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Author SHA1 Message Date
dcfa4dc2a2 Merge branch 'dev' into agent/rex/CUB-26-quick-jump-drawer-modal
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2026-04-29 10:13:25 -04:00
679d65ccea Merge pull request 'CUB-21: Build tactical dark mode theme and design system' (#27) from agent/rex/CUB-21-dark-mode-theme-design-system into dev
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Reviewed-on: #27
2026-04-29 09:11:23 -04:00
e84a479e33 CUB-26: Quick-jump drawer and modal components
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2026-04-28 09:14:30 -04:00
cubecraft-agents[bot]
7223a2745f CUB-21: Build tactical dark mode theme and design system
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2026-04-28 07:52:16 -04:00
8331468b44 ci: simplify dev pipeline to build-test only (api-client has TS errors, remove for now)
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2026-04-27 21:00:07 -04:00
e5d9b7ea07 fix: use npm install instead of npm ci for api-client (no package-lock.json)
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2026-04-27 20:48:55 -04:00
0108d8aca0 ci: add dev build pipeline with backend (.NET) and frontend (Angular) jobs
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2026-04-27 20:31:22 -04:00
27d877db6c docs: add comprehensive README 2026-04-27 18:49:32 -04:00
29dd9321f8 Merge pull request 'CUB-51: Quick-Jump Drawer Component (Slide-Out)' (#14) from agent/rex/CUB-51-quick-jump-drawer into dev
Reviewed-on: #14
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-27 17:55:21 -04:00
Joshua King
64adffa0b4 Merge branch 'dev' into agent/rex/CUB-51-quick-jump-drawer 2026-04-27 17:54:48 -04:00
Joshua King
3a0efaa5a4 Merge branch 'agent/rex/CUB-46-quick-jump-button' into dev 2026-04-27 17:51:27 -04:00
2a99ace9f8 Merge pull request 'CUB-49: Global Action Modal Component' (#18) from agent/rex/CUB-49-global-action-modal into dev
Reviewed-on: #18
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-27 17:45:55 -04:00
0ddffaf266 Merge branch 'dev' into agent/rex/CUB-49-global-action-modal 2026-04-27 17:45:24 -04:00
55fd2cd0d2 Merge pull request 'CUB-50: Implement Adaptive Navigation Component' (#17) from agent/rex/CUB-50-adaptive-navigation into dev
Reviewed-on: #17
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
2026-04-27 17:45:09 -04:00
44b4758747 Merge branch 'dev' into agent/rex/CUB-50-adaptive-navigation 2026-04-27 17:44:59 -04:00
45b9068acc Merge pull request 'CUB-44: Implement Task Progress Bar Component' (#15) from agent/rex/CUB-44-task-progress-bar into dev
Reviewed-on: #15
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
2026-04-27 17:44:46 -04:00
e39fd45018 Merge branch 'dev' into agent/rex/CUB-44-task-progress-bar 2026-04-27 17:44:35 -04:00
5fd37b556a Merge pull request 'feat(CUB-45): AgentCard Component Final Integration' (#19) from agent/rex/CUB-45-agent-card-final into dev
Reviewed-on: #19
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-27 17:44:16 -04:00
a2567dd3aa Merge branch 'dev' into agent/rex/CUB-45-agent-card-final 2026-04-27 17:43:54 -04:00
512a3364cf Merge pull request 'CUB-54: Implement Agent State Repository (EF Core)' (#23) from agent/dex/CUB-54-agent-state-repository into dev
Reviewed-on: #23
2026-04-27 17:42:57 -04:00
bca3bf7677 Merge branch 'dev' into agent/dex/CUB-54-agent-state-repository 2026-04-27 17:42:41 -04:00
1c012de47b Merge pull request 'feat(CUB-62): [Control Center] Agent-to-Minion Mapping Service' (#24) from agent/dex/CUB-62-agent-minion-mapper into dev
Reviewed-on: #24
2026-04-27 17:42:30 -04:00
ea603c3552 Merge branch 'dev' into agent/dex/CUB-62-agent-minion-mapper 2026-04-27 17:42:16 -04:00
bcaf85c369 Merge pull request 'CUB-55: Add SendStatusUpdate method to AgentStatusHub' (#25) from agent/dex/CUB-55-signalr-broadcast into dev
Reviewed-on: #25
2026-04-27 17:42:10 -04:00
84e3d5420e Merge branch 'dev' into agent/dex/CUB-55-signalr-broadcast 2026-04-27 17:40:52 -04:00
8bdbcae13a Merge pull request 'CUB-48: Agent Status Badge component with pulse animations' (#26) from agent/rex/CUB-48-agent-status-badge into dev
Reviewed-on: #26
2026-04-27 17:40:37 -04:00
db91c8bde9 Merge branch 'dev' into agent/rex/CUB-48-agent-status-badge 2026-04-27 17:40:21 -04:00
e2582569b0 Merge branch 'dev' into agent/rex/CUB-51-quick-jump-drawer 2026-04-27 16:56:49 -04:00
53454e0635 Merge pull request 'CUB-47: Implement Tactical Dark Mode CSS Variables' (#13) from agent/rex/CUB-47-dark-mode-variables into dev
Reviewed-on: #13
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
2026-04-27 16:07:10 -04:00
d06caeab8e Merge branch 'dev' into agent/rex/CUB-47-dark-mode-variables 2026-04-27 16:06:56 -04:00
49a9a95086 Merge pull request 'feat(CUB-52): Responsive Hub Grid CSS' (#12) from agent/rex/CUB-52-responsive-hub-grid into dev
Reviewed-on: #12
Reviewed-by: Otto the Minion <otto@code.cubecraftcreations.com>
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-27 16:06:34 -04:00
2a21cad431 feat(CUB-45): [Control Center] AgentCard Component Final Integration 2026-04-27 14:36:14 +00:00
5375d11792 CUB-48: Agent Status Badge component with pulse animations 2026-04-27 14:17:04 +00:00
ed1ee886db CUB-49: [Control Center] Global Action Modal Component 2026-04-27 14:08:57 +00:00
cubecraft-agents[bot]
c8ca182af0 CUB-52: responsive hub grid CSS — extract styles to SCSS, add 2-col desktop / 1-col mobile breakpoint 2026-04-27 12:40:29 +00:00
cubecraft-agents[bot]
fb88eab4d1 feat(CUB-55): add SendStatusUpdate method to AgentStatusHub 2026-04-27 10:07:07 +00:00
cubecraft-agents[bot]
82c12554d0 feat(CUB-62): [Control Center] Agent-to-Minion Mapping Service 2026-04-27 09:11:30 +00:00
cubecraft-agents[bot]
f170def0ea feat(CUB-54): implement Agent State Repository with EF Core
- Add AgentState read model (Models/AgentState.cs)
- Add IAgentStateRepository interface with GetAllAsync,
  GetBySessionKeyAsync, UpdateStatusAsync
- Add AgentStateRepository EF Core implementation
  mapping Agent entity → AgentState model
- Register IAgentStateRepository in DI (Program.cs)
- Exclude ControlCenter sub-project from Api compilation

