CUB-61: add BreakroomSceneComponent with 16-bit office layout
- Created BreakroomSceneComponent with CSS Grid layout - Left side: dev breakroom + 3 desks - Right side: business breakroom + 3 desks (mirrored) - Center divider with neon glow effect - Static background SVG with desks, couches, TVs, banana bowls - Integration with MinionComponent from CUB-60 - Minions positioned at desks or breakroom based on state - Updated BreakroomPageComponent to use scene layout - Collapsible controls panel for demo/testing - Touch-optimized with 48px minimum targets - Responsive breakpoints for tablet and mobile - Accessibility: reduced motion, high contrast support
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<!-- ============================================================================
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Breakroom Scene — 16-bit Office Layout
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Per CUB-61: Left=Dev, Right=Business, Center=Divider
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============================================================================ -->
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<div class="scene">
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<!-- Background SVG layer -->
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<div class="scene__background">
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<img
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src="scene/breakroom.svg"
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alt="Breakroom background"
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class="scene__bg-image"
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aria-hidden="true"
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/>
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</div>
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<!-- Center divider line (drawn over the SVG for precise control) -->
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<div class="scene__divider" aria-hidden="true">
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<div class="scene__divider-glow"></div>
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<div class="scene__divider-line"></div>
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</div>
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<!-- ===== DEV SIDE (Left) ===== -->
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<section class="scene__side scene__side--dev" aria-label="Dev minion area">
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<!-- Side header -->
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<header class="scene__side-header">
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<h2 class="scene__side-title scene__side-title--dev">DEVELOPMENT</h2>
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<span class="scene__side-subtitle">Dev Minions</span>
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</header>
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<!-- Desks area (3 desks in grid) -->
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<div class="scene__desks">
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@for (deskIndex of [0, 1, 2]; track deskIndex) {
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<div
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class="scene__desk"
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[class.scene__desk--occupied]="!!getDeskOccupant('dev', deskIndex)"
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[class.scene__desk--empty]="!getDeskOccupant('dev', deskIndex)"
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>
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<!-- Desk label -->
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<span class="scene__desk-label">Desk {{ deskIndex + 1 }}</span>
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<!-- Empty desk indicator -->
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@if (!getDeskOccupant('dev', deskIndex)) {
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<div class="scene__desk-empty">
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<span class="scene__desk-empty-icon">💻</span>
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<span class="scene__desk-empty-text">Empty</span>
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</div>
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}
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<!-- Minion at desk (working or walking) -->
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@if (getDeskOccupant('dev', deskIndex); as occupant) {
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<app-minion
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[agentName]="occupant.agentName"
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[side]="occupant.side"
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[deskIndex]="occupant.deskIndex"
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[state]="occupant.state"
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[progress]="occupant.progress"
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[displayName]="occupant.displayName"
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[currentTask]="occupant.currentTask ?? ''"
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/>
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}
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</div>
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}
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</div>
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<!-- Dev Breakroom area (idle + returning minions) -->
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<div class="scene__breakroom scene__breakroom--dev">
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<header class="scene__breakroom-header">
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<span class="scene__breakroom-icon">🛋️</span>
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<span class="scene__breakroom-label">Dev Breakroom</span>
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</header>
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<!-- Breakroom furniture indicators -->
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<div class="scene__breakroom-furniture">
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<div class="scene__furniture-item scene__furniture-item--couch">
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<span class="scene__furniture-emoji">🛋️</span>
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<span class="scene__furniture-label">Couch</span>
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</div>
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<div class="scene__furniture-item scene__furniture-item--tv">
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<span class="scene__furniture-emoji">📺</span>
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<span class="scene__furniture-label">TV</span>
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</div>
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<div class="scene__furniture-item scene__furniture-item--bananas">
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<span class="scene__furniture-emoji">🍌</span>
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<span class="scene__furniture-label">Bananas</span>
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</div>
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</div>
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<!-- Idle minions in breakroom -->
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<div class="scene__breakroom-minions">
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@for (minion of devBreakroomMinions(); track minion.agentName) {
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<app-minion
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[agentName]="minion.agentName"
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[side]="minion.side"
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[deskIndex]="minion.deskIndex"
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[state]="minion.state"
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[progress]="minion.progress"
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[displayName]="minion.displayName"
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/>
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}
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<!-- Returning minions (walking back to breakroom) -->
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@for (minion of devReturningMinions(); track minion.agentName) {
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<app-minion
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[agentName]="minion.agentName"
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[side]="minion.side"
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[deskIndex]="minion.deskIndex"
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[state]="minion.state"
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[progress]="minion.progress"
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[displayName]="minion.displayName"
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/>
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}
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@if (devBreakroomMinions().length === 0 && devReturningMinions().length === 0) {
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<div class="scene__breakroom-empty">
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<span>No minions on break 🍌</span>
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</div>
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}
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</div>
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</div>
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</section>
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<!-- ===== BUSINESS SIDE (Right) ===== -->
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<section class="scene__side scene__side--business" aria-label="Business minion area">
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<!-- Side header -->
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<header class="scene__side-header">
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<h2 class="scene__side-title scene__side-title--business">BUSINESS</h2>
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<span class="scene__side-subtitle">Business Minions</span>
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</header>
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<!-- Desks area (3 desks in grid) -->
