per spec ---
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/** Agent status — drives badge color and left‑border accent */
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@Input({ required: true }) status!: AgentStatus;
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/** Current task description, e.g. "Reviewing PR #42" */
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@Input() task = '';
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/** Task progress percentage 0–100 */
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@Input() progress = 0;
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/** Full session key for quick‑jump navigation */
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@Input({ required: true }) sessionKey = '';
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/** Communication channel, e.g. "telegram" */
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@Input({ required: true }) channel = '';
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/** Timestamp of last agent activity */
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@Input({ required: true }) lastActivity!: Date;
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// --- Additional display inputs ---
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/** Short agent ID, e.g. "otto" */
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@Input() agentId = '';
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/** Display name, e.g. "Otto" */
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@Input() displayName = '';
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/** Role description, e.g. "Orchestrator Agent" */
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@Input() role = '';
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/** Error message (shown only when status is 'error') */
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@Input() errorMessage = '';
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// --- Computed values ---
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/** Map status → CSS custom property for the left‑border accent */
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readonly statusBorderColor = computed(() => {
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const map: Record<AgentStatus, string> = {
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active: 'var(--status-active)',
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idle: 'var(--status-idle)',
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thinking: 'var(--status-thinking)',
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error: 'var(--status-error)',
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offline: 'var(--status-offline)',
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};
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return map[this.status] ?? 'var(--status-offline)';
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});
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/** Human‑readable status label */
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readonly statusLabel = computed(() => {
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const labels: Record<AgentStatus, string> = {
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active: 'Active',
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idle: 'Idle',
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thinking: 'Thinking…',
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error: 'Error',
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offline: 'Offline',
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};
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return labels[this.status] ?? this.status;
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});
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/** CSS class suffix for the status badge dot */
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readonly statusDotClass = computed(() => `status-dot--${this.status}`);
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/** Material icon name for the channel */
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readonly channelIcon = computed(() => {
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const icons: Record<string, string> = {
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telegram: 'telegram', // falls back to font icon if no SVG registered
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slack: 'chat',
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discord: 'forum',
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whatsapp: 'chat',
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webchat: 'language',
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email: 'email',
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};
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return icons[this.channel] ?? 'chat';
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});
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/** Relative time string for lastActivity */
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readonly lastActivityLabel = computed(() => {
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if (!this.lastActivity) return '';
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const now = Date.now();
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const then = this.lastActivity.getTime();
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const diffSec = Math.max(0, Math.floor((now - then) / 1000));
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if (diffSec < 60) return 'just now';
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if (diffSec < 3600) return `${Math.floor(diffSec / 60)}m ago`;
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if (diffSec < 86400) return `${Math.floor(diffSec / 3600)}h ago`;
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return `${Math.floor(diffSec / 86400)}d ago`;
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});
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/** Quick‑jump route derived from sessionKey */
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readonly jumpRoute = computed(() => `/sessions/${this.sessionKey}`);
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}
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