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Author SHA1 Message Date
cubecraft-agents[bot]
8341503a39 CUB-45: AgentCard final integration with sub-components
- Assemble AgentCard from AgentStatusBadge, TaskProgressBar, QuickJumpButton
- All 6 inputs functional: status, task, progress, sessionKey, channel, lastActivity
- Left-border accent matches status color (Active: #38BDF8, Idle: #2DD4BF, Thinking: #A78BFA, Error: #F87171)
- Accessibility: role="article" on card, aria-labels on all sections
- Uses tactical dark mode CSS variables from CUB-47
- Added @Input() to QuickJumpButton sessionKey for parent binding
- JumpClick output forwarded from AgentCard
- Build passes, type checking passes
2026-04-26 13:36:45 +00:00
8 changed files with 158 additions and 175 deletions

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@@ -1,58 +1,99 @@
<!-- ============================================================================
Agent Card — Final Integration (CUB-45)
Assembles: AgentStatusBadge, TaskProgressBar, QuickJumpButton
Layout: left-border accent, aria-labels, role="article"
========================================================================== -->
<article <article
class="agent-card" class="agent-card"
[class]="'agent-card--' + status()" [class]="'agent-card--' + status()"
role="article" [attr.aria-label]="'Agent card: ' + status() + ' status, task: ' + (task() || 'none')"
[attr.aria-label]="'Agent card: ' + statusLabel() + ' status'" [attr.role]="'article'"
[style.--agent-status-color]="statusColorVar()" [style.--agent-status-color]="statusColorVar()"
[style.--agent-status-bg]="statusBgVar()" [style.--agent-status-bg]="statusBgVar()"
> >
<!-- Left border accent (4px, matching status color) --> <!-- Left border accent (4px, matching status color) -->
<div class="agent-card__accent"></div> <div
class="agent-card__accent"
[attr.aria-hidden]="'true'"
></div>
<!-- Card body --> <!-- Card body -->
<div class="agent-card__body"> <div class="agent-card__body">
<!-- Header row: status badge + channel + last activity -->
<!-- Header row: Status Badge + channel + last activity -->
<div class="agent-card__header"> <div class="agent-card__header">
<div class="agent-card__status-row"> <div class="agent-card__status-row">
<!-- Agent Status Badge (CUB-48) --> <!-- Sub-component: Agent Status Badge -->
<app-agent-status-badge <app-agent-status-badge
[status]="status()" [status]="status()"
[showLabel]="true" [attr.aria-label]="status() + ' status'"
></app-agent-status-badge> />
</div> </div>
<div class="agent-card__meta"> <div class="agent-card__meta">
@if (channel()) { @if (channel()) {
<span class="agent-card__channel text-mono"> <span
<mat-icon class="agent-card__channel-icon" fontIcon="forum" [inline]="true"></mat-icon> class="agent-card__channel text-mono"
[attr.aria-label]="'Channel: ' + channel()"
>
<mat-icon
class="agent-card__channel-icon"
fontIcon="forum"
[inline]="true"
[attr.aria-hidden]="'true'"
></mat-icon>
{{ channel() }} {{ channel() }}
</span> </span>
} }
<span class="agent-card__last-activity text-mono">{{ lastActivityText() }}</span> <span
class="agent-card__last-activity text-mono"
[attr.aria-label]="'Last activity: ' + lastActivityText()"
>
{{ lastActivityText() }}
</span>
</div> </div>
</div> </div>
<!-- Task description --> <!-- Task description -->
@if (task()) { @if (task()) {
<p class="agent-card__task">{{ task() }}</p> <p
class="agent-card__task"
[attr.aria-label]="'Current task: ' + task()"
>
{{ task() }}
</p>
} }
<!-- Task Progress Bar (CUB-44) --> <!-- Sub-component: Task Progress Bar -->
@if (showProgress()) { @if (showProgress()) {
<app-task-progress-bar <div
[progress]="progress()" class="agent-card__progress"
[showElapsed]="false" [attr.aria-label]="'Task progress: ' + progress() + '%'"
></app-task-progress-bar> >
<app-task-progress-bar
[progress]="progress()"
[showElapsed]="showElapsed()"
/>
</div>
} }
<!-- Footer: session key (truncated) + Quick-Jump Button (CUB-46) --> <!-- Footer: session key (truncated) + Quick-Jump button -->
<div class="agent-card__footer"> <div class="agent-card__footer">
<span class="agent-card__session text-mono" [matTooltip]="sessionKey()"> <span
{{ sessionKey().length > 28 ? sessionKey().substring(0, 28) + '…' : sessionKey() }} class="agent-card__session text-mono"
[matTooltip]="sessionKey()"
[attr.aria-label]="'Session key: ' + sessionKey()"
>
{{ truncatedSessionKey() }}
</span> </span>
<!-- Sub-component: Quick-Jump Button -->
<app-quick-jump-button <app-quick-jump-button
[sessionKey]="sessionKey()" [sessionKey]="sessionKey()"
(jumpClick)="jumpClick.emit($event)" (jumpClick)="onJumpClick($event)"
></app-quick-jump-button> [attr.aria-label]="'Jump to agent session'"
/>
</div> </div>
</div> </div>
</article> </article>