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<div class="scene__desks">
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@for (deskIndex of [0, 1, 2]; track deskIndex) {
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<div
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class="scene__desk"
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[class.scene__desk--occupied]="!!getDeskOccupant('business', deskIndex)"
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[class.scene__desk--empty]="!getDeskOccupant('business', deskIndex)"
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>
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<!-- Desk label -->
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<span class="scene__desk-label">Desk {{ deskIndex + 1 }}</span>
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<!-- Empty desk indicator -->
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@if (!getDeskOccupant('business', deskIndex)) {
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<div class="scene__desk-empty">
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<span class="scene__desk-empty-icon">💻</span>
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<span class="scene__desk-empty-text">Empty</span>
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</div>
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}
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<!-- Minion at desk (working or walking) -->
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@if (getDeskOccupant('business', deskIndex); as occupant) {
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<app-minion
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[agentName]="occupant.agentName"
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[side]="occupant.side"
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[deskIndex]="occupant.deskIndex"
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[state]="occupant.state"
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[progress]="occupant.progress"
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[displayName]="occupant.displayName"
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[currentTask]="occupant.currentTask ?? ''"
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/>
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}
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</div>
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}
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</div>
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<!-- Business Breakroom area -->
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<div class="scene__breakroom scene__breakroom--business">
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<header class="scene__breakroom-header">
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<span class="scene__breakroom-icon">🛋️</span>
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<span class="scene__breakroom-label">Business Breakroom</span>
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</header>
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<!-- Breakroom furniture indicators -->
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<div class="scene__breakroom-furniture">
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<div class="scene__furniture-item scene__furniture-item--couch">
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<span class="scene__furniture-emoji">🛋️</span>
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<span class="scene__furniture-label">Couch</span>
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</div>
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<div class="scene__furniture-item scene__furniture-item--tv">
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<span class="scene__furniture-emoji">📺</span>
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<span class="scene__furniture-label">TV</span>
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</div>
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<div class="scene__furniture-item scene__furniture-item--bananas">
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<span class="scene__furniture-emoji">🍌</span>
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<span class="scene__furniture-label">Bananas</span>
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</div>
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</div>
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<!-- Idle minions in breakroom -->
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<div class="scene__breakroom-minions">
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@for (minion of businessBreakroomMinions(); track minion.agentName) {
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<app-minion
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[agentName]="minion.agentName"
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[side]="minion.side"
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[deskIndex]="minion.deskIndex"
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[state]="minion.state"
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[progress]="minion.progress"
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[displayName]="minion.displayName"
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/>
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}
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<!-- Returning minions -->
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@for (minion of businessReturningMinions(); track minion.agentName) {
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<app-minion
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[agentName]="minion.agentName"
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[side]="minion.side"
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[deskIndex]="minion.deskIndex"
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[state]="minion.state"
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[progress]="minion.progress"
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[displayName]="minion.displayName"
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/>
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}
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@if (businessBreakroomMinions().length === 0 && businessReturningMinions().length === 0) {
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<div class="scene__breakroom-empty">
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<span>No minions on break 🍌</span>
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</div>
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}
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</div>
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</div>
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</section>
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</div>
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@@ -0,0 +1,536 @@
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// ============================================================================
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// Breakroom Scene Styles — 16-bit Office Scene Layout
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// Per CUB-61: CSS Grid layout, 1920×1080 viewport, touch-optimized
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// ============================================================================
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// ---------------------------------------------------------------------------
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// Layout Constants
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// ---------------------------------------------------------------------------
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$scene-width: 1920px;
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$scene-height: 1080px;
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$divider-width: 4px;
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$desk-count: 3;
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$pixel: 4px;
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// ---------------------------------------------------------------------------
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// Colors — Tactical Dark + Retro Accents
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// ---------------------------------------------------------------------------
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$scene-bg: #0D0F12;
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$scene-surface: #13161A;
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$scene-container: #1C2027;
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$scene-container-high: #252B33;
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$scene-outline: #2D3748;
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$scene-on-surface: #E2E8F0;
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$scene-on-surface-variant: #8A9BB0;
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$dev-accent: #38BDF8;
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$dev-accent-dim: rgba(56, 189, 248, 0.15);
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$business-accent: #2DD4BF;
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$business-accent-dim: rgba(45, 212, 191, 0.15);
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$desk-surface: #1E2430;
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$desk-border: #2D3748;
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$desk-hover: #252B33;
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$breakroom-bg: rgba(45, 212, 191, 0.04);
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// ---------------------------------------------------------------------------
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// Animations
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// ---------------------------------------------------------------------------
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@keyframes dividerPulse {
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0%, 100% { opacity: 0.6; }
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50% { opacity: 1; }
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}
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@keyframes emptyDeskPulse {
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0%, 100% { opacity: 0.4; }
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50% { opacity: 0.7; }
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}
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@keyframes slideInFromBottom {
