CUB-203: add WebSocket client scaffold for OpenClaw gateway v3
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This commit is contained in:
Dex
2026-05-20 11:02:21 +00:00
parent 519e872027
commit 70d39b87d1
5 changed files with 445 additions and 6 deletions

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@@ -69,11 +69,20 @@ func main() {
PollInterval: cfg.GatewayPollInterval, PollInterval: cfg.GatewayPollInterval,
}, agentRepo, broker) }, agentRepo, broker)
// ── WebSocket client (connects to OpenClaw gateway WS v3) ─────────────
wsClient := gateway.NewWSClient(gateway.WSConfig{
URL: cfg.WSGatewayURL,
AuthToken: cfg.WSGatewayToken,
}, agentRepo, broker, logger)
ctx, cancel := context.WithCancel(context.Background()) ctx, cancel := context.WithCancel(context.Background())
defer cancel() defer cancel()
go gwClient.Start(ctx) go gwClient.Start(ctx)
// Start WS client in background; logs connection status
go wsClient.Start(ctx)
// ── Server ───────────────────────────────────────────────────────────── // ── Server ─────────────────────────────────────────────────────────────
srv := &http.Server{ srv := &http.Server{
Addr: fmt.Sprintf(":%d", cfg.Port), Addr: fmt.Sprintf(":%d", cfg.Port),

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@@ -7,6 +7,7 @@ require (
github.com/go-chi/cors v1.2.1 github.com/go-chi/cors v1.2.1
github.com/go-playground/validator/v10 v10.24.0 github.com/go-playground/validator/v10 v10.24.0
github.com/google/uuid v1.6.0 github.com/google/uuid v1.6.0
github.com/gorilla/websocket v1.5.3
github.com/jackc/pgx/v5 v5.7.2 github.com/jackc/pgx/v5 v5.7.2
) )

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@@ -17,6 +17,8 @@ github.com/go-playground/validator/v10 v10.24.0 h1:KHQckvo8G6hlWnrPX4NJJ+aBfWNAE
github.com/go-playground/validator/v10 v10.24.0/go.mod h1:GGzBIJMuE98Ic/kJsBXbz1x/7cByt++cQ+YOuDM5wus= github.com/go-playground/validator/v10 v10.24.0/go.mod h1:GGzBIJMuE98Ic/kJsBXbz1x/7cByt++cQ+YOuDM5wus=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0= github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo= github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
github.com/jackc/pgpassfile v1.0.0 h1:/6Hmqy13Ss2zCq62VdNG8tM1wchn8zjSGOBJ6icpsIM= github.com/jackc/pgpassfile v1.0.0 h1:/6Hmqy13Ss2zCq62VdNG8tM1wchn8zjSGOBJ6icpsIM=
github.com/jackc/pgpassfile v1.0.0/go.mod h1:CEx0iS5ambNFdcRtxPj5JhEz+xB6uRky5eyVu/W2HEg= github.com/jackc/pgpassfile v1.0.0/go.mod h1:CEx0iS5ambNFdcRtxPj5JhEz+xB6uRky5eyVu/W2HEg=
github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 h1:iCEnooe7UlwOQYpKFhBabPMi4aNAfoODPEFNiAnClxo= github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 h1:iCEnooe7UlwOQYpKFhBabPMi4aNAfoODPEFNiAnClxo=

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@@ -10,13 +10,15 @@ import (
// Config holds all application configuration. // Config holds all application configuration.
