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84e3d5420e
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agent/rex/
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bcaa526a69 |
@@ -37,33 +37,6 @@ public class AgentStatusHub : Hub<IAgentStatusClient>
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_logger = logger;
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_logger = logger;
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}
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}
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/// <summary>
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/// Broadcasts an agent status update to all connected clients.
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///
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/// <para>
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/// Any connected client (or server-side caller) can invoke this method
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/// to push a status update to every subscriber. The DTO is converted to
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/// an <see cref="AgentStatusUpdate"/> record and relayed through the
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/// <see cref="IAgentStatusClient.AgentStatusChanged"/> callback.
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/// </para>
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/// </summary>
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/// <param name="update">The agent status update DTO to broadcast.</param>
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public async Task SendStatusUpdate(AgentStatusUpdateDto update)
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{
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_logger.LogInformation(
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"Broadcasting status update for agent {AgentId}: {Status}",
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update.AgentId, update.Status);
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var agentUpdate = update.ToUpdate();
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// Broadcast to all connected clients
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await Clients.All.AgentStatusChanged(agentUpdate);
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// Also push to the specific agent's group
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var agentGroup = AgentGroupName(update.AgentId);
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await Clients.Group(agentGroup).AgentStatusChanged(agentUpdate);
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}
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/// <summary>
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/// <summary>
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/// Adds the calling connection to the fleet group.
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/// Adds the calling connection to the fleet group.
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/// Once joined, the client will receive all agent status changes
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/// Once joined, the client will receive all agent status changes
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@@ -72,80 +72,6 @@ public record TaskProgressUpdate(
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string? Elapsed
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string? Elapsed
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);
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);
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/// <summary>
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/// Data transfer object for broadcasting agent status updates
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/// to all connected SignalR clients via the hub's SendStatusUpdate method.
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///
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/// <para>This DTO provides a mutable, serialization-friendly alternative to
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/// <see cref="AgentStatusUpdate"/> for callers that construct updates
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/// from external data sources (e.g., HTTP API payloads).</para>
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/// </summary>
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public class AgentStatusUpdateDto
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{
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/// <summary>
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/// Agent identifier, e.g. "otto", "dex", "rex".
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/// </summary>
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public string AgentId { get; set; } = string.Empty;
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/// <summary>
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/// Human-readable display name, e.g. "Otto", "Dex".
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/// </summary>
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public string DisplayName { get; set; } = string.Empty;
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/// <summary>
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/// Role description, e.g. "Orchestrator Agent", "Backend Specialist".
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/// </summary>
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public string Role { get; set; } = string.Empty;
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/// <summary>
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/// Current operational status of the agent as lowercase string:
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/// "active", "idle", "thinking", "error".
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/// </summary>
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public string Status { get; set; } = string.Empty;
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/// <summary>
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/// Description of the agent's current task, if any.
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/// </summary>
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public string? CurrentTask { get; set; }
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/// <summary>
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/// Full session key, e.g. "agent:otto:telegram:direct:8787451565".
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/// </summary>
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public string SessionKey { get; set; } = string.Empty;
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/// <summary>
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/// Communication channel, e.g. "telegram", "discord", "slack".
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/// </summary>
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public string Channel { get; set; } = string.Empty;
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/// <summary>
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/// ISO 8601 timestamp of the agent's last activity.
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/// </summary>
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public string LastActivity { get; set; } = string.Empty;
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/// <summary>
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/// Error message when the agent status is "error".
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/// </summary>
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public string? ErrorMessage { get; set; }
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/// <summary>
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/// Converts this DTO to an immutable <see cref="AgentStatusUpdate"/> record
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/// for use with the typed SignalR client interface.
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/// </summary>
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/// <returns>An <see cref="AgentStatusUpdate"/> with equivalent field values.</returns>
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public AgentStatusUpdate ToUpdate() => new(
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AgentId,
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DisplayName,
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Role,
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Status,
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CurrentTask,
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SessionKey,
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Channel,
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LastActivity,
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ErrorMessage
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);
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}
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/// <summary>
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/// <summary>
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/// Snapshot of an agent's full card data, sent on initial connection
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/// Snapshot of an agent's full card data, sent on initial connection
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/// or when the fleet state is requested.
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/// or when the fleet state is requested.
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@@ -1,8 +0,0 @@
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<span class="badge"
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[class]="statusClass"
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[class.badge--pulse]="hasPulse"
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[attr.aria-label]="'Agent status: ' + displayLabel"
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role="status">
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<span class="badge__dot"></span>
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<span class="badge__label">{{ displayLabel }}</span>
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</span>
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@@ -1,146 +0,0 @@
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// ============================================================================
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// Agent Status Badge — per spec Section 7.3
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// Colored pill with dot indicator and optional pulse animation.