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from {
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opacity: 0;
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transform: translateY(12px);
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}
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to {
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opacity: 1;
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transform: translateY(0);
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}
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}
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// ---------------------------------------------------------------------------
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// Scene Root — Full viewport container
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// ---------------------------------------------------------------------------
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.scene {
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position: relative;
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width: 100%;
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max-width: $scene-width;
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height: 100%;
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min-height: 600px;
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aspect-ratio: 16 / 9;
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display: grid;
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grid-template-columns: 1fr $divider-width 1fr;
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grid-template-rows: 1fr;
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overflow: hidden;
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background-color: $scene-bg;
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border-radius: var(--cc-card-border-radius, 16px);
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image-rendering: pixelated;
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}
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// ---------------------------------------------------------------------------
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// Background Image Layer
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// ---------------------------------------------------------------------------
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.scene__background {
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position: absolute;
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inset: 0;
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z-index: 0;
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pointer-events: none;
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overflow: hidden;
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}
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.scene__bg-image {
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width: 100%;
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height: 100%;
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object-fit: cover;
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opacity: 0.35;
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}
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// ---------------------------------------------------------------------------
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// Center Divider — Glowing neon line
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// ---------------------------------------------------------------------------
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.scene__divider {
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position: absolute;
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top: 0;
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left: 50%;
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transform: translateX(-50%);
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width: $divider-width;
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height: 100%;
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z-index: 10;
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pointer-events: none;
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}
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.scene__divider-glow {
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position: absolute;
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top: 0;
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left: 50%;
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transform: translateX(-50%);
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width: 24px;
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height: 100%;
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background: linear-gradient(
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180deg,
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rgba(56, 189, 248, 0.08) 0%,
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rgba(56, 189, 248, 0.25) 20%,
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rgba(56, 189, 248, 0.25) 80%,
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rgba(56, 189, 248, 0.08) 100%
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);
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filter: blur(6px);
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animation: dividerPulse 4s ease-in-out infinite;
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}
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.scene__divider-line {
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position: absolute;
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top: 0;
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left: 50%;
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transform: translateX(-50%);
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width: $divider-width;
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height: 100%;
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background: linear-gradient(
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180deg,
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rgba(56, 189, 248, 0.3) 0%,
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rgba(56, 189, 248, 0.8) 15%,
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rgba(56, 189, 248, 0.8) 85%,
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rgba(56, 189, 248, 0.3) 100%
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);
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box-shadow:
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0 0 8px rgba(56, 189, 248, 0.6),
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0 0 16px rgba(56, 189, 248, 0.3);
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}
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// ---------------------------------------------------------------------------
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// Side Sections — Left (Dev) & Right (Business)
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// ---------------------------------------------------------------------------
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.scene__side {
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position: relative;
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z-index: 1;
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display: flex;
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flex-direction: column;
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padding: 24px;
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gap: 20px;
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overflow-y: auto;
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&--dev {
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grid-column: 1;
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background: linear-gradient(
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135deg,
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rgba(56, 189, 248, 0.03) 0%,
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transparent 60%
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);
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}
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&--business {
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grid-column: 3;
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background: linear-gradient(
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135deg,
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rgba(45, 212, 191, 0.03) 0%,
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transparent 60%
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);
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}
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}
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// ---------------------------------------------------------------------------
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// Side Header
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// ---------------------------------------------------------------------------
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.scene__side-header {
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display: flex;
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flex-direction: column;
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gap: 2px;
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padding-bottom: 12px;
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border-bottom: 1px solid $scene-outline;
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}
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.scene__side-title {
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font-family: 'Inter', 'Roboto', sans-serif;
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font-size: 24px;
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font-weight: 700;
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letter-spacing: 0.1em;
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text-transform: uppercase;
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margin: 0;
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&--dev {
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color: $dev-accent;
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text-shadow: 0 0 12px rgba(56, 189, 248, 0.4);
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}
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&--business {
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color: $business-accent;
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text-shadow: 0 0 12px rgba(45, 212, 191, 0.4);