View File

@@ -1,9 +1,7 @@
// ============================================================================ // ============================================================================
// Agent Card Styles — M3 Tactical Dark (Final Integration, CUB-45) // Agent Card Styles — M3 Tactical Dark (CUB-45 Final Integration)
// Uses sub-components: // Assembles: AgentStatusBadge, TaskProgressBar, QuickJumpButton
// - AgentStatusBadge (CUB-48) for status display // Uses CUB-47 dark mode CSS variables.
// - TaskProgressBar (CUB-44) for progress
// - QuickJumpButton (CUB-46) for navigation
// ============================================================================ // ============================================================================
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -43,6 +41,12 @@
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Left-border accent (4px, matching status color) // Left-border accent (4px, matching status color)
// Uses --agent-status-color set via [style.--agent-status-color] binding
// in the template. Color map:
// Active → --status-active (#38BDF8)
// Idle → --status-idle (#2DD4BF)
// Thinking → --status-thinking (#A78BFA)
// Error → --status-error (#F87171)
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
.agent-card__accent { .agent-card__accent {
flex-shrink: 0; flex-shrink: 0;
@@ -120,13 +124,13 @@
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Task Progress Bar (CUB-44 sub-component) // Progress Bar Container
// Override the sub-component's progress bar colors to match status color // Overrides the sub-component's bar to use the agent's status color
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
:host ::ng-deep .task-progress-bar .mat-mdc-progress-bar, .agent-card__progress {
.agent-card .mat-mdc-progress-bar { // Override TaskProgressBar's active indicator to match agent status color
--mdc-linear-progress-active-indicator-color: var(--agent-status-color); --mat-progress-bar-active-indicator-color: var(--agent-status-color);
--mdc-linear-progress-track-color: var(--agent-status-bg); --mat-progress-bar-track-color: var(--agent-status-bg);
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------