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// ============================================================================
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$badge-height: 24px;
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$dot-size: 8px;
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$border-radius: 12px;
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$font-size: 12px;
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$font-weight: 500;
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$padding-x: 8px;
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$gap: 6px;
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@use 'sass:color';
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// Status color palette
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$color-active: #22c55e; // green-500
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$color-idle: #9ca3af; // gray-400
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$color-thinking: #3b82f6; // blue-500
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$color-error: #ef4444; // red-500
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$color-offline: #9ca3af; // gray-400
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// Background tints (12% opacity for soft pill background)
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$bg-active: rgba($color-active, 0.12);
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$bg-idle: rgba($color-idle, 0.12);
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$bg-thinking: rgba($color-thinking, 0.12);
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$bg-error: rgba($color-error, 0.12);
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$bg-offline: rgba($color-offline, 0.12);
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// ---------------------------------------------------------------------------
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// Base pill
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// ---------------------------------------------------------------------------
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.badge {
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display: inline-flex;
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align-items: center;
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height: $badge-height;
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padding: 0 $padding-x;
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border-radius: $border-radius;
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gap: $gap;
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font-size: $font-size;
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font-weight: $font-weight;
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line-height: 1;
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white-space: nowrap;
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user-select: none;
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}
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// ---------------------------------------------------------------------------
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// Dot indicator
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// ---------------------------------------------------------------------------
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.badge__dot {
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width: $dot-size;
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height: $dot-size;
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border-radius: 50%;
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flex-shrink: 0;
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}
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// ---------------------------------------------------------------------------
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// Label text
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// ---------------------------------------------------------------------------
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.badge__label {
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line-height: 1;
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}
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// ---------------------------------------------------------------------------
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// Status color variants
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// ---------------------------------------------------------------------------
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.badge--active {
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background: $bg-active;
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color: color.adjust($color-active, $lightness: -10%);
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.badge__dot {
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background: $color-active;
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}
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}
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.badge--idle {
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background: $bg-idle;
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color: color.adjust($color-idle, $lightness: -15%);
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.badge__dot {
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background: $color-idle;
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}
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}
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.badge--thinking {
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background: $bg-thinking;
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color: color.adjust($color-thinking, $lightness: -10%);
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.badge__dot {
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background: $color-thinking;
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}
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}
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.badge--error {
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background: $bg-error;
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color: color.adjust($color-error, $lightness: -10%);
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.badge__dot {
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background: $color-error;
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}
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}
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.badge--offline {
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background: $bg-offline;
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color: color.adjust($color-offline, $lightness: -15%);
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.badge__dot {
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background: $color-offline;
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}
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}
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// ---------------------------------------------------------------------------
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// Pulse animation — applied when status is active, thinking, or error
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// ---------------------------------------------------------------------------
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.badge--pulse {
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.badge__dot {
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animation: pulse-dot 2s ease-in-out infinite;
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}
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}
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// Active: 2s pulse
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.badge--active.badge--pulse .badge__dot {
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animation-duration: 2s;
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}
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// Thinking: 3s pulse
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.badge--thinking.badge--pulse .badge__dot {
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animation-duration: 3s;
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}
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// Error: 0.8s pulse (fast, urgent)
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.badge--error.badge--pulse .badge__dot {
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animation-duration: 0.8s;
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}
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@keyframes pulse-dot {
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0%,
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100% {
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opacity: 1;
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transform: scale(1);
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}
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50% {
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opacity: 0.4;
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transform: scale(1.5);
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}
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}
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@@ -1,54 +0,0 @@
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import { ChangeDetectionStrategy, Component, input } from '@angular/core';
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import { AgentStatus } from '../../models/agent.model';
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/**
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* Agent Status Badge component.
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* Displays a colored pill with a pulse animation indicating the agent's current status.
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* Per spec Section 7.3: Agent Card Component Interface — status indicator.
