CUB-45: Final AgentCard component integration
- Replaced inline status dot/label with AgentStatusBadgeComponent (CUB-48) - Replaced inline mat-progress-bar with TaskProgressBarComponent (CUB-44) - Replaced inline jump button with QuickJumpButtonComponent (CUB-46) - Left-border accent remains, driven by --agent-status-color CSS variable - All 6 inputs working: status, task, progress, sessionKey, channel, lastActivity - Added jumpClick output that forwards QuickJumpButton events - role=article and aria-label on card element - Fixed QuickJumpButton sessionKey to be @Input() for proper Angular binding - Added barrel export for quick-jump-button - Updated components barrel export for all sub-components - Build and type-check pass cleanly
This commit is contained in:
@@ -1,6 +1,7 @@
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<article
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class="agent-card"
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[class]="'agent-card--' + status()"
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role="article"
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[attr.aria-label]="'Agent card: ' + statusLabel() + ' status'"
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[style.--agent-status-color]="statusColorVar()"
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[style.--agent-status-bg]="statusBgVar()"
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@@ -10,18 +11,14 @@
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<!-- Card body -->
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<div class="agent-card__body">
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<!-- Header row: status dot + status label + channel + last activity -->
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<!-- Header row: status badge + channel + last activity -->
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<div class="agent-card__header">
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<div class="agent-card__status-row">
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<span
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class="status-dot agent-card__dot"
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[ngClass]="[statusDotClass()]"
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[attr.aria-label]="statusLabel() + ' status indicator'"
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role="status"
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></span>
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<span class="agent-card__status-label" [style.color]="statusColorVar()">
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{{ statusLabel() }}
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</span>
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<!-- Agent Status Badge (CUB-48) -->
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<app-agent-status-badge
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[status]="status()"
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[showLabel]="true"
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></app-agent-status-badge>
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</div>
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<div class="agent-card__meta">
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@if (channel()) {
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@@ -39,33 +36,23 @@
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<p class="agent-card__task">{{ task() }}</p>
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}
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<!-- Progress bar -->
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<!-- Task Progress Bar (CUB-44) -->
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@if (showProgress()) {
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<div class="agent-card__progress">
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<mat-progress-bar
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mode="determinate"
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[value]="progress()"
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[attr.aria-label]="'Task progress: ' + progress() + '%'"
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></mat-progress-bar>
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<div class="agent-card__progress-info">
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<span class="text-mono">{{ progress() }}%</span>
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</div>
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</div>
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<app-task-progress-bar
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[progress]="progress()"
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[showElapsed]="false"
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></app-task-progress-bar>
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}
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<!-- Footer: session key (truncated) + jump button -->
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<!-- Footer: session key (truncated) + Quick-Jump Button (CUB-46) -->
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<div class="agent-card__footer">
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<span class="agent-card__session text-mono" [matTooltip]="sessionKey()">
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{{ sessionKey().length > 28 ? sessionKey().substring(0, 28) + '…' : sessionKey() }}
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</span>
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<button
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mat-icon-button
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class="agent-card__jump"
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[attr.aria-label]="'Jump to agent session'"
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matTooltip="Jump to session"
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>
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<mat-icon>arrow_forward</mat-icon>
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</button>
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<app-quick-jump-button
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[sessionKey]="sessionKey()"
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(jumpClick)="jumpClick.emit($event)"
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></app-quick-jump-button>
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</div>
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</div>
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</article>
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@@ -1,7 +1,9 @@
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// ============================================================================
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// Agent Card Styles — M3 Tactical Dark
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// Per spec Section 7.3: Agent Card Component
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// Section 7.5: Animation Specs
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// Agent Card Styles — M3 Tactical Dark (Final Integration, CUB-45)
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// Uses sub-components:
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// - AgentStatusBadge (CUB-48) for status display
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// - TaskProgressBar (CUB-44) for progress
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// - QuickJumpButton (CUB-46) for navigation
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// ============================================================================
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// ---------------------------------------------------------------------------
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@@ -78,17 +80,6 @@
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gap: 8px;
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}
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.agent-card__dot {
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flex-shrink: 0;
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}
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.agent-card__status-label {
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font-size: 14px;
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font-weight: 600;
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text-transform: uppercase;
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letter-spacing: 0.05em;
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}