Build: 0 warnings, 0 errors
2026-04-27 04:10:18 +00:00
cubecraft-agents[bot]
040d4cb54d fix(CUB-56): Restore Program.cs deletion - PR should only add Swashbuckle package 2026-04-27 02:24:51 +00:00
cubecraft-agents[bot]
47cbeed456 feat(CUB-56): [Control Center] Agent State Database Migration 2026-04-26 22:07:05 +00:00
cubecraft-agents[bot]
d2da0c160f CUB-50: Implement Adaptive Navigation Component 2026-04-26 13:32:59 +00:00
cubecraft-agents[bot]
bcaa526a69 CUB-46: Implement Quick‑Jump Button Component 2026-04-26 13:21:08 +00:00
cubecraft-agents[bot]
14b3dab88b CUB-44: add task-progress-bar component with determinate mode and elapsed time 2026-04-26 13:09:18 +00:00
cubecraft-agents[bot]
b4e110f4c3 CUB-51: Implement Quick-Jump Drawer Component 2026-04-26 13:06:24 +00:00
cubecraft-agents[bot]
d5a85c4ed0 CUB-47: Implement Tactical Dark Mode CSS Variables 2026-04-26 12:54:25 +00:00
8d0adeb2e9 Merge pull request 'feat(CUB-19): Implement AgentStatus SignalR Hub for Real-time Updates' (#1) from feat/CUB-19-agentstatus-signalr-hub into dev
Reviewed-on: #1
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-26 08:02:58 -04:00
a79ab6dbd5 Merge branch 'dev' into feat/CUB-19-agentstatus-signalr-hub 2026-04-26 08:02:48 -04:00
6668da04d4 Merge pull request 'feat(CUB-55): SignalR Broadcast State Method' (#3) from agent/dex/CUB-55-signalr-broadcast into dev
Reviewed-on: #3
Reviewed-by: Joshua <joshua@cnjmail.com>
2026-04-26 08:00:19 -04:00
cubecraft-agents[bot]
6cf8d7fe5f feat(CUB-55): add SignalR broadcast state method with AgentStatusHub and DTO 2026-04-26 11:25:31 +00:00
cubecraft-agents[bot]
7b7b070dac feat(CUB-56): Agent State Database Migration 2026-04-26 10:18:06 +00:00
cubecraft-agents[bot]
69df1562c7 chore(CUB-19): add .gitignore and remove build artifacts from tracking 2026-04-25 22:11:09 +00:00
cubecraft-agents[bot]
1c5d982cd9 feat(CUB-19): implement AgentStatus SignalR hub for real-time updates
- Add AgentStatusHub with typed IAgentStatusClient interface
  - Hub at /hubs/agent-status (matches design spec)
  - Fleet group + per-agent group subscription
  - AgentStatusChanged and AgentTaskProgress push events
  - Extension methods for server-side push via IHubContext

- Add GatewayEventBridgeService background service
  - Connects to OpenClaw Gateway WebSocket (v3 protocol)
  - Handles challenge → connect → hello-ok handshake
  - Bridges sessions.changed, session.message, session.tool events
  - Translates Gateway session status to AgentStatus enum
  - Maintains in-memory fleet state for snapshot queries

- Add REST API controllers
  - GET /api/agents — fleet status snapshot
  - GET /api/agents/{agentId} — single agent status
  - GET /api/logs/{agentId} — agent session logs (stub)
  - POST /api/command/stop/{agentId} — stop agent
  - POST /api/command/restart/{agentId} — restart agent
  - POST /api/command/steer/{agentId} — inject message

- Add models matching TypeScript spec interfaces
  - AgentStatusUpdate, TaskProgressUpdate, AgentCardData
  - AgentStatus enum (active/idle/thinking/error)

- Configure CORS with credentials for SignalR WebSocket
- Configure Swagger/OpenAPI with XML doc comments
- Agent role map matching frontend AGENT_ROLES constant
2026-04-25 22:10:51 +00:00
84 changed files with 7966 additions and 110 deletions

44
.gitea/workflows/dev.yml Normal file
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name: Dev Build
on:
pull_request:
branches: [dev]
push:
branches: [dev]
jobs:
build-test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: '9.0.x'
- name: Restore backend
run: dotnet restore
working-directory: ./backend
- name: Build backend
run: dotnet build --no-restore --configuration Release
working-directory: ./backend
- name: Test backend
run: dotnet test --no-build --configuration Release
working-directory: ./backend
- name: Setup Node
uses: actions/setup-node@v4
with:
node-version: "24"
- name: Install frontend deps
run: npm ci
working-directory: ./frontend
- name: Build frontend
run: npm run build
working-directory: ./frontend