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}
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}
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.scene__side-subtitle {
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font-size: 12px;
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color: $scene-on-surface-variant;
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letter-spacing: 0.05em;
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text-transform: uppercase;
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}
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// ---------------------------------------------------------------------------
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// Desks Area — 3-column grid
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// ---------------------------------------------------------------------------
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.scene__desks {
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display: grid;
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grid-template-columns: repeat($desk-count, 1fr);
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gap: 16px;
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flex-shrink: 0;
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}
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// ---------------------------------------------------------------------------
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// Individual Desk
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// ---------------------------------------------------------------------------
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.scene__desk {
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position: relative;
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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min-height: 180px;
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background-color: $desk-surface;
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border: 2px solid $desk-border;
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border-radius: 12px;
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padding: 12px;
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transition: border-color 0.2s ease, background-color 0.2s ease;
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&--occupied {
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border-color: $dev-accent;
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background-color: rgba(56, 189, 248, 0.06);
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box-shadow: 0 0 12px rgba(56, 189, 248, 0.1);
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}
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&--empty {
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border-style: dashed;
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}
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}
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// Business side desk accent
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.scene__side--business .scene__desk--occupied {
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border-color: $business-accent;
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background-color: rgba(45, 212, 191, 0.06);
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box-shadow: 0 0 12px rgba(45, 212, 191, 0.1);
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}
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.scene__desk-label {
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position: absolute;
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top: 6px;
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left: 8px;
|
||||
font-size: 10px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.08em;
|
||||
color: $scene-on-surface-variant;
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
// Empty desk placeholder
|
||||
.scene__desk-empty {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
opacity: 0.4;
|
||||
animation: emptyDeskPulse 3s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.scene__desk-empty-icon {
|
||||
font-size: 32px;
|
||||
}
|
||||
|
||||
.scene__desk-empty-text {
|
||||
font-size: 12px;
|
||||
color: $scene-on-surface-variant;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.05em;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Breakroom Area (bottom of each side)
|
||||
// ---------------------------------------------------------------------------
|
||||
.scene__breakroom {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
padding: 16px;
|
||||
background-color: $breakroom-bg;
|
||||
border: 1px solid $scene-outline;
|
||||
border-radius: 12px;
|
||||
min-height: 200px;
|
||||
|
||||
&--dev {
|
||||
border-top: 2px solid rgba(56, 189, 248, 0.2);
|
||||
}
|
||||
|
||||
&--business {
|
||||
border-top: 2px solid rgba(45, 212, 191, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
.scene__breakroom-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.scene__breakroom-icon {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.scene__breakroom-label {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: $scene-on-surface;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.05em;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Breakroom Furniture (emoji placeholders)
|
||||
// ---------------------------------------------------------------------------
|
||||
.scene__breakroom-furniture {
|
||||
display: flex;
|
||||
gap: 16px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.scene__furniture-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 4px 8px;
|
||||
background-color: rgba(255, 255, 255, 0.05);
|
||||
border-radius: 6px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
.scene__furniture-emoji {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.scene__furniture-label {
|
||||
font-size: 11px;
|
||||
color: $scene-on-surface-variant;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Breakroom Minions Container
|
||||
// ---------------------------------------------------------------------------
|
||||
.scene__breakroom-minions {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 16px;
|
||||
align-items: flex-end;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
min-height: 100px;
|
||||
padding: 12px;
|
||||
background-color: rgba(0, 0, 0, 0.15);
|
||||
border-radius: 8px;
|
||||
border: 1px dashed rgba(255, 255, 255, 0.06);
|
||||
}
|
||||
|
||||
.scene__breakroom-empty {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
padding: 24px;
|
||||
color: $scene-on-surface-variant;
|
||||
font-size: 14px;
|
||||
font-style: italic;
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Minion slide-in animation
|
||||
// ---------------------------------------------------------------------------
|
||||
.scene__breakroom-minions app-minion {
|
||||
animation: slideInFromBottom 0.3s ease-out;
|
||||
}
|
||||
|
||||
.scene__desks app-minion {
|
||||
animation: slideInFromBottom 0.3s ease-out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Touch optimization
|
||||
// ---------------------------------------------------------------------------
|
||||
.scene__desk {
|
||||
min-width: 48px;
|
||||
min-height: 48px;
|
||||
|
||||
// Ensure the desk area is touch-friendly
|
||||
&:active {
|
||||
transform: scale(0.98);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Responsive — Scale down on smaller viewports
|
||||
// ---------------------------------------------------------------------------
|
||||
@media (max-width: 1200px) {
|
||||
.scene {
|
||||
aspect-ratio: auto;
|
||||
min-height: 800px;
|
||||
}
|
||||
|
||||
.scene__side {
|
||||
padding: 16px;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.scene__side-title {
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
.scene__desks {
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.scene__desk {
|
||||
min-height: 140px;
|
||||
padding: 8px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 900px) {
|
||||
.scene {
|
||||
// Switch to single column on mobile
|
||||
grid-template-columns: 1fr;
|
||||
grid-template-rows: auto;
|
||||
aspect-ratio: auto;
|
||||
}
|
||||
|
||||
.scene__divider {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.scene__side {
|
||||
&--dev {
|
||||
grid-column: 1;
|
||||
}
|
||||
|
||||
&--business {
|
||||
grid-column: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.scene__desks {
|
||||
grid-template-columns: repeat($desk-count, 1fr);
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.scene__desk {
|
||||
min-height: 120px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 599px) {
|
||||
.scene {
|
||||
border-radius: 0;
|
||||
}
|
||||
|
||||
.scene__side {
|
||||
padding: 12px;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.scene__side-title {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.scene__desk {
|
||||
min-height: 100px;
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
.scene__breakroom {
|
||||
padding: 12px;
|
||||
min-height: 140px;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Accessibility: Reduced Motion
|
||||
// ---------------------------------------------------------------------------
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
.scene__divider-glow {
|
||||
animation: none;
|
||||
}
|
||||
|
||||
.scene__desk-empty {
|
||||
animation: none;
|
||||
}
|
||||
|
||||
.scene__breakroom-minions app-minion,
|
||||
.scene__desks app-minion {
|
||||
animation: none;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// High contrast mode
|
||||
// ---------------------------------------------------------------------------
|
||||
@media (prefers-contrast: high) {
|
||||
.scene__desk {
|
||||
border-width: 3px;
|
||||
}
|
||||
|
||||
.scene__divider-line {
|
||||
background: $dev-accent;
|
||||
box-shadow: 0 0 16px $dev-accent;
|
||||
}
|
||||
|
||||
.scene__desk-label {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
// ============================================================================
|
||||
// Breakroom Scene Component — 16-bit Office Scene Layout
|
||||
// Per CUB-61: Breakroom & Desk Scene Layout
|
||||
// ============================================================================
|
||||
import {
|
||||
ChangeDetectionStrategy,
|
||||
Component,
|
||||
computed,
|
||||
inject,
|
||||
signal,
|
||||
} from '@angular/core';
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { MinionComponent } from '../minion/minion.component';
|
||||
import { MinionStateService } from '../../services/minion-state.service';
|
||||
import { MinionData, MinionSide } from '../../models/minion.model';
|
||||
|
||||
/**
|
||||
* Configuration for a desk slot in the scene.
|
||||
* Each desk has a fixed position index and assigned side.