type Config struct { type Config struct {
Port int Port int
DatabaseURL string DatabaseURL string
CORSOrigin string CORSOrigin string
LogLevel string LogLevel string
Environment string Environment string
GatewayURL string GatewayURL string
GatewayPollInterval time.Duration GatewayPollInterval time.Duration
WSGatewayURL string
WSGatewayToken string
} }
// Load reads configuration from environment variables, applying defaults where // Load reads configuration from environment variables, applying defaults where
@@ -30,6 +32,8 @@ func Load() *Config {
Environment: getEnv("ENVIRONMENT", "development"), Environment: getEnv("ENVIRONMENT", "development"),
GatewayURL: getEnv("GATEWAY_URL", "http://localhost:18789/api/agents"), GatewayURL: getEnv("GATEWAY_URL", "http://localhost:18789/api/agents"),
GatewayPollInterval: getEnvDuration("GATEWAY_POLL_INTERVAL", 5*time.Second), GatewayPollInterval: getEnvDuration("GATEWAY_POLL_INTERVAL", 5*time.Second),
WSGatewayURL: getEnv("WS_GATEWAY_URL", "ws://localhost:18789/"),
WSGatewayToken: getEnv("OPENCLAW_GATEWAY_TOKEN", ""),
} }
} }

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@@ -0,0 +1,423 @@
// Package gateway provides WebSocket client integration with the OpenClaw
// gateway using WS protocol v3. The WSClient handles connection, handshake,
// frame routing, request/response correlation, and automatic reconnection
// with exponential backoff.
package gateway
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"sync"
"time"
"code.cubecraftcreations.com/CubeCraft-Creations/Control-Center/go-backend/internal/handler"
"code.cubecraftcreations.com/CubeCraft-Creations/Control-Center/go-backend/internal/repository"
"github.com/gorilla/websocket"
"github.com/google/uuid"
)
// WSConfig holds WebSocket client configuration, typically loaded from
// environment variables. AuthToken must be set to a valid OpenClaw gateway
// operator token.
type WSConfig struct {
URL string // e.g. "ws://host.docker.internal:18789/"
AuthToken string // from OPENCLAW_GATEWAY_TOKEN
}
// DefaultWSConfig returns sensible defaults for local development.
func DefaultWSConfig() WSConfig {
return WSConfig{
URL: "ws://localhost:18789/",
AuthToken: "",
}
}
// eventHandler is a callback invoked when a named event arrives from the
// gateway.
type eventHandler func(json.RawMessage)
// WSClient connects to the OpenClaw gateway over WebSocket, completes the
// v3 handshake, routes incoming frames, and automatically reconnects on
// disconnect with exponential backoff.
type WSClient struct {
config WSConfig
conn *websocket.Conn
connMu sync.Mutex // protects conn for writes
pending map[string]chan<- json.RawMessage
mu sync.Mutex // protects pending and handlers
agents repository.AgentRepo
broker *handler.Broker
logger *slog.Logger
handlers map[string][]eventHandler
}
// NewWSClient returns a WSClient wired to the given repository and broker.
func NewWSClient(cfg WSConfig, agents repository.AgentRepo, broker *handler.Broker, logger *slog.Logger) *WSClient {
if logger == nil {
logger = slog.Default()
}
return &WSClient{
config: cfg,
pending: make(map[string]chan<- json.RawMessage),
agents: agents,
broker: broker,
logger: logger,
handlers: make(map[string][]eventHandler),
}
}
// OnEvent registers a handler for the given event name. Handlers are called
// when an incoming frame with type "event" and matching event name is
// received. This is safe to call before Start.
func (c *WSClient) OnEvent(event string, handler func(json.RawMessage)) {
c.mu.Lock()
defer c.mu.Unlock()
c.handlers[event] = append(c.handlers[event], handler)
}
// ── Frame types ──────────────────────────────────────────────────────────
// wsFrame represents a generic WebSocket frame in the OpenClaw v3 protocol.
type wsFrame struct {
Type string `json:"type"` // "req", "res", "event"
ID string `json:"id,omitempty"` // request/response correlation
Method string `json:"method,omitempty"` // method name (req frames)
Event string `json:"event,omitempty"` // event name (event frames)
Params json.RawMessage `json:"params,omitempty"`
Result json.RawMessage `json:"result,omitempty"`
Error *wsError `json:"error,omitempty"`
}
// wsError represents an error in a response frame.
type wsError struct {
Code int `json:"code"`
Message string `json:"message"`
}
// connectRequest builds the initial connect handshake payload.
type connectRequest struct {
MinProtocol int `json:"minProtocol"`
MaxProtocol int `json:"maxProtocol"`
Client connectClientInfo `json:"client"`
Role string `json:"role"`
Scopes []string `json:"scopes"`
Auth connectAuth `json:"auth"`
}
type connectClientInfo struct {
ID string `json:"id"`
Version string `json:"version"`
Platform string `json:"platform"`
Mode string `json:"mode"`
}
type connectAuth struct {
Token string `json:"token"`
}
// helloOKResponse represents the expected response to a successful connect.