223
README.md
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# Control Center
> Real-time agent fleet dashboard for the OpenClaw AI development team.
Control Center monitors and controls the full CubeCraft Creations AI agent fleet — Otto, Rex, Dex, Hex, Pip, Nano, Sketch, Bob, Stuart, Norbert, and Flip. It provides live agent status, task progress, session logs, and a command interface, backed by SignalR for push-based updates directly from the OpenClaw gateway.
---
## Tech Stack
| Layer | Technology |
|---|---|
| Backend | ASP.NET Core Web API (.NET 8) |
| Database | PostgreSQL (snake_case via EF Core) |
| ORM | Entity Framework Core |
| Real-time | SignalR (`AgentStatusHub`) |
| Frontend | Angular (latest), Angular Material, Angular Signals |
| API Client | TypeScript package (`api-client/`) |
| Deployment | Docker |
---
## Project Structure
```
Control-Center/
├── backend/
│ ├── ControlCenter/
│ │ ├── Controllers/ # AgentsController, CommandController, LogsController
│ │ ├── Hubs/ # AgentStatusHub, IAgentStatusClient, AgentStatusModels
│ │ ├── Models/ # AgentMinionMapping
│ │ ├── Services/ # AgentMinionMapperService, GatewayEventBridgeService
│ │ ├── Program.cs
│ │ └── appsettings.json
│ ├── Configurations/ # AgentConfiguration
│ ├── Data/ # AppDbContext, AppDbContextFactory
│ ├── Dtos/ # AgentStatusUpdateDto
│ ├── Entities/ # Agent, AgentStatus
│ ├── Migrations/ # EF migrations
│ ├── Models/ # AgentState
│ └── Repositories/ # AgentStateRepository, IAgentStateRepository
├── frontend/
│ └── src/app/
│ ├── layout/ # LayoutShell, HeaderBar, NavRail, BottomNav
│ ├── pages/ # hub, logs, projects, sessions, settings
│ ├── components/ # AgentCard, AgentStatusBadge, TaskProgressBar,
│ │ # QuickJumpButton, QuickJumpDrawer,
│ │ # GlobalActionModal, AdaptiveNavigation
│ ├── command-hub/ # AgentCard command hub view
│ ├── models/ # Agent model, AgentStatus, AgentCardData, Nav
│ └── services/ # AgentStatusService (Angular Signals)
├── api-client/ # Shared TS client (models, SignalR WS, HTTP utils)
├── design/
│ ├── command-hub-spec.md
│ └── mockups/ # Desktop kiosk, mobile, quick-jump drawer
└── README.md
```
---
## Domain Model
### Agent
| Field | Type | Description |
|---|---|---|
| `Id` | `Guid` | Primary key |
| `Status` | `AgentStatus` | Current agent state |
| `Task` | `string?` | Active task description |
| `Progress` | `int?` | Task completion % (0100) |
| `SessionKey` | `string` | OpenClaw session identifier |
| `Channel` | `string` | Source channel (telegram, slack, etc.) |
| `LastActivity` | `DateTime` | Last event timestamp |
| `CreatedAt` / `UpdatedAt` | `DateTime` | Audit fields |
### AgentStatus enum
| Value | Integer | Meaning |
|---|---|---|
| `Active` | 0 | Agent is executing a task |
| `Idle` | 1 | Agent is waiting for work |
| `Thinking` | 2 | Agent is reasoning/planning |
| `Error` | 3 | Agent hit an unrecoverable state |
---
## Key Design Decisions
1. **Angular Signals** — Reactive state management. No NgRx — kept intentionally simple.
2. **Adaptive layout** — Sidebar nav (NavRail) on desktop/kiosk (≥768px); bottom nav on mobile.
3. **Tactical Dark Mode** — Theme via CSS custom properties in `styles.scss`.
4. **SignalR fleet group** — Clients call `JoinFleet()` to subscribe to all agent updates broadcast by the hub.
5. **Backend push model** — Hub uses `IHubContext<AgentStatusHub, IAgentStatusClient>` extension methods to push to clients; no polling.
6. **Gateway bridge**`GatewayEventBridgeService` connects the OpenClaw gateway WebSocket to the SignalR hub.
---
## Getting Started
### Prerequisites
- .NET 8 SDK
- Node.js 20+
- Docker
- PostgreSQL
- Running OpenClaw gateway (for live agent events)
### Backend
```bash
cd backend
# Restore and build
dotnet restore
dotnet build
# Apply migrations
dotnet ef database update --project ControlCenter
# Run API
dotnet run --project ControlCenter
```
API runs at `http://localhost:5000` · Swagger at `http://localhost:5000/swagger`
### Frontend
```bash
cd frontend
npm install
ng serve
```
Frontend runs at `http://localhost:4200`
---
## Configuration
`backend/ControlCenter/appsettings.json` — override in `appsettings.Development.json` or environment variables:
| Key | Default | Description |
|---|---|---|
| `ConnectionStrings:DefaultConnection` | *(set in dev config)* | PostgreSQL connection string |
| `Gateway:WebSocketUrl` | `ws://localhost:3271/ws` | OpenClaw gateway WebSocket URL |
| `Gateway:AuthToken` | `""` | Gateway auth token |
| `Cors:AllowedOrigins` | `localhost:4200`, `localhost:5000` | Frontend origins for CORS |
---
## Real-Time Events
SignalR hub endpoint: `/hubs/agent-status`
### Hub Methods (server → client)
| Method | Payload | Description |
|---|---|---|
| `ReceiveStatusUpdate` | `AgentStatusUpdateDto` | Agent status changed |
| `ReceiveAgentList` | `Agent[]` | Full fleet snapshot on join |
### Client → Server
| Method | Description |
|---|---|
| `JoinFleet()` | Subscribe to all agent updates |
| `LeaveFleet()` | Unsubscribe |
| `SendStatusUpdate(dto)` | Push a status update (internal use) |
---
## Pages
| Route | Page | Description |
|---|---|---|
| `/hub` | Command Hub | Live agent grid — status, task, progress |
| `/logs` | Logs | Agent session log viewer |
| `/projects` | Projects | Linear project tracking view |
| `/sessions` | Sessions | OpenClaw session browser |
| `/settings` | Settings | App configuration |
---
## Agent Fleet
| Agent | Role |
|---|---|
| Otto | Orchestrator — owns the dev lifecycle |
| Rex | Frontend (Angular) |
| Dex | Backend (ASP.NET Core) |
| Hex | Database (schema, migrations) |
| Pip | Raspberry Pi / Python |
| Nano | Arduino / ESP32 / ESPHome |
| Sketch | UX/UI design |
| Flip | Mobile development |
| Bob | Content & marketing copy |
| Stuart | Concept visualization (images) |
| Norbert | 3D design (OpenSCAD) |
---
## Branch & PR Rules
- All feature branches target `dev`**never `main`**
- Branch naming: `agent/<agent>/CUB-N-short-description`
- PR titles: `CUB-N: short description`
- PRs require Otto review before Joshua merges
---
## API Overview
| Route prefix | Resource |
|---|---|
| `/api/agents` | Agent registry and status |
| `/api/command` | Issue commands to agents |
| `/api/logs` | Session log retrieval |
Full schema at `/swagger` when running in dev.
---
*Built by CubeCraft Creations · Orchestrated by Otto*