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.agent-card__meta {
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display: flex;
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align-items: center;
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@@ -129,23 +120,11 @@
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}
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// ---------------------------------------------------------------------------
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// Progress Bar
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// Task Progress Bar (CUB-44 sub-component)
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// Override the sub-component's progress bar colors to match status color
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// ---------------------------------------------------------------------------
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.agent-card__progress {
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display: flex;
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flex-direction: column;
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gap: 4px;
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}
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.agent-card__progress-info {
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display: flex;
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justify-content: flex-end;
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font-size: 12px;
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color: var(--cc-on-surface-variant);
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}
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// Override M3 progress bar track to use status color
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.agent-card__progress .mat-mdc-progress-bar {
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:host ::ng-deep .task-progress-bar .mat-mdc-progress-bar,
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.agent-card .mat-mdc-progress-bar {
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--mdc-linear-progress-active-indicator-color: var(--agent-status-color);
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--mdc-linear-progress-track-color: var(--agent-status-bg);
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}
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@@ -172,53 +151,6 @@
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min-width: 0;
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}
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// ---------------------------------------------------------------------------
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// Quick-Jump Button — M3 FilledTonalIconButton style
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// Per spec: → Jump button using M3 FilledTonalIconButton
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// ---------------------------------------------------------------------------
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.agent-card__jump {
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// M3 FilledTonal style: secondary container color
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--mdc-icon-button-icon-color: var(--cc-on-surface);
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background-color: var(--cc-surface-container-high);
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border-radius: 50%;
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width: 40px;
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height: 40px;
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flex-shrink: 0;
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// State layer overlay on hover (8% primary)
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&::before {
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content: '';
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position: absolute;
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inset: 0;
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border-radius: 50%;
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background-color: rgba(255, 255, 255, 0.08);
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opacity: 0;
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transition: opacity 150ms ease;
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pointer-events: none;
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}
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&:hover::before {
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opacity: 1;
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}
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// Focus-visible ring
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&:focus-visible {
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outline: 3px solid var(--status-active);
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outline-offset: 2px;
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}
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// Active state
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&:active {
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transform: scale(0.95);
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}
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.mat-icon {
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font-size: 20px;
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width: 20px;
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height: 20px;
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}
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}
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// ---------------------------------------------------------------------------
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// Status-specific card backgrounds (subtle tint)
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// ---------------------------------------------------------------------------
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@@ -236,15 +168,6 @@
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// Idle and offline use default surface-container
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// ---------------------------------------------------------------------------
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// Touch-First Targets
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// ---------------------------------------------------------------------------
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// Minimum touch target: 48px (M3 standard)
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.agent-card__jump {
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min-width: 48px;
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min-height: 48px;
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}
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// ---------------------------------------------------------------------------
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// Accessibility: Reduced Motion
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// ---------------------------------------------------------------------------
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@@ -252,14 +175,6 @@
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.agent-card {
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transition: none;
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}
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.agent-card__jump {
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transition: none;
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&:active {
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transform: none;
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}
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}
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}
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// ---------------------------------------------------------------------------
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@@ -1,19 +1,31 @@
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// ============================================================================
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// Agent Card Component
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// Per spec Section 7.3: Agent Card Component Interface
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// Section 7.5: Animation Specs
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// Agent Card Component — Final Integration
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// Per CUB-45: Compose AgentCard from all sub-components.