type helloOKResponse struct {
ConnID string `json:"connId"`
Features struct {
Methods []string `json:"methods"`
Events []string `json:"events"`
} `json:"features"`
}
// ── Start loop ───────────────────────────────────────────────────────────
// Start connects to the gateway, completes the handshake, and begins the
// read loop. On disconnect it reconnects with exponential backoff. On
// ctx cancellation it performs a clean shutdown.
func (c *WSClient) Start(ctx context.Context) {
backoff := 1 * time.Second
maxBackoff := 30 * time.Second
for {
err := c.connectAndRun(ctx)
if err != nil {
if ctx.Err() != nil {
c.logger.Info("ws client stopped (context cancelled)")
return
}
c.logger.Warn("ws client disconnected, reconnecting",
"error", err,
"backoff", backoff)
}
select {
case <-ctx.Done():
c.logger.Info("ws client stopped during backoff (context cancelled)")
return
case <-time.After(backoff):
// Exponential backoff: 1s, 2s, 4s, 8s, 16s, max 30s
backoff = backoff * 2
if backoff > maxBackoff {
backoff = maxBackoff
}
}
}
}
// connectAndRun dials the gateway, completes the handshake, and runs the
// read loop until an error occurs or ctx is cancelled.
func (c *WSClient) connectAndRun(ctx context.Context) error {
c.logger.Info("ws client connecting", "url", c.config.URL)
dialer := websocket.Dialer{
HandshakeTimeout: 10 * time.Second,
}
conn, _, err := dialer.DialContext(ctx, c.config.URL, nil)
if err != nil {
return fmt.Errorf("dial failed: %w", err)
}
c.connMu.Lock()
c.conn = conn
c.connMu.Unlock()
// Reset backoff on successful connect
defer func() {
conn.Close()
}()
// Step 1: Read the connect.challenge frame
if err := c.readChallenge(conn); err != nil {
return fmt.Errorf("handshake challenge: %w", err)
}
// Step 2: Send connect request
helloOK, err := c.sendConnect(conn)
if err != nil {
return fmt.Errorf("handshake connect: %w", err)
}
c.logger.Info("ws client handshake complete",
"connId", helloOK.ConnID,
"methods", helloOK.Features.Methods,
"events", helloOK.Features.Events)
// Step 3: Read loop
return c.readLoop(ctx, conn)
}
// readChallenge reads the first frame from the gateway, which must be a
// connect.challenge event.
func (c *WSClient) readChallenge(conn *websocket.Conn) error {
var frame wsFrame
if err := conn.ReadJSON(&frame); err != nil {
return fmt.Errorf("read challenge: %w", err)
}
if frame.Type != "event" || frame.Event != "connect.challenge" {
return fmt.Errorf("expected connect.challenge, got type=%s event=%s", frame.Type, frame.Event)
}
c.logger.Debug("received connect.challenge", "params", string(frame.Params))
return nil
}
// sendConnect sends the connect request and waits for the hello-ok response.
func (c *WSClient) sendConnect(conn *websocket.Conn) (*helloOKResponse, error) {
reqID := uuid.New().String()
params := connectRequest{
MinProtocol: 3,
MaxProtocol: 3,
Client: connectClientInfo{
ID: "control-center",
Version: "1.0",
Platform: "server",
Mode: "operator",
},
Role: "operator",
Scopes: []string{"operator.read"},
Auth: connectAuth{
Token: c.config.AuthToken,
},
}
paramsJSON, err := json.Marshal(params)
if err != nil {
return nil, fmt.Errorf("marshal connect params: %w", err)
}
reqFrame := wsFrame{
Type: "req",
ID: reqID,
Method: "connect",
Params: paramsJSON,
}
if err := conn.WriteJSON(reqFrame); err != nil {
return nil, fmt.Errorf("write connect request: %w", err)
}
// Read response
var resFrame wsFrame
if err := conn.ReadJSON(&resFrame); err != nil {
return nil, fmt.Errorf("read connect response: %w", err)
}
if resFrame.Error != nil {
return nil, fmt.Errorf("connect rejected: code=%d msg=%s", resFrame.Error.Code, resFrame.Error.Message)
}
if resFrame.ID != reqID {
return nil, fmt.Errorf("response id mismatch: expected %s, got %s", reqID, resFrame.ID)
}
// Check for hello-ok method in the result
// The gateway responds with method "hello-ok" on success
var helloOK helloOKResponse
if err := json.Unmarshal(resFrame.Result, &helloOK); err != nil {
return nil, fmt.Errorf("parse hello-ok: %w", err)
}
return &helloOK, nil
}
// readLoop continuously reads frames from the connection and routes them.
