CUB-200: implement WebSocket gateway client with v3 protocol
Replace REST poller with WebSocket client as primary gateway connection: - wsclient.go: WebSocket client with v3 handshake (connect.challenge → connect → hello-ok), frame routing (req/res/event), JSON-RPC Send(), auto-reconnect with exponential backoff (1s → 30s max) - sync.go: Initial sync via agents.list + sessions.list RPCs, merge session runtime state into AgentCardData, broadcast fleet.update - events.go: Real-time event handlers for sessions.changed, presence, and agent.config — DB update first, then SSE broadcast - client.go: REST poller retained as fallback (WS is primary) - config.go: Add GATEWAY_WS_URL and OPENCLAW_GATEWAY_TOKEN env vars - main.go: Wire WS client as primary, REST as fallback - .env.example: Document new WS config vars Fallback: If WS connection fails, seeded demo data + REST polling remain available.
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@@ -7,6 +7,7 @@ require (
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github.com/go-chi/cors v1.2.1
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github.com/go-playground/validator/v10 v10.24.0
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github.com/google/uuid v1.6.0
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github.com/gorilla/websocket v1.5.3
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github.com/jackc/pgx/v5 v5.7.2
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)
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