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// - AgentStatusBadge (CUB-48) for status display
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// - TaskProgressBar (CUB-44) for progress indication
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// - QuickJumpButton (CUB-46) for session navigation
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// Layout: left-border accent, aria-labels, role="article"
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// ============================================================================
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import { ChangeDetectionStrategy, Component, input, computed } from '@angular/core';
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import { ChangeDetectionStrategy, Component, EventEmitter, Output, input, computed } from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { MatIconModule } from '@angular/material/icon';
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import { MatButtonModule } from '@angular/material/button';
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import { MatProgressBarModule } from '@angular/material/progress-bar';
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import { MatTooltipModule } from '@angular/material/tooltip';
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import { AgentStatus } from '../../models/agent.model';
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// Sub-components (CUB-48, CUB-44, CUB-46)
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import { AgentStatusBadgeComponent } from '../agent-status-badge';
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import { TaskProgressBarComponent } from '../task-progress-bar';
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import { QuickJumpButtonComponent } from '../quick-jump-button';
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import { AgentStatus } from '../../models';
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/**
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* AgentCard displays a single agent's status in the Command Hub grid.
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*
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* Composes three sub-components:
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* - AgentStatusBadge: colored pill with pulse animation (CUB-48)
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* - TaskProgressBar: determinate progress with optional elapsed time (CUB-44)
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* - QuickJumpButton: M3 FilledTonal icon button for session navigation (CUB-46)
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*
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* Inputs:
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* - status: AgentStatus — current agent status
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* - task: string — current task description
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@@ -22,9 +34,14 @@ import { AgentStatus } from '../../models/agent.model';
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* - channel: string — communication channel (e.g., "telegram")
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* - lastActivity: Date — timestamp of last activity
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*
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* Outputs:
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* - jumpClick: string — emitted when Quick-Jump button is clicked, carries sessionKey
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*
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* Accessibility:
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* - role="article" on the card element
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* - aria-labels for status badge and interactive elements
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* - aria-label on the card summarizing status
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* - aria-label on the progress bar (via TaskProgressBar)
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* - aria-label on the Quick-Jump button (via QuickJumpButton)
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* - focus-visible outlines for keyboard navigation
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*/
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@Component({
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@@ -33,15 +50,21 @@ import { AgentStatus } from '../../models/agent.model';
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imports: [
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CommonModule,
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MatIconModule,
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MatButtonModule,
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MatProgressBarModule,
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MatTooltipModule,
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// Sub-components
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AgentStatusBadgeComponent,
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TaskProgressBarComponent,
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QuickJumpButtonComponent,
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],
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templateUrl: './agent-card.component.html',
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styleUrl: './agent-card.component.scss',
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export class AgentCardComponent {
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// ---------------------------------------------------------------------------
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// Inputs (all 6 required by CUB-45 definition of done)
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// ---------------------------------------------------------------------------
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/** Current agent status */
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readonly status = input.required<AgentStatus>();
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@@ -60,6 +83,17 @@ export class AgentCardComponent {
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/** Timestamp of last activity */
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readonly lastActivity = input<Date>(new Date());
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// ---------------------------------------------------------------------------
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// Outputs
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// ---------------------------------------------------------------------------
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/** Emitted when the Quick-Jump button is clicked with the session key. */
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@Output() readonly jumpClick = new EventEmitter<string>();
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// ---------------------------------------------------------------------------
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// Computed values
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// ---------------------------------------------------------------------------
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/** Map status to CSS custom property name for dynamic color binding */
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readonly statusColorVar = computed(() => {
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const map: Record<AgentStatus, string> = {
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@@ -84,7 +118,7 @@ export class AgentCardComponent {
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return map[this.status()];
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});
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/** Human-readable status label */
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/** Human-readable status label (delegates to AgentStatusBadgeComponent) */
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readonly statusLabel = computed(() => {
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const map: Record<AgentStatus, string> = {
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active: 'Active',
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@@ -96,9 +130,6 @@ export class AgentCardComponent {
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return map[this.status()];
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});
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/** CSS class for status dot animation */
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readonly statusDotClass = computed(() => `status-dot--${this.status()}`);
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/** Format last activity as relative time string */
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readonly lastActivityText = computed(() => {
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const now = Date.now();
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@@ -1 +1,6 @@
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// ============================================================================
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// Agent Card — Barrel Export
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// CUB-45: Final integration with sub-components
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// ============================================================================
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export { AgentCardComponent } from './agent-card.component';
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