|
||||
*/
|
||||
interface DeskSlot {
|
||||
side: MinionSide;
|
||||
index: number;
|
||||
/** Grid area identifier for CSS Grid placement */
|
||||
gridArea: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* BreakroomSceneComponent renders the full 16-bit office layout:
|
||||
*
|
||||
* ┌─────────────────┬─────────────────┐
|
||||
* │ DEV SIDE │ BUSINESS SIDE │
|
||||
* │ │ │
|
||||
* │ [Desk 0] [Desk 2]│[Desk 0] [Desk 2]│
|
||||
* │ [Desk 1] │[Desk 1] │
|
||||
* │ │ │
|
||||
* │ 🛋️ Breakroom │ 🛋️ Breakroom │
|
||||
* │ 📺 TV 🍌 Bowl │ 📺 TV 🍌 Bowl │
|
||||
* └─────────────────┴─────────────────┘
|
||||
*
|
||||
* Minions are positioned at their assigned desk or in the breakroom
|
||||
* area based on their current state (idle → breakroom, working → desk).
|
||||
*/
|
||||
@Component({
|
||||
selector: 'app-breakroom-scene',
|
||||
standalone: true,
|
||||
imports: [CommonModule, MinionComponent],
|
||||
templateUrl: './breakroom-scene.component.html',
|
||||
styleUrl: './breakroom-scene.component.scss',
|
||||
changeDetection: ChangeDetectionStrategy.OnPush,
|
||||
})
|
||||
export class BreakroomSceneComponent {
|
||||
private readonly minionStateService = inject(MinionStateService);
|
||||
|
||||
/** All minion data from the state service */
|
||||
readonly minions = this.minionStateService.minionList;
|
||||
|
||||
/** Dev-side minions (idle or in breakroom) */
|
||||
readonly devBreakroomMinions = computed(() =>
|
||||
this.minions().filter((m) => m.side === 'dev' && m.state === 'idle'),
|
||||
);
|
||||
|
||||
/** Business-side minions (idle or in breakroom) */
|
||||
readonly businessBreakroomMinions = computed(() =>
|
||||
this.minions().filter((m) => m.side === 'business' && m.state === 'idle'),
|
||||
);
|
||||
|
||||
/** Dev-side minions currently at desks (working or walking to desk) */
|
||||
readonly devDeskMinions = computed(() =>
|
||||
this.minions().filter(
|
||||
(m) => m.side === 'dev' && (m.state === 'working' || m.state === 'walking'),
|
||||
),
|
||||
);
|
||||
|
||||
/** Business-side minions currently at desks (working or walking to desk) */
|
||||
readonly businessDeskMinions = computed(() =>
|
||||
this.minions().filter(
|
||||
(m) =>
|
||||
m.side === 'business' &&
|
||||
(m.state === 'working' || m.state === 'walking'),
|
||||
),
|
||||
);
|
||||
|
||||
/** Dev-side minions returning to breakroom */
|
||||
readonly devReturningMinions = computed(() =>
|
||||
this.minions().filter((m) => m.side === 'dev' && m.state === 'returning'),
|
||||
);
|
||||
|
||||
/** Business-side minions returning to breakroom */
|
||||
readonly businessReturningMinions = computed(() =>
|
||||
this.minions().filter(
|
||||
(m) => m.side === 'business' && m.state === 'returning',
|
||||
),
|
||||
);
|
||||
|
||||
/**
|
||||
* Check if a desk slot is occupied.
|
||||
* Returns the minion data if occupied, undefined if empty.
|
||||
*/
|
||||
getDeskOccupant(side: MinionSide, deskIndex: number): MinionData | undefined {
|
||||
return this.minions().find(
|
||||
(m) =>
|
||||
m.side === side &&
|
||||
m.deskIndex === deskIndex &&
|
||||
(m.state === 'working' || m.state === 'walking'),
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Track minions by agent name for efficient @for rendering.
|
||||
*/
|
||||
trackByAgentName(_index: number, minion: MinionData): string {
|
||||
return minion.agentName;
|
||||
}
|
||||
}
|
||||
@@ -1,136 +1,76 @@
|
||||
<!-- ============================================================================
|
||||
Breakroom Page — Demo/Test for Minion State & Animation
|
||||
Per CUB-60: Validation page with spawn/transition/reset controls
|
||||
Breakroom Page — Scene layout with demo controls
|
||||
Per CUB-61: Uses BreakroomSceneComponent for the visual layout
|
||||
============================================================================ -->
|
||||
<div class="breakroom">
|
||||
<!-- Breakroom area (idle minions) -->
|
||||
<section class="breakroom__zone breakroom__zone--breakroom">
|
||||
<h2 class="breakroom__zone-title">
|
||||
<mat-icon>weekend</mat-icon>
|
||||
Breakroom
|
||||
</h2>
|
||||
<div class="breakroom__minions breakroom__minions--idle">
|
||||
@for (minion of minions(); track minion.agentName) {
|
||||
@if (minion.state === 'idle') {
|
||||
<app-minion
|
||||
[agentName]="minion.agentName"
|
||||
[side]="minion.side"
|
||||
[deskIndex]="minion.deskIndex"
|
||||
[state]="minion.state"
|
||||
[progress]="minion.progress"
|
||||
[displayName]="minion.displayName"
|
||||
/>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- Office area (working desks) -->
|
||||
<section class="breakroom__zone breakroom__zone--office">
|
||||
<div class="breakroom__office-header">
|
||||
<h2 class="breakroom__zone-title">
|
||||
<mat-icon>computer</mat-icon>
|
||||
Office
|
||||
<div class="breakroom-page">
|
||||
<!-- Scene layout (full width) -->
|
||||
<app-breakroom-scene class="breakroom-page__scene" />
|
||||
|
||||