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*
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* Color mapping:
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* - Active → green
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* - Idle → gray
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* - Thinking → blue
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* - Error → red
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* - Offline → gray (no pulse)
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*
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* Pulse animations:
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* - Active → 2s
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* - Error → 0.8s
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* - Thinking → 3s
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* - Idle / Offline → no pulse
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*/
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@Component({
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selector: 'app-agent-status-badge',
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standalone: true,
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imports: [],
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templateUrl: './agent-status-badge.component.html',
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styleUrl: './agent-status-badge.component.scss',
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export class AgentStatusBadgeComponent {
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/** Current agent status — binds to the AgentStatus type from the model. */
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readonly status = input.required<AgentStatus>();
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/** Label text shown inside the badge. Defaults to title-cased status. */
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readonly label = input<string>();
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get displayLabel(): string {
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return this.label() ?? this.titleCase(this.status());
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}
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/** CSS class driven by the current status value. */
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get statusClass(): string {
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return `badge--${this.status()}`;
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}
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/** Whether the pulse animation should be active for the current status. */
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get hasPulse(): boolean {
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return this.status() === 'active' || this.status() === 'thinking' || this.status() === 'error';
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}
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private titleCase(value: string): string {
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return value.charAt(0).toUpperCase() + value.slice(1);
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}
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}
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@@ -1 +0,0 @@
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export { AgentStatusBadgeComponent } from './agent-status-badge.component';
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@@ -1 +1 @@
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export { AgentStatusBadgeComponent } from './agent-status-badge/agent-status-badge.component';
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export * from './quick-jump-button/quick-jump-button.component';
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@@ -0,0 +1,8 @@
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<button
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mat-icon-button
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class="quick-jump-button"
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[attr.aria-label]="'Jump to agent session'"
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(click)="onJumpClick()"
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>
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<mat-icon>arrow_forward</mat-icon>
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</button>
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@@ -0,0 +1,68 @@
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// ============================================================================
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// Quick-Jump Button — M3 FilledTonalIconButton
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// Per spec Section 7.3: Agent Card Quick-Jump action
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// M3 spec: FilledTonalIconButton uses secondary container color
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// with 8% state layer overlay for hover/focus.
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// ============================================================================
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.quick-jump-button {
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// M3 FilledTonalIconButton: secondary-container background
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// Angular Material mat-icon-button sets up the base shape (40x40, round).
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// We override the color tokens to match FilledTonal style.
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--mdc-icon-button-icon-color: var(--mat-sys-on-secondary-container);
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background-color: var(--mat-sys-secondary-container);
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border-radius: 50%;
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transition: background-color 150ms cubic-bezier(0.4, 0, 0.2, 1);
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// M3 State Layer: 8% overlay on hover
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&:hover {
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background-color: var(--mat-sys-secondary-container);
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// State layer overlay using a pseudo-element for precise 8% opacity
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&::after {
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content: '';
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position: absolute;
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inset: 0;
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border-radius: 50%;
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background-color: var(--mat-sys-on-secondary-container);
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opacity: 0.08;
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pointer-events: none;
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}
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}
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// M3 State Layer: 12% overlay on focus-visible (slightly stronger for accessibility)
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&:focus-visible {
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background-color: var(--mat-sys-secondary-container);
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outline: 3px solid var(--status-active);
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outline-offset: 2px;
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&::after {
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content: '';
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position: absolute;
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||||||
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inset: 0;
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||||||
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border-radius: 50%;
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||||||
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background-color: var(--mat-sys-on-secondary-container);
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||||||
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opacity: 0.12;
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||||||
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pointer-events: none;
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||||||
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}
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||||||
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}
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||||||
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||||||
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// M3 State Layer: 12% overlay on active/pressed
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||||||
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&:active {
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||||||
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background-color: var(--mat-sys-secondary-container);
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||||||
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||||||
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&::after {
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||||||
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content: '';
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||||||
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position: absolute;
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||||||
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inset: 0;
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||||||
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border-radius: 50%;
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||||||
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background-color: var(--mat-sys-on-secondary-container);
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||||||
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opacity: 0.12;
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||||||
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pointer-events: none;
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||||||
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}
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||||||
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}
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||||||
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||||||
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// Icon color stays on-secondary-container across all states
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||||||
|
.mat-icon {
|
||||||
|
color: var(--mat-sys-on-secondary-container);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
import { ChangeDetectionStrategy, Component, EventEmitter, Output } from '@angular/core';
|
||||||
|
import { MatIconButton } from '@angular/material/button';
|
||||||
|
import { MatIcon } from '@angular/material/icon';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Quick-Jump Button — M3 FilledTonalIconButton
|
||||||
|
*
|
||||||
|
* An icon button that emits a navigation event for jumping to an agent session.
|
||||||
|
* Uses the Material Design 3 FilledTonalIconButton style with 8% state layer
|
||||||
|
* overlay on hover and focus.