View File

@@ -1,47 +1,46 @@
// ============================================================================ // ============================================================================
// Agent Card Component — Final Integration // Agent Card Component — Final Integration (CUB-45)
// Per CUB-45: Compose AgentCard from all sub-components. // Assembles: AgentStatusBadge, TaskProgressBar, QuickJumpButton
// - AgentStatusBadge (CUB-48) for status display
// - TaskProgressBar (CUB-44) for progress indication
// - QuickJumpButton (CUB-46) for session navigation
// Layout: left-border accent, aria-labels, role="article" // Layout: left-border accent, aria-labels, role="article"
// Uses tactical dark mode CSS variables from CUB-47.
// ============================================================================ // ============================================================================
import { ChangeDetectionStrategy, Component, EventEmitter, Output, input, computed } from '@angular/core';
import {
ChangeDetectionStrategy,
Component,
EventEmitter,
Output,
computed,
input,
} from '@angular/core';
import { CommonModule } from '@angular/common'; import { CommonModule } from '@angular/common';
import { MatIconModule } from '@angular/material/icon'; import { MatIconModule } from '@angular/material/icon';
import { MatTooltipModule } from '@angular/material/tooltip'; import { MatTooltipModule } from '@angular/material/tooltip';
// Sub-components (CUB-48, CUB-44, CUB-46)
import { AgentStatusBadgeComponent } from '../agent-status-badge';
import { TaskProgressBarComponent } from '../task-progress-bar';
import { QuickJumpButtonComponent } from '../quick-jump-button';
import { AgentStatus } from '../../models'; import { AgentStatus } from '../../models';
import { AgentStatusBadgeComponent } from '../agent-status-badge/agent-status-badge.component';
import { TaskProgressBarComponent } from '../task-progress-bar/task-progress-bar.component';
import { QuickJumpButtonComponent } from '../quick-jump-button/quick-jump-button.component';
/** /**
* AgentCard displays a single agent's status in the Command Hub grid. * AgentCard displays a single agent's status in the Command Hub grid.
* *
* Composes three sub-components: * Composes three sub-components:
* - AgentStatusBadge: colored pill with pulse animation (CUB-48) * - AgentStatusBadge colored pill with pulse animation
* - TaskProgressBar: determinate progress with optional elapsed time (CUB-44) * - TaskProgressBar determinate progress with optional elapsed time
* - QuickJumpButton: M3 FilledTonal icon button for session navigation (CUB-46) * - QuickJumpButton M3 FilledTonalIconButton for session navigation
* *
* Inputs: * Inputs:
* - status: AgentStatus — current agent status * - status: AgentStatus — current agent status (required)
* - task: string — current task description * - task: string — current task description
* - progress: number — task progress percentage (0100) * - progress: number — task progress percentage (0100)
* - sessionKey: string — full session key * - sessionKey: string — full session key (required)
* - channel: string — communication channel (e.g., "telegram") * - channel: string — communication channel (e.g., "telegram")
* - lastActivity: Date — timestamp of last activity * - lastActivity: Date — timestamp of last activity
* *
* Outputs:
* - jumpClick: string — emitted when Quick-Jump button is clicked, carries sessionKey
*
* Accessibility: * Accessibility:
* - role="article" on the card element * - role="article" on the card element
* - aria-label on the card summarizing status * - aria-labels for status badge, progress bar, and jump button
* - aria-label on the progress bar (via TaskProgressBar)
* - aria-label on the Quick-Jump button (via QuickJumpButton)
* - focus-visible outlines for keyboard navigation * - focus-visible outlines for keyboard navigation
*/ */
@Component({ @Component({
@@ -51,7 +50,6 @@ import { AgentStatus } from '../../models';
CommonModule, CommonModule,
MatIconModule, MatIconModule,
MatTooltipModule, MatTooltipModule,
// Sub-components
AgentStatusBadgeComponent, AgentStatusBadgeComponent,
TaskProgressBarComponent, TaskProgressBarComponent,
QuickJumpButtonComponent, QuickJumpButtonComponent,
@@ -62,25 +60,29 @@ import { AgentStatus } from '../../models';
}) })
export class AgentCardComponent { export class AgentCardComponent {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Inputs (all 6 required by CUB-45 definition of done) // Required Inputs