<!-- Control panel for testing (collapsible) -->
|
||||
<section class="breakroom-page__controls">
|
||||
<header class="breakroom-page__controls-header" (click)="controlsExpanded.set(!controlsExpanded())">
|
||||
<h2 class="breakroom-page__controls-title">
|
||||
<mat-icon>gamepad</mat-icon>
|
||||
Controls
|
||||
</h2>
|
||||
</div>
|
||||
<mat-icon>{{ controlsExpanded() ? 'expand_less' : 'expand_more' }}</mat-icon>
|
||||
</header>
|
||||
|
||||
<!-- Dev side -->
|
||||
<div class="breakroom__desk-row">
|
||||
<h3 class="breakroom__desk-label">Dev Desks</h3>
|
||||
<div class="breakroom__desks">
|
||||
@for (minion of minions(); track minion.agentName) {
|
||||
@if (minion.side === 'dev' && (minion.state === 'working' || minion.state === 'walking')) {
|
||||
<div class="breakroom__desk" [style.--desk-index]="minion.deskIndex">
|
||||
<app-minion
|
||||
[agentName]="minion.agentName"
|
||||
[side]="minion.side"
|
||||
[deskIndex]="minion.deskIndex"
|
||||
[state]="minion.state"
|
||||
[progress]="minion.progress"
|
||||
[displayName]="minion.displayName"
|
||||
[currentTask]="minion.currentTask ?? ''"
|
||||
/>
|
||||
</div>
|
||||
}
|
||||
@if (controlsExpanded()) {
|
||||
<p class="breakroom-page__controls-hint">
|
||||
Spawn minions and control their state transitions
|
||||
</p>
|
||||
|
||||
<div class="breakroom-page__button-grid">
|
||||
@for (demo of demoMinions; track demo.agentName) {
|
||||
<div class="breakroom-page__control-row">
|
||||
<span class="breakroom-page__agent-name">{{ demo.displayName }}</span>
|
||||
<span class="breakroom-page__agent-side" [class]="'breakroom-page__agent-side--' + demo.side">
|
||||
{{ demo.side }}
|
||||
</span>
|
||||
|
||||
@if (!isSpawned(demo.agentName)) {
|
||||
<button mat-raised-button color="primary" (click)="spawnMinion(demo)">
|
||||
<mat-icon>play_arrow</mat-icon>
|
||||
Spawn
|
||||
</button>
|
||||
} @else {
|
||||
<span class="breakroom-page__state-chip">{{ getStateLabel(demo.agentName) }}</span>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="completeTask(demo.agentName)">
|
||||
<mat-icon>check_circle</mat-icon>
|
||||
Complete
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="taskError(demo.agentName)">
|
||||
<mat-icon>error</mat-icon>
|
||||
Error
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="bumpProgress(demo.agentName)">
|
||||
<mat-icon>trending_up</mat-icon>
|
||||
+15%
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button color="warn" (click)="resetMinion(demo.agentName)">
|
||||
<mat-icon>replay</mat-icon>
|
||||
Reset
|
||||
</button>
|
||||
|
||||
<button mat-icon-button color="warn" (click)="removeMinion(demo.agentName)">
|
||||
<mat-icon>close</mat-icon>
|
||||
</button>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Business side -->
|
||||
<div class="breakroom__desk-row">
|
||||
<h3 class="breakroom__desk-label">Business Desks</h3>
|
||||
<div class="breakroom__desks">
|
||||
@for (minion of minions(); track minion.agentName) {
|
||||
@if (minion.side === 'business' && (minion.state === 'working' || minion.state === 'walking')) {
|
||||
<div class="breakroom__desk" [style.--desk-index]="minion.deskIndex">
|
||||
<app-minion
|
||||
[agentName]="minion.agentName"
|
||||
[side]="minion.side"
|
||||
[deskIndex]="minion.deskIndex"
|
||||
[state]="minion.state"
|
||||
[progress]="minion.progress"
|
||||
[displayName]="minion.displayName"
|
||||
/>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- Control panel for testing -->
|
||||
<section class="breakroom__controls">
|
||||
<h2 class="breakroom__zone-title">
|
||||
<mat-icon>gamepad</mat-icon>
|
||||
Controls
|
||||
</h2>
|
||||
<p class="breakroom__controls-hint">Spawn minions and control their state transitions</p>
|
||||
|
||||
<div class="breakroom__button-grid">
|
||||
@for (demo of demoMinions; track demo.agentName) {
|
||||
<div class="breakroom__control-row">
|
||||
<span class="breakroom__agent-name">{{ demo.displayName }}</span>
|
||||
|
||||
@if (!isSpawned(demo.agentName)) {
|
||||
<button mat-raised-button color="primary" (click)="spawnMinion(demo)">
|
||||
<mat-icon>play_arrow</mat-icon>
|
||||
Spawn
|
||||
</button>
|
||||
} @else {
|
||||
<span class="breakroom__state-chip">{{ getStateLabel(demo.agentName) }}</span>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="completeTask(demo.agentName)">
|
||||
<mat-icon>check_circle</mat-icon>
|
||||
Complete
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="taskError(demo.agentName)">
|
||||
<mat-icon>error</mat-icon>
|
||||
Error
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button
|
||||
[disabled]="!minionStateService.getMinion(demo.agentName) || minionStateService.getMinion(demo.agentName)!.state !== 'working'"
|
||||
(click)="bumpProgress(demo.agentName)">
|
||||
<mat-icon>trending_up</mat-icon>
|
||||
+15%
|
||||
</button>
|
||||
|
||||
<button mat-stroked-button color="warn" (click)="resetMinion(demo.agentName)">
|
||||