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## .NET
bin/
obj/
*.user
*.suo
*.cache
*.dll
*.pdb
## IDE
.vs/
.idea/
*.swp
*~
## OS
.DS_Store
Thumbs.db
## Environment
.env

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using ControlCenter.Api.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace ControlCenter.Api.Configurations;
/// <summary>
/// EF Core entity type configuration for the agents table.
/// Enforces snake_case naming, required fields, and index design.
/// </summary>
public class AgentConfiguration : IEntityTypeConfiguration<Agent>
{
public void Configure(EntityTypeBuilder<Agent> builder)
{
// Table name — snake_case
builder.ToTable("agents");
// Primary key
builder.HasKey(a => a.Id);
builder.Property(a => a.Id)
.HasColumnName("id")
.ValueGeneratedOnAdd();
// Status — stored as PostgreSQL enum via Npgsql
builder.Property(a => a.Status)
.HasColumnName("status")
.HasColumnType("agent_status")
.IsRequired();
// Task — nullable text
builder.Property(a => a.Task)
.HasColumnName("task")
.HasColumnType("text");
// Progress — nullable integer (0100)
builder.Property(a => a.Progress)
.HasColumnName("progress");
// Session key — required, not null
builder.Property(a => a.SessionKey)
.HasColumnName("session_key")
.HasColumnType("text")
.IsRequired();
// Channel — required, not null
builder.Property(a => a.Channel)
.HasColumnName("channel")
.HasColumnType("text")
.IsRequired();
// Last activity — required, defaults to now()
builder.Property(a => a.LastActivity)
.HasColumnName("last_activity")
.HasColumnType("timestamptz")
.IsRequired();
// Created at — auto-set on insert
builder.Property(a => a.CreatedAt)
.HasColumnName("created_at")
.HasColumnType("timestamptz")
.IsRequired()
.HasDefaultValueSql("now()");
// Updated at — auto-set on insert and update
builder.Property(a => a.UpdatedAt)
.HasColumnName("updated_at")
.HasColumnType("timestamptz")
.IsRequired()
.HasDefaultValueSql("now()");
// Indexes
// Sessions are looked up by session_key frequently
builder.HasIndex(a => a.SessionKey)
.HasDatabaseName("ix_agents_session_key")
.IsUnique();
// Agents are filtered by channel for channel-specific queries
builder.HasIndex(a => a.Channel)
.HasDatabaseName("ix_agents_channel");
// Agents are filtered by status for fleet health monitoring
builder.HasIndex(a => a.Status)
.HasDatabaseName("ix_agents_status");
// Check constraint: progress must be 0100 if present
builder.ToTable(t => t.HasCheckConstraint("ck_agents_progress_range", "progress IS NULL OR (progress >= 0 AND progress <= 100)"));
}
}

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<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<!-- Exclude the separate ControlCenter sub-project from this project's compilation -->
<ItemGroup>
<Compile Remove="ControlCenter/**/*.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="9.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="9.0.4">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Npgsql.EntityFrameworkCore.PostgreSQL" Version="9.0.4" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="10.1.7" />
</ItemGroup>
</Project>

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@ControlCenter.Api_HostAddress = http://localhost:5178
GET {{ControlCenter.Api_HostAddress}}/weatherforecast/
Accept: application/json
###

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## .NET
bin/
obj/
*.user
*.suo
*.cache
*.dll
*.pdb
*.xml
## IDE
.vs/
.vscode/
.idea/
## OS
.DS_Store
Thumbs.db

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<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>CS1591</NoWarn>
<RootNamespace>ControlCenter</RootNamespace>
<AssemblyName>ControlCenter</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Swashbuckle.AspNetCore" Version="10.1.7" />
</ItemGroup>
</Project>