// It returns on read error or context cancellation.
func (c *WSClient) readLoop(ctx context.Context, conn *websocket.Conn) error {
for {
select {
case <-ctx.Done():
// Clean shutdown: send close frame
c.connMu.Lock()
c.conn.WriteControl(
websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseNormalClosure, "shutdown"),
time.Now().Add(5*time.Second),
)
c.connMu.Unlock()
return ctx.Err()
default:
}
var frame wsFrame
if err := conn.ReadJSON(&frame); err != nil {
// Check if it's a close error
if websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
c.logger.Info("ws connection closed by server")
return nil
}
if websocket.IsUnexpectedCloseError(err) {
c.logger.Warn("ws connection unexpectedly closed", "error", err)
return err
}
return fmt.Errorf("read frame: %w", err)
}
c.routeFrame(frame)
}
}
// routeFrame dispatches a received frame to the appropriate handler.
func (c *WSClient) routeFrame(frame wsFrame) {
switch frame.Type {
case "res":
c.handleResponse(frame)
case "event":
c.handleEvent(frame)
default:
c.logger.Warn("unknown frame type", "type", frame.Type, "id", frame.ID)
}
}
// handleResponse correlates a response frame to a pending request channel.
func (c *WSClient) handleResponse(frame wsFrame) {
c.mu.Lock()
ch, ok := c.pending[frame.ID]
if ok {
delete(c.pending, frame.ID)
}
c.mu.Unlock()
if !ok {
c.logger.Warn("received response for unknown request", "id", frame.ID)
return
}
if frame.Error != nil {
// Send nil to signal error; caller checks via Send return
ch <- nil
return
}
ch <- frame.Result
}
// handleEvent dispatches an event frame to registered handlers.
func (c *WSClient) handleEvent(frame wsFrame) {
c.mu.Lock()
handlers := c.handlers[frame.Event]
c.mu.Unlock()
if len(handlers) == 0 {
c.logger.Debug("unhandled event", "event", frame.Event)
return
}
for _, h := range handlers {
h(frame.Params)
}
}
// ── Send ─────────────────────────────────────────────────────────────────
// Send sends a JSON request to the gateway and returns the response payload.
// It is safe for concurrent use. The caller should check for errors in the
// returned payload. A nil payload with nil error means the gateway sent an
// error response (check via the response frame's error field, which is logged).
func (c *WSClient) Send(method string, params any) (json.RawMessage, error) {
reqID := uuid.New().String()
paramsJSON, err := json.Marshal(params)
if err != nil {
return nil, fmt.Errorf("marshal params: %w", err)
}
// Register pending response channel
respCh := make(chan json.RawMessage, 1)
c.mu.Lock()
c.pending[reqID] = respCh
c.mu.Unlock()
defer func() {
c.mu.Lock()
delete(c.pending, reqID)
c.mu.Unlock()
}()
// Build and send frame
frame := wsFrame{
Type: "req",
ID: reqID,
Method: method,
Params: paramsJSON,
}
c.connMu.Lock()
err = c.conn.WriteJSON(frame)
c.connMu.Unlock()
if err != nil {
return nil, fmt.Errorf("write request: %w", err)
}
// Wait for response with timeout
select {
case resp := <-respCh:
if resp == nil {
return nil, fmt.Errorf("gateway returned error for request %s", reqID)
}
return resp, nil
case <-time.After(30 * time.Second):
return nil, fmt.Errorf("request %s timed out", reqID)
}
}