<mat-icon>replay</mat-icon>
|
||||
Reset
|
||||
</button>
|
||||
|
||||
<button mat-icon-button color="warn" (click)="removeMinion(demo.agentName)">
|
||||
<mat-icon>close</mat-icon>
|
||||
</button>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</section>
|
||||
</div>
|
||||
@@ -1,30 +1,55 @@
|
||||
// ============================================================================
|
||||
// Breakroom Page Styles
|
||||
// Per CUB-60: Demo/test page for minion state & animation
|
||||
// Per CUB-61: Updated for scene-based layout with collapsible controls
|
||||
// ============================================================================
|
||||
|
||||
.breakroom {
|
||||
.breakroom-page {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24px;
|
||||
gap: 20px;
|
||||
padding: var(--cc-section-padding, 24px);
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Zone (breakroom or office area)
|
||||
// Scene container
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom__zone {
|
||||
.breakroom-page__scene {
|
||||
width: 100%;
|
||||
border-radius: var(--cc-card-border-radius, 16px);
|
||||
overflow: hidden;
|
||||
box-shadow:
|
||||
0 2px 8px rgba(0, 0, 0, 0.3),
|
||||
0 4px 16px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Controls section (collapsible)
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom-page__controls {
|
||||
background-color: var(--cc-surface-container);
|
||||
border-radius: var(--cc-card-border-radius, 16px);
|
||||
padding: var(--cc-card-padding, 20px);
|
||||
}
|
||||
|
||||
.breakroom__zone-title {
|
||||
.breakroom-page__controls-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
padding: 4px 0;
|
||||
|
||||
&:hover {
|
||||
opacity: 0.9;
|
||||
}
|
||||
}
|
||||
|
||||
.breakroom-page__controls-title {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
margin: 0 0 16px;
|
||||
margin: 0;
|
||||
font-size: 18px;
|
||||
font-weight: 600;
|
||||
color: var(--cc-on-surface);
|
||||
@@ -36,117 +61,22 @@
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Breakroom zone (idle minions)
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom__zone--breakroom {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
var(--cc-surface-container) 0%,
|
||||
rgba(45, 212, 191, 0.06) 100%
|
||||
);
|
||||
min-height: 120px;
|
||||
}
|
||||
|
||||
.breakroom__minions--idle {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 16px;
|
||||
justify-content: center;
|
||||
min-height: 80px;
|
||||
align-items: flex-end;
|
||||
|
||||
&:empty::after {
|
||||
content: 'No minions on break 🍌';
|
||||
color: var(--cc-on-surface-variant);
|
||||
font-size: 14px;
|
||||
text-align: center;
|
||||
padding: 20px;
|
||||
display: block;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Office zone (working minions)
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom__zone--office {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
var(--cc-surface-container) 0%,
|
||||
rgba(56, 189, 248, 0.06) 100%
|
||||
);
|
||||
}
|
||||
|
||||
.breakroom__desk-row {
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.breakroom__desk-label {
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.08em;
|
||||
color: var(--cc-on-surface-variant);
|
||||
margin: 0 0 8px;
|
||||
}
|
||||
|
||||
.breakroom__desks {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 20px;
|
||||
min-height: 100px;
|
||||
padding: 12px;
|
||||
border: 2px dashed var(--cc-outline);
|
||||
border-radius: 12px;
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
align-items: flex-end;
|
||||
|
||||
&:empty::after {
|
||||
content: 'No minions at their desks 💻';
|
||||
color: var(--cc-on-surface-variant);
|
||||
font-size: 14px;
|
||||
text-align: center;
|
||||
padding: 20px;
|
||||
display: block;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.breakroom__desk {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
min-width: 90px;
|
||||
min-height: 110px;
|
||||
background-color: var(--cc-surface-container-high);
|
||||
border-radius: 8px;
|
||||
padding: 8px 4px 4px;
|
||||
border: 1px solid var(--cc-outline);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Controls section
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom__controls {
|
||||
background-color: var(--cc-surface-container);
|
||||
border-radius: var(--cc-card-border-radius, 16px);
|
||||
padding: var(--cc-card-padding, 20px);
|
||||
}
|
||||
|
||||
.breakroom__controls-hint {
|
||||
.breakroom-page__controls-hint {
|
||||
font-size: 13px;
|
||||
color: var(--cc-on-surface-variant);
|
||||
margin: 0 0 16px;
|
||||
}
|
||||
|
||||
.breakroom__button-grid {
|
||||
// ---------------------------------------------------------------------------
|
||||
// Button Grid
|
||||
// ---------------------------------------------------------------------------
|
||||
.breakroom-page__button-grid {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.breakroom__control-row {
|
||||