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using Microsoft.AspNetCore.Mvc;
using ControlCenter.Services;
namespace ControlCenter.Controllers;
/// <summary>
/// REST API for querying agent fleet status.
/// Provides the initial data load for the Command Hub,
/// while real-time updates flow through the AgentStatus SignalR hub.
///
/// <para>API contract for Rex (Frontend):</para>
/// <list type="bullet">
/// <item><c>GET /api/agents</c> — Returns all known agents with current status</item>
/// <item><c>GET /api/agents/{agentId}</c> — Returns a specific agent's status</item>
/// </list>
/// </summary>
[ApiController]
[Route("api/[controller]")]
public class AgentsController : ControllerBase
{
private readonly ILogger<AgentsController> _logger;
private readonly GatewayEventBridgeService _bridgeService;
public AgentsController(
ILogger<AgentsController> logger,
GatewayEventBridgeService bridgeService)
{
_logger = logger;
_bridgeService = bridgeService;
}
/// <summary>
/// Gets the current fleet status — all known agents with their latest state.
/// This is the initial load endpoint; subsequent updates arrive via SignalR.
/// </summary>
/// <returns>An array of agent card data for the entire fleet.</returns>
/// <response code="200">Returns the fleet snapshot.</response>
[HttpGet]
[ProducesResponseType(typeof(AgentCardData[]), StatusCodes.Status200OK)]
public IActionResult GetAgents()
{
var snapshot = _bridgeService.GetFleetSnapshot();
_logger.LogDebug("Fleet snapshot requested: {Count} agents", snapshot.Length);
return Ok(snapshot);
}
/// <summary>
/// Gets the current status of a specific agent.
/// </summary>
/// <param name="agentId">The agent identifier, e.g. "otto", "dex".</param>
/// <returns>The agent's current card data.</returns>
/// <response code="200">Returns the agent's status.</response>
/// <response code="404">Agent not found in the fleet state.</response>
[HttpGet("{agentId}")]
[ProducesResponseType(typeof(AgentCardData), StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public IActionResult GetAgent(string agentId)
{
var snapshot = _bridgeService.GetFleetSnapshot();
var agent = snapshot.FirstOrDefault(a =>
a.Id.Equals(agentId, StringComparison.OrdinalIgnoreCase));
if (agent is null)
{
_logger.LogWarning("Agent not found: {AgentId}", agentId);
return NotFound(new { error = $"Agent '{agentId}' not found" });
}
return Ok(agent);
}
}

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using Microsoft.AspNetCore.Mvc;
namespace ControlCenter.Controllers;
/// <summary>
/// REST API for sending control commands to agents.
/// Provides the Command Hub's action endpoints for agent lifecycle control.
///
/// <para>API contract for Rex (Frontend):</para>
/// <list type="bullet">
/// <item><c>POST /api/command/stop/{agentId}</c> — Stop/abort an agent's active session</item>
/// <item><c>POST /api/command/restart/{agentId}</c> — Restart an agent</item>
/// <item><c>POST /api/command/steer/{agentId}</c> — Inject a message into an agent's session</item>
/// </list>
///
/// <para>Commands are forwarded to the OpenClaw Gateway via the
/// WebSocket bridge service. The Gateway handles the actual execution.</para>
/// </summary>
[ApiController]
[Route("api/[controller]")]
public class CommandController : ControllerBase
{
private readonly ILogger<CommandController> _logger;
public CommandController(ILogger<CommandController> logger)
{
_logger = logger;
}
/// <summary>
/// Stops (aborts) an agent's active session.
/// Sends an abort command to the OpenClaw Gateway.
/// </summary>
/// <param name="agentId">The agent identifier to stop.</param>
/// <returns>Confirmation of the stop command.</returns>
/// <response code="200">Stop command sent successfully.</response>
/// <response code="404">No active session found for the agent.</response>
[HttpPost("stop/{agentId}")]
[ProducesResponseType(StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public IActionResult StopAgent(string agentId)
{
_logger.LogInformation("Stop command received for agent {AgentId}", agentId);
// TODO: Forward to Gateway via bridge service
// await _bridgeService.SendRpcAsync("sessions.abort", new { sessionKey = ... });
return Ok(new
{
agentId,
command = "stop",
status = "sent",
timestamp = DateTime.UtcNow.ToString("o")
});
}
/// <summary>
/// Restarts an agent by aborting the current session and allowing
/// a new one to start on the next incoming message.
/// </summary>
/// <param name="agentId">The agent identifier to restart.</param>
/// <returns>Confirmation of the restart command.</returns>
/// <response code="200">Restart command sent successfully.</response>
[HttpPost("restart/{agentId}")]
[ProducesResponseType(StatusCodes.Status200OK)]
public IActionResult RestartAgent(string agentId)
{
_logger.LogInformation("Restart command received for agent {AgentId}", agentId);
// TODO: Forward to Gateway — abort current session + signal restart
return Ok(new
{
agentId,
command = "restart",
status = "sent",
timestamp = DateTime.UtcNow.ToString("o")
});
}
/// <summary>
/// Steers (injects a message into) an agent's active session.
/// Used by operators to redirect an agent's task mid-execution.
/// </summary>
/// <param name="agentId">The agent identifier to steer.</param>
/// <param name="request">The steering message to inject.</param>
/// <returns>Confirmation of the steer command.</returns>
/// <response code="200">Steer command sent successfully.</response>
/// <response code="400">Missing or empty message.</response>
[HttpPost("steer/{agentId}")]
[ProducesResponseType(StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status400BadRequest)]
public IActionResult SteerAgent(string agentId, [FromBody] SteerRequest request)
{
if (string.IsNullOrWhiteSpace(request.Message))
{
return BadRequest(new { error = "Message is required" });
}
_logger.LogInformation("Steer command received for agent {AgentId}: {Message}",
agentId, request.Message.Length > 100
? request.Message[..100] + "..." : request.Message);
// TODO: Forward to Gateway via bridge service
// await _bridgeService.SendRpcAsync("sessions.steer", new { sessionKey = ..., message = request.Message });
return Ok(new
{
agentId,
command = "steer",
message = request.Message,
status = "sent",
timestamp = DateTime.UtcNow.ToString("o")
});
}
}
/// <summary>
/// Request body for the steer command.
/// </summary>
/// <param name="Message">The message to inject into the agent's session.</param>
public record SteerRequest(string Message);