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** Current agent status */ /** Current agent status — drives left-border accent color and badge. */
readonly status = input.required<AgentStatus>(); readonly status = input.required<AgentStatus>();
/** Current task description */ /** Full session key — displayed subtly and passed to QuickJumpButton. */
readonly task = input<string>('');
/** Task progress percentage (0100) */
readonly progress = input<number>(0);
/** Full session key */
readonly sessionKey = input.required<string>(); readonly sessionKey = input.required<string>();
/** Communication channel (e.g., "telegram") */ // ---------------------------------------------------------------------------
// Optional Inputs
// ---------------------------------------------------------------------------
/** Current task description, e.g. "Reviewing PR #42". */
readonly task = input<string>('');
/** Task progress percentage (0100). Shown when status is active/thinking. */
readonly progress = input<number>(0);
/** Communication channel, e.g. "telegram". */
readonly channel = input<string>(''); readonly channel = input<string>('');
/** Timestamp of last activity */ /** Timestamp of last activity. Formatted as relative time. */
readonly lastActivity = input<Date>(new Date()); readonly lastActivity = input<Date>(new Date());
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -88,13 +90,14 @@ export class AgentCardComponent {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** Emitted when the Quick-Jump button is clicked with the session key. */ /** Emitted when the Quick-Jump button is clicked with the session key. */
@Output() readonly jumpClick = new EventEmitter<string>(); @Output()
readonly jumpClick = new EventEmitter<string>();
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Computed values // Computed Values
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** Map status to CSS custom property name for dynamic color binding */ /** Map status to CSS custom property for dynamic left-border accent color. */
readonly statusColorVar = computed(() => { readonly statusColorVar = computed(() => {
const map: Record<AgentStatus, string> = { const map: Record<AgentStatus, string> = {
active: 'var(--status-active)', active: 'var(--status-active)',
@@ -106,7 +109,7 @@ export class AgentCardComponent {
return map[this.status()]; return map[this.status()];
}); });
/** Map status to background tint CSS variable */ /** Map status to background tint CSS variable. */
readonly statusBgVar = computed(() => { readonly statusBgVar = computed(() => {
const map: Record<AgentStatus, string> = { const map: Record<AgentStatus, string> = {
active: 'var(--status-active-bg)', active: 'var(--status-active-bg)',
@@ -118,19 +121,7 @@ export class AgentCardComponent {
return map[this.status()]; return map[this.status()];
}); });
/** Human-readable status label (delegates to AgentStatusBadgeComponent) */ /** Format last activity as relative time string. */
readonly statusLabel = computed(() => {
const map: Record<AgentStatus, string> = {
active: 'Active',
idle: 'Idle',
thinking: 'Thinking',
error: 'Error',
offline: 'Offline',
};
return map[this.status()];
});
/** Format last activity as relative time string */
readonly lastActivityText = computed(() => { readonly lastActivityText = computed(() => {
const now = Date.now(); const now = Date.now();
const then = this.lastActivity().getTime(); const then = this.lastActivity().getTime();
@@ -143,9 +134,27 @@ export class AgentCardComponent {
return `${Math.floor(diffHr / 24)}d ago`; return `${Math.floor(diffHr / 24)}d ago`;
}); });
/** Whether to show progress bar */ /** Whether to show the progress bar — visible for active/thinking with progress > 0. */
readonly showProgress = computed(() => { readonly showProgress = computed(() => {
const s = this.status(); const s = this.status();
return (s === 'active' || s === 'thinking') && this.progress() > 0; return (s === 'active' || s === 'thinking') && this.progress() > 0;
}); });
/** Whether to show the elapsed time on the progress bar. */
readonly showElapsed = computed(() => this.showProgress());
/** Truncate session key for display. */
readonly truncatedSessionKey = computed(() => {
const key = this.sessionKey();
return key.length > 28 ? key.substring(0, 28) + '…' : key;
});
// ---------------------------------------------------------------------------
// Event Handlers
// ---------------------------------------------------------------------------
/** Forward QuickJumpButton's jump event with the session key. */
onJumpClick(sessionKey: string): void {
this.jumpClick.emit(sessionKey);
}
} }

