CUB-200: implement WebSocket gateway client with v3 protocol
Replace REST poller with WebSocket client as primary gateway connection: - wsclient.go: WebSocket client with v3 handshake (connect.challenge → connect → hello-ok), frame routing (req/res/event), JSON-RPC Send(), auto-reconnect with exponential backoff (1s → 30s max) - sync.go: Initial sync via agents.list + sessions.list RPCs, merge session runtime state into AgentCardData, broadcast fleet.update - events.go: Real-time event handlers for sessions.changed, presence, and agent.config — DB update first, then SSE broadcast - client.go: REST poller retained as fallback (WS is primary) - config.go: Add GATEWAY_WS_URL and OPENCLAW_GATEWAY_TOKEN env vars - main.go: Wire WS client as primary, REST as fallback - .env.example: Document new WS config vars Fallback: If WS connection fails, seeded demo data + REST polling remain available.
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@@ -17,6 +17,8 @@ github.com/go-playground/validator/v10 v10.24.0 h1:KHQckvo8G6hlWnrPX4NJJ+aBfWNAE
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github.com/go-playground/validator/v10 v10.24.0/go.mod h1:GGzBIJMuE98Ic/kJsBXbz1x/7cByt++cQ+YOuDM5wus=
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github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
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github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
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github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
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github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
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github.com/jackc/pgpassfile v1.0.0 h1:/6Hmqy13Ss2zCq62VdNG8tM1wchn8zjSGOBJ6icpsIM=
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github.com/jackc/pgpassfile v1.0.0/go.mod h1:CEx0iS5ambNFdcRtxPj5JhEz+xB6uRky5eyVu/W2HEg=
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github.com/jackc/pgservicefile v0.0.0-20240606120523-5a60cdf6a761 h1:iCEnooe7UlwOQYpKFhBabPMi4aNAfoODPEFNiAnClxo=
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