|
||||||
|
*
|
||||||
|
* Per spec Section 7.3: Agent Card Component Interface
|
||||||
|
*/
|
||||||
|
@Component({
|
||||||
|
selector: 'app-quick-jump-button',
|
||||||
|
standalone: true,
|
||||||
|
imports: [MatIconButton, MatIcon],
|
||||||
|
templateUrl: './quick-jump-button.component.html',
|
||||||
|
styleUrl: './quick-jump-button.component.scss',
|
||||||
|
changeDetection: ChangeDetectionStrategy.OnPush,
|
||||||
|
})
|
||||||
|
export class QuickJumpButtonComponent {
|
||||||
|
/** Emitted when the button is clicked, carrying the session key for navigation. */
|
||||||
|
@Output() jumpClick = new EventEmitter<string>();
|
||||||
|
|
||||||
|
/** The session key to navigate to. Set by the parent agent card. */
|
||||||
|
sessionKey = '';
|
||||||
|
|
||||||
|
onJumpClick(): void {
|
||||||
|
this.jumpClick.emit(this.sessionKey);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
// ============================================================================
|
|
||||||
// Hub Page — Responsive AgentCard Grid
|
|
||||||
// Desktop (≥1024px): 2×2 grid
|
|
||||||
// Mobile (<1024px): single-column stack
|
|
||||||
// ============================================================================
|
|
||||||
|
|
||||||
.hub-page {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: 1fr;
|
|
||||||
gap: 16px;
|
|
||||||
padding: var(--cc-section-padding, 16px);
|
|
||||||
min-height: 400px;
|
|
||||||
overflow-x: hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hub-page__placeholder {
|
|
||||||
color: var(--cc-on-surface-variant);
|
|
||||||
font-size: 16px;
|
|
||||||
text-align: center;
|
|
||||||
padding: 24px 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Desktop / kiosk breakpoint — 2-column grid
|
|
||||||
@media (min-width: 1024px) {
|
|
||||||
.hub-page {
|
|
||||||
grid-template-columns: repeat(2, 1fr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -9,7 +9,18 @@ import { ChangeDetectionStrategy, Component } from '@angular/core';
|
|||||||
<p class="hub-page__placeholder">Command Hub — Fleet status grid will render here</p>
|
<p class="hub-page__placeholder">Command Hub — Fleet status grid will render here</p>
|
||||||
</div>
|
</div>
|
||||||
`,
|
`,
|
||||||
styleUrl: './hub-page.component.scss',
|
styles: [`
|
||||||
|
.hub-page {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
min-height: 400px;
|
||||||
|
}
|
||||||
|
.hub-page__placeholder {
|
||||||
|
color: var(--cc-on-surface-variant);
|
||||||
|
font-size: 16px;
|
||||||
|
}
|
||||||
|
`],
|
||||||
changeDetection: ChangeDetectionStrategy.OnPush,
|
changeDetection: ChangeDetectionStrategy.OnPush,
|
||||||
})
|
})
|
||||||
export class HubPageComponent {}
|
export class HubPageComponent {}
|
||||||
@@ -48,17 +48,6 @@ html {
|
|||||||
// These are NOT part of the M3 tonal palette; they are semantic overrides.
|
// These are NOT part of the M3 tonal palette; they are semantic overrides.
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
:root {
|
:root {
|
||||||
// --- Tactical Dark Mode color palette (CUB-47) ---
|
|
||||||
--color-surface: #0F172A;
|
|
||||||
--color-surface-light: #1E293B;
|
|
||||||
--color-primary: #38BDF8;
|
|
||||||
--color-secondary: #2DD4BF;
|
|
||||||
--color-accent: #A78BFA;
|
|
||||||
--color-danger: #F87171;
|
|
||||||
--color-text-primary: #FFFFFF;
|
|
||||||
--color-text-secondary: #94A3B8;
|
|
||||||
--color-border: #334155;
|
|
||||||
|
|
||||||
// --- Status colors ---
|
// --- Status colors ---
|
||||||
--status-active: #38BDF8;
|
--status-active: #38BDF8;
|
||||||
--status-idle: #2DD4BF;
|
--status-idle: #2DD4BF;
|
||||||
@@ -101,7 +90,7 @@ html {
|
|||||||
// Global Body Styles
|
// Global Body Styles
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
body {
|
body {
|
||||||
background-color: var(--color-surface);
|
background-color: var(--cc-background);
|
||||||
color: var(--cc-on-surface);
|
color: var(--cc-on-surface);
|
||||||
font-family: 'Inter', 'Roboto', sans-serif;
|
font-family: 'Inter', 'Roboto', sans-serif;
|
||||||
margin: 0;
|
margin: 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user