View File

@@ -1,6 +1,4 @@
// ============================================================================ // ============================================================================
// Agent Card — Barrel Export // Agent Card — Barrel Export (CUB-45)
// CUB-45: Final integration with sub-components
// ============================================================================ // ============================================================================
export { AgentCardComponent } from './agent-card.component'; export { AgentCardComponent } from './agent-card.component';

View File

@@ -1,8 +1,7 @@
// ============================================================================ // ============================================================================
// Components Barrel Export // Component Barrel Exports
// ============================================================================ // ============================================================================
export * from './agent-card/index';
export * from './agent-card'; export * from './agent-status-badge/index';
export * from './agent-status-badge'; export * from './quick-jump-button/quick-jump-button.component';
export * from './task-progress-bar'; export * from './task-progress-bar/index';
export * from './quick-jump-button';

View File

@@ -1,6 +0,0 @@
// ============================================================================
// Quick-Jump Button — Barrel Export
// CUB-46
// ============================================================================
export { QuickJumpButtonComponent } from './quick-jump-button.component';

View File

@@ -20,13 +20,13 @@ import { MatIcon } from '@angular/material/icon';
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
}) })
export class QuickJumpButtonComponent { export class QuickJumpButtonComponent {
/** Emitted when the button is clicked, carrying the session key for navigation. */
@Output() jumpClick = new EventEmitter<string>();
/** The session key to navigate to. Set by the parent agent card. */ /** The session key to navigate to. Set by the parent agent card. */
@Input() @Input()
sessionKey = ''; sessionKey = '';
/** Emitted when the button is clicked, carrying the session key for navigation. */
@Output() jumpClick = new EventEmitter<string>();
onJumpClick(): void { onJumpClick(): void {
this.jumpClick.emit(this.sessionKey); this.jumpClick.emit(this.sessionKey);
} }

View File

@@ -1,88 +1,26 @@
import { ChangeDetectionStrategy, Component, signal } from '@angular/core'; import { ChangeDetectionStrategy, Component } from '@angular/core';
import { AgentCardComponent } from '../../components/agent-card/agent-card.component';
import { AgentCardData } from '../../models/agent.model';
@Component({ @Component({
selector: 'app-hub-page', selector: 'app-hub-page',
standalone: true, standalone: true,
imports: [AgentCardComponent], imports: [],
template: ` template: `
<div class="hub-page"> <div class="hub-page">
<div class="hub-page__grid"> <p class="hub-page__placeholder">Command Hub — Fleet status grid will render here</p>
@for (agent of agents(); track agent.id) {
<app-agent-card
[status]="agent.status"
[task]="agent.currentTask ?? ''"
[progress]="agent.taskProgress ?? 0"
[sessionKey]="agent.sessionKey"
[channel]="agent.channel"
[lastActivity]="agent.lastActivity"
/>
}
</div>
</div> </div>
`, `,
styles: [` styles: [`
.hub-page { .hub-page {
padding: var(--cc-section-padding, 24px); display: flex;
align-items: center;
justify-content: center;
min-height: 400px;
} }
.hub-page__placeholder {
.hub-page__grid { color: var(--cc-on-surface-variant);
display: grid; font-size: 16px;
grid-template-columns: repeat(auto-fill, minmax(var(--cc-card-min-width, 320px), 1fr));
gap: var(--cc-card-gap, 16px);
} }
`], `],
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
}) })
export class HubPageComponent { export class HubPageComponent {}
/** Demo agents for development — will be replaced by SignalR data */
protected readonly agents = signal<AgentCardData[]>([
{
id: 'otto',
displayName: 'Otto',
role: 'Orchestrator',
status: 'active',
currentTask: 'Reviewing PR #42',
taskProgress: 65,
taskElapsed: '04m 12s',
sessionKey: 'agent:otto:telegram:direct:8787451565',
channel: 'telegram',
lastActivity: new Date(),
},
{
id: 'rex',
displayName: 'Rex',
role: 'Frontend Specialist',
status: 'thinking',
currentTask: 'Building AgentCard component',
taskProgress: 30,
taskElapsed: '02m 45s',
sessionKey: 'agent:rex:subagent:0cdbf600',
channel: 'telegram',
lastActivity: new Date(Date.now() - 120000),
},
{
id: 'dex',
displayName: 'Dex',
role: 'Backend Engineer',
status: 'idle',
sessionKey: 'agent:dex:slack:channel:C01234567',
channel: 'slack',
lastActivity: new Date(Date.now() - 300000),
},
{
id: 'hex',
displayName: 'Hex',
role: 'Database Architect',
status: 'error',
currentTask: 'Migration failed — rollback',
taskProgress: 0,
taskElapsed: '00m 00s',
sessionKey: 'agent:hex:slack:channel:C01234568',
channel: 'slack',
lastActivity: new Date(Date.now() - 1800000),
errorMessage: 'Connection timeout',
},
]);
}