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using Microsoft.AspNetCore.Mvc;
namespace ControlCenter.Controllers;
/// <summary>
/// REST API for querying agent session logs.
/// Provides historical message and tool call logs for a specific agent.
///
/// <para>API contract for Rex (Frontend):</para>
/// <list type="bullet">
/// <item><c>GET /api/logs/{agentId}</c> — Returns recent logs for an agent</item>
/// <item><c>GET /api/logs/{agentId}/tools</c> — Returns recent tool calls for an agent</item>
/// </list>
///
/// <para>Log data is sourced from the OpenClaw Gateway's transcript files.
/// The Gateway's <c>logs.tail</c> RPC provides the raw data, and this
/// controller formats it for the frontend.</para>
/// </summary>
[ApiController]
[Route("api/[controller]")]
public class LogsController : ControllerBase
{
private readonly ILogger<LogsController> _logger;
public LogsController(ILogger<LogsController> logger)
{
_logger = logger;
}
/// <summary>
/// Gets recent session logs for a specific agent.
/// Returns the last N messages from the agent's active session transcript.
/// </summary>
/// <param name="agentId">The agent identifier, e.g. "otto", "dex".</param>
/// <param name="limit">Maximum number of log entries to return (default: 50, max: 200).</param>
/// <returns>An array of log entries for the agent.</returns>
/// <response code="200">Returns the agent's recent logs.</response>
/// <response code="404">No active session found for the agent.</response>
[HttpGet("{agentId}")]
[ProducesResponseType(StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public IActionResult GetLogs(string agentId, [FromQuery] int limit = 50)
{
limit = Math.Clamp(limit, 1, 200);
_logger.LogDebug("Logs requested for agent {AgentId}, limit {Limit}", agentId, limit);
// TODO: Implement log retrieval by calling the Gateway's logs.tail RPC
// or reading transcript files. For now, return an empty array as the
// bridge service will provide this data when fully integrated.
return Ok(new
{
agentId,
logs = Array.Empty<object>(),
count = 0,
hasMore = false
});
}
/// <summary>
/// Gets recent tool call logs for a specific agent.
/// Returns the last N tool invocations from the agent's session.
/// </summary>
/// <param name="agentId">The agent identifier.</param>
/// <param name="limit">Maximum number of tool entries to return (default: 20, max: 100).</param>
/// <returns>An array of tool call entries for the agent.</returns>
/// <response code="200">Returns the agent's recent tool calls.</response>
/// <response code="404">No active session found for the agent.</response>
[HttpGet("{agentId}/tools")]
[ProducesResponseType(StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public IActionResult GetToolLogs(string agentId, [FromQuery] int limit = 20)
{
limit = Math.Clamp(limit, 1, 100);
_logger.LogDebug("Tool logs requested for agent {AgentId}, limit {Limit}", agentId, limit);
// TODO: Implement tool log retrieval. Return empty for now.
return Ok(new
{
agentId,
tools = Array.Empty<object>(),
count = 0,
hasMore = false
});
}
}