.breakroom-page__control-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
@@ -157,14 +87,34 @@
|
||||
min-height: 48px;
|
||||
}
|
||||
|
||||
.breakroom__agent-name {
|
||||
.breakroom-page__agent-name {
|
||||
font-weight: 600;
|
||||
font-size: 14px;
|
||||
min-width: 60px;
|
||||
color: var(--cc-on-surface);
|
||||
}
|
||||
|
||||
.breakroom__state-chip {
|
||||
.breakroom-page__agent-side {
|
||||
font-size: 10px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.08em;
|
||||
padding: 2px 8px;
|
||||
border-radius: 10px;
|
||||
color: #fff;
|
||||
|
||||
&--dev {
|
||||
background-color: rgba(56, 189, 248, 0.25);
|
||||
color: #38BDF8;
|
||||
}
|
||||
|
||||
&--business {
|
||||
background-color: rgba(45, 212, 191, 0.25);
|
||||
color: #2DD4BF;
|
||||
}
|
||||
}
|
||||
|
||||
.breakroom-page__state-chip {
|
||||
font-size: 12px;
|
||||
font-family: var(--cc-font-mono);
|
||||
padding: 4px 10px;
|
||||
@@ -175,8 +125,8 @@
|
||||
}
|
||||
|
||||
// Button sizing for touch
|
||||
.breakroom__control-row .mat-mdc-raised-button,
|
||||
.breakroom__control-row .mat-mdc-outlined-button {
|
||||
.breakroom-page__control-row .mat-mdc-raised-button,
|
||||
.breakroom-page__control-row .mat-mdc-outlined-button {
|
||||
min-height: 40px;
|
||||
min-width: 48px;
|
||||
font-size: 13px;
|
||||
@@ -193,17 +143,17 @@
|
||||
// Responsive
|
||||
// ---------------------------------------------------------------------------
|
||||
@media (max-width: 599px) {
|
||||
.breakroom {
|
||||
padding: 16px;
|
||||
gap: 16px;
|
||||
.breakroom-page {
|
||||
padding: 12px;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.breakroom__control-row {
|
||||
.breakroom-page__control-row {
|
||||
flex-wrap: wrap;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.breakroom__agent-name {
|
||||
.breakroom-page__agent-name {
|
||||
min-width: 50px;
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,14 @@
|
||||
// ============================================================================
|
||||
// Breakroom Page — Demo/Test Page for Minion State & Animation
|
||||
// Per CUB-60: Validation page with spawn/transition/reset controls
|
||||
// Breakroom Page — Hosts the BreakroomSceneComponent with demo controls
|
||||
// Per CUB-61: Updated to use scene layout with integrated controls
|
||||
// ============================================================================
|
||||
import { ChangeDetectionStrategy, Component, inject } from '@angular/core';
|
||||
import { ChangeDetectionStrategy, Component, inject, signal } from '@angular/core';
|
||||
import { CommonModule } from '@angular/common';
|
||||
import { MatButtonModule } from '@angular/material/button';
|
||||
import { MatIconModule } from '@angular/material/icon';
|
||||
import { MatChipsModule } from '@angular/material/chips';
|
||||
import { MinionComponent } from '../../components/minion/minion.component';
|
||||
import { BreakroomSceneComponent } from '../../components/breakroom-scene/breakroom-scene.component';
|
||||
import { MinionStateService } from '../../services/minion-state.service';
|
||||
import { MinionData } from '../../models/minion.model';
|
||||
|
||||
interface DemoMinion {
|
||||
agentName: string;
|
||||
@@ -26,7 +25,7 @@ interface DemoMinion {
|
||||
MatButtonModule,
|
||||
MatIconModule,
|
||||
MatChipsModule,
|
||||
MinionComponent,
|
||||
BreakroomSceneComponent,
|
||||
],
|
||||
templateUrl: './breakroom-page.component.html',
|
||||
styleUrl: './breakroom-page.component.scss',
|
||||
@@ -35,15 +34,19 @@ interface DemoMinion {
|
||||
export class BreakroomPageComponent {
|
||||
protected readonly minionStateService = inject(MinionStateService);
|
||||
|
||||
/** Whether the controls panel is expanded */
|
||||
readonly controlsExpanded = signal(true);
|
||||
|
||||
/** Predefined demo minions */
|
||||
readonly demoMinions: DemoMinion[] = [
|
||||
{ agentName: 'otto', displayName: 'Otto', side: 'dev', deskIndex: 0 },
|
||||
{ agentName: 'rex', displayName: 'Rex', side: 'dev', deskIndex: 1 },
|
||||
{ agentName: 'dex', displayName: 'Dex', side: 'dev', deskIndex: 2 },
|
||||
{ agentName: 'hex', displayName: 'Hex', side: 'dev', deskIndex: 3 },
|
||||
{ agentName: 'pip', displayName: 'Pip', side: 'business', deskIndex: 0 },
|
||||
{ agentName: 'nano', displayName: 'Nano', side: 'business', deskIndex: 1 },
|
||||
{ agentName: 'flip', displayName: 'Flip', side: 'business', deskIndex: 2 },
|
||||
{ agentName: 'hex', displayName: 'Hex', side: 'business', deskIndex: 0 },
|
||||
{ agentName: 'pip', displayName: 'Pip', side: 'business', deskIndex: 1 },
|
||||
{ agentName: 'nano', displayName: 'Nano', side: 'business', deskIndex: 2 },
|
||||
{ agentName: 'sketch', displayName: 'Sketch', side: 'dev', deskIndex: 3 },
|
||||
{ agentName: 'flip', displayName: 'Flip', side: 'business', deskIndex: 3 },
|
||||
];
|
||||
|
||||
/** All minions currently in the state service */
|
||||
|
||||
Reference in New Issue
Block a user