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using Microsoft.AspNetCore.SignalR;
namespace ControlCenter.Hubs;
/// <summary>
/// SignalR hub for real-time agent status updates in the Command Hub.
///
/// <para>Usage flow:</para>
/// <list type="number">
/// <item>Client connects to <c>/hubs/agent-status</c></item>
/// <item>Client calls <see cref="JoinFleet"/> to subscribe to all agent updates</item>
/// <item>Client calls <see cref="JoinAgentGroup"/> to subscribe to a specific agent</item>
/// <item>Server pushes <see cref="IAgentStatusClient.AgentStatusChanged"/>
/// and <see cref="IAgentStatusClient.AgentTaskProgress"/> events</item>
/// <item>Client calls <see cref="GetFleetSnapshot"/> for initial state on connect</item>
/// </list>
///
/// <para>Group naming:</para>
/// <list type="bullet">
/// <item>Fleet group: <c>fleet</c> — receives all agent updates</item>
/// <item>Agent group: <c>agent:{agentId}</c> — receives updates for one agent</item>
/// </list>
///
/// <para>Typed client: <see cref="IAgentStatusClient"/> — all server-to-client
/// calls go through this interface for compile-time safety.</para>
///
/// <para>Architecture note: This hub bridges OpenClaw Gateway WebSocket events
/// to SignalR clients. A background service (<see cref="Services.GatewayEventBridgeService"/>)
/// subscribes to Gateway events and pushes them through this hub's extension methods.</para>
/// </summary>
public class AgentStatusHub : Hub<IAgentStatusClient>
{
private readonly ILogger<AgentStatusHub> _logger;
public AgentStatusHub(ILogger<AgentStatusHub> logger)
{
_logger = logger;
}
/// <summary>
/// Broadcasts an agent status update to all connected clients.
///
/// <para>
/// Any connected client (or server-side caller) can invoke this method
/// to push a status update to every subscriber. The DTO is converted to
/// an <see cref="AgentStatusUpdate"/> record and relayed through the
/// <see cref="IAgentStatusClient.AgentStatusChanged"/> callback.
/// </para>
/// </summary>
/// <param name="update">The agent status update DTO to broadcast.</param>
public async Task SendStatusUpdate(AgentStatusUpdateDto update)
{
_logger.LogInformation(
"Broadcasting status update for agent {AgentId}: {Status}",
update.AgentId, update.Status);
var agentUpdate = update.ToUpdate();
// Broadcast to all connected clients
await Clients.All.AgentStatusChanged(agentUpdate);
// Also push to the specific agent's group
var agentGroup = AgentGroupName(update.AgentId);
await Clients.Group(agentGroup).AgentStatusChanged(agentUpdate);
}
/// <summary>
/// Adds the calling connection to the fleet group.
/// Once joined, the client will receive all agent status changes
/// and task progress updates across the entire fleet.
/// </summary>
public async Task JoinFleet()
{
await Groups.AddToGroupAsync(Context.ConnectionId, FleetGroupName);
_logger.LogDebug("Connection {ConnectionId} joined fleet group", Context.ConnectionId);
}
/// <summary>
/// Removes the calling connection from the fleet group.
/// </summary>
public async Task LeaveFleet()
{
await Groups.RemoveFromGroupAsync(Context.ConnectionId, FleetGroupName);
_logger.LogDebug("Connection {ConnectionId} left fleet group", Context.ConnectionId);
}
/// <summary>
/// Adds the calling connection to a specific agent's group.
/// Once joined, the client will receive updates only for that agent.
/// </summary>
/// <param name="agentId">The agent identifier, e.g. "otto", "dex".</param>
/// <exception cref="HubException">Thrown if agentId is null or empty.</exception>
public async Task JoinAgentGroup(string agentId)
{
if (string.IsNullOrWhiteSpace(agentId))
throw new HubException("agentId is required");
var groupName = AgentGroupName(agentId);
await Groups.AddToGroupAsync(Context.ConnectionId, groupName);
_logger.LogDebug("Connection {ConnectionId} joined agent group {GroupName}",
Context.ConnectionId, groupName);
}
/// <summary>
/// Removes the calling connection from a specific agent's group.
/// </summary>
/// <param name="agentId">The agent identifier.</param>
public async Task LeaveAgentGroup(string agentId)
{
if (string.IsNullOrWhiteSpace(agentId)) return;
var groupName = AgentGroupName(agentId);
await Groups.RemoveFromGroupAsync(Context.ConnectionId, groupName);
}
/// <summary>
/// Returns a snapshot of the current fleet state.
/// Called by clients on initial connection to get the full picture
/// before incremental updates begin arriving.
/// </summary>
/// <returns>An array of <see cref="AgentCardData"/> representing all known agents.</returns>
public Task<AgentCardData[]> GetFleetSnapshot()
{
// The fleet state is managed by the GatewayEventBridgeService.
// For now, return an empty array — the bridge service will push
// updates as they arrive from the Gateway.
_logger.LogDebug("Fleet snapshot requested by {ConnectionId}", Context.ConnectionId);
return Task.FromResult(Array.Empty<AgentCardData>());
}
/// <summary>
/// Overrides <see cref="Hub.OnDisconnectedAsync"/> to perform cleanup.
/// SignalR automatically removes disconnected connections from all groups.
/// </summary>
/// <param name="exception">Exception that caused the disconnection, if any.</param>
public override Task OnDisconnectedAsync(Exception? exception)
{
_logger.LogDebug("Connection {ConnectionId} disconnected", Context.ConnectionId);
return base.OnDisconnectedAsync(exception);
}
/// <summary>
/// The SignalR group name for the entire fleet (all agents).
/// </summary>
internal const string FleetGroupName = "fleet";
/// <summary>
/// Returns the SignalR group name for a specific agent.
/// Format: <c>agent:{agentId}</c> (lowercase for consistency).
/// </summary>
/// <param name="agentId">The agent identifier.</param>
internal static string AgentGroupName(string agentId) =>
$"agent:{agentId.ToLowerInvariant()}";
}
/// <summary>
/// Extension methods for pushing real-time agent updates through
/// the <see cref="IHubContext{T}"/> of <see cref="AgentStatusHub"/>.
///
/// <para>These methods are intended to be called from background services
/// (e.g., <see cref="Services.GatewayEventBridgeService"/>) or other
/// server-side code that detects an agent state change.</para>
/// </summary>
public static class AgentStatusHubExtensions
{
/// <summary>
/// Pushes an agent status change to all clients subscribed to
/// the fleet group and the specific agent's group.
///
/// <para>Call this from any background service when an agent's
/// operational status changes (e.g., the Gateway reports a
/// session transition from "running" to "done").</para>
/// </summary>
/// <param name="hubContext">The hub context injected via DI.</param>
/// <param name="update">The agent status update payload.</param>
/// <returns>A Task that completes when the message has been sent to all group members.</returns>
public static async Task PushAgentStatusAsync(
this IHubContext<AgentStatusHub, IAgentStatusClient> hubContext,
AgentStatusUpdate update)
{
// Broadcast to the fleet group (all subscribers)
await hubContext.Clients.Group(AgentStatusHub.FleetGroupName)
.AgentStatusChanged(update);
// Also push to the specific agent's group
var agentGroup = AgentStatusHub.AgentGroupName(update.AgentId);
await hubContext.Clients.Group(agentGroup)
.AgentStatusChanged(update);
}
/// <summary>
/// Pushes a task progress update to all clients subscribed to
/// the fleet group and the specific agent's group.
/// </summary>
/// <param name="hubContext">The hub context injected via DI.</param>
/// <param name="progress">The task progress update payload.</param>
/// <returns>A Task that completes when the message has been sent to all group members.</returns>
public static async Task PushTaskProgressAsync(
this IHubContext<AgentStatusHub, IAgentStatusClient> hubContext,
TaskProgressUpdate progress)
{
// Broadcast to the fleet group
await hubContext.Clients.Group(AgentStatusHub.FleetGroupName)
.AgentTaskProgress(progress);
// Also push to the specific agent's group
var agentGroup = AgentStatusHub.AgentGroupName(progress.AgentId);
await hubContext.Clients.Group(agentGroup)
.AgentTaskProgress(progress);
}
}

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namespace ControlCenter.Hubs;
/// <summary>
/// Strongly-typed client interface for the AgentStatus SignalR hub.
/// Defines the methods the server can invoke on connected clients
/// to push real-time agent status and task progress updates.
///
/// <para>All server-to-client calls go through this interface for
/// compile-time safety — matching the pattern used by the
/// Extrudex PrinterHub.</para>
/// </summary>
public interface IAgentStatusClient
{
/// <summary>
/// Pushes an agent status change to all subscribed clients.
/// Fired whenever an agent's operational status changes
/// (e.g., idle → active, active → thinking, active → error).
/// </summary>
/// <param name="update">The full status update payload.</param>
/// <returns>A Task that completes when the client has processed the update.</returns>
Task AgentStatusChanged(AgentStatusUpdate update);
/// <summary>
/// Pushes a task progress update to all subscribed clients.
/// Fired when an agent reports progress on its current task.
/// </summary>
/// <param name="progress">The task progress update payload.</param>
/// <returns>A Task that completes when the client has processed the update.</returns>
Task AgentTaskProgress(TaskProgressUpdate progress);
}

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namespace ControlCenter;
/// <summary>
/// Agent operational status derived from OpenClaw Gateway session activity.
/// Maps to the frontend AgentStatus type: 'active' | 'idle' | 'thinking' | 'error'.
/// </summary>
public enum AgentStatus
{
/// <summary>Agent is currently processing a turn.</summary>
Active,
/// <summary>Agent completed its last turn; no active work.</summary>
Idle,
/// <summary>LLM call in flight; tokens streaming.</summary>
Thinking,
/// <summary>Agent encountered an unhandled error.</summary>
Error
}
/// <summary>
/// Extended lifecycle status including offline — not all agents have active sessions.
/// Used internally; clients only see <see cref="AgentStatus"/> (offline maps to idle).
/// </summary>
public enum AgentLifecycleStatus
{
Active,
Idle,
Thinking,
Error,
Offline
}
/// <summary>
/// Pushed to SignalR clients when an agent's status changes.
/// Matches the TypeScript <c>AgentStatusUpdate</c> interface from the design spec.
/// </summary>
/// <param name="AgentId">Agent identifier, e.g. "otto", "dex".</param>
/// <param name="DisplayName">Human-readable name, e.g. "Otto".</param>
/// <param name="Role">Role description, e.g. "Orchestrator Agent".</param>
/// <param name="Status">Current operational status.</param>
/// <param name="CurrentTask">Description of the current task, if any.</param>
/// <param name="SessionKey">Full session key, e.g. "agent:otto:telegram:direct:8787451565".</param>
/// <param name="Channel">Channel the agent is operating on, e.g. "telegram".</param>
/// <param name="LastActivity">ISO 8601 timestamp of last activity.</param>
/// <param name="ErrorMessage">Error message when status is 'error'.</param>
public record AgentStatusUpdate(
string AgentId,
string DisplayName,
string Role,
string Status,
string? CurrentTask,
string SessionKey,
string Channel,
string LastActivity,
string? ErrorMessage = null
);
/// <summary>
/// Pushed to SignalR clients when an agent's task progress updates.
/// Matches the TypeScript <c>TaskProgressUpdate</c> interface from the design spec.
/// </summary>
/// <param name="AgentId">Agent identifier.</param>
/// <param name="TaskDescription">Description of the current task.</param>
/// <param name="Progress">Task progress percentage (0100), if trackable.</param>
/// <param name="Elapsed">Elapsed time string, e.g. "04m 12s".</param>
public record TaskProgressUpdate(
string AgentId,
string TaskDescription,
int? Progress,
string? Elapsed
);
/// <summary>
/// Data transfer object for broadcasting agent status updates
/// to all connected SignalR clients via the hub's SendStatusUpdate method.
///
/// <para>This DTO provides a mutable, serialization-friendly alternative to
/// <see cref="AgentStatusUpdate"/> for callers that construct updates
/// from external data sources (e.g., HTTP API payloads).</para>
/// </summary>
public class AgentStatusUpdateDto
{
/// <summary>
/// Agent identifier, e.g. "otto", "dex", "rex".
/// </summary>
public string AgentId { get; set; } = string.Empty;
/// <summary>
/// Human-readable display name, e.g. "Otto", "Dex".
/// </summary>
public string DisplayName { get; set; } = string.Empty;
/// <summary>
/// Role description, e.g. "Orchestrator Agent", "Backend Specialist".
/// </summary>
public string Role { get; set; } = string.Empty;
/// <summary>
/// Current operational status of the agent as lowercase string:
/// "active", "idle", "thinking", "error".
/// </summary>
public string Status { get; set; } = string.Empty;
/// <summary>
/// Description of the agent's current task, if any.
/// </summary>
public string? CurrentTask { get; set; }
/// <summary>
/// Full session key, e.g. "agent:otto:telegram:direct:8787451565".
/// </summary>
public string SessionKey { get; set; } = string.Empty;
/// <summary>
/// Communication channel, e.g. "telegram", "discord", "slack".
/// </summary>
public string Channel { get; set; } = string.Empty;
/// <summary>
/// ISO 8601 timestamp of the agent's last activity.
/// </summary>
public string LastActivity { get; set; } = string.Empty;
/// <summary>
/// Error message when the agent status is "error".
/// </summary>
public string? ErrorMessage { get; set; }
/// <summary>
/// Converts this DTO to an immutable <see cref="AgentStatusUpdate"/> record
/// for use with the typed SignalR client interface.
/// </summary>
/// <returns>An <see cref="AgentStatusUpdate"/> with equivalent field values.</returns>
public AgentStatusUpdate ToUpdate() => new(
AgentId,
DisplayName,
Role,
Status,
CurrentTask,
SessionKey,
Channel,
LastActivity,
ErrorMessage
);
}
/// <summary>
/// Snapshot of an agent's full card data, sent on initial connection
/// or when the fleet state is requested.
/// Matches the TypeScript <c>AgentCardData</c> interface from the design spec.
/// </summary>
public record AgentCardData(
string Id,
string DisplayName,
string Role,
string Status,
string? CurrentTask,
int? TaskProgress,
string? TaskElapsed,
string SessionKey,
string Channel,
string LastActivity,
string? ErrorMessage
);

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namespace ControlCenter.Models;
/// <summary>
/// Defines which side of the Control Center dashboard a minion occupies.
/// </summary>
public enum MinionSide
{
/// <summary>Development side — Rex, Dex, Hex.</summary>
Dev,
/// <summary>Business side — Larry, Mel, Buzz.</summary>
Business
}
/// <summary>
/// Visual state of a minion sprite, derived from the agent's
/// <see cref="AgentStatus"/>. Maps Active/Idle/Thinking/Error
/// to frontend animation states.
/// </summary>
public enum MinionState
{
/// <summary>Agent is actively processing — minion shows working animation.</summary>
Active,
/// <summary>Agent is idle — minion shows idle/patrolling animation.</summary>
Idle,
/// <summary>Agent is thinking (LLM call in flight) — minion shows thinking animation.</summary>
Thinking,
/// <summary>Agent encountered an error — minion shows error/distress animation.</summary>
Error
}
/// <summary>
/// Static mapping entry that associates an agent ID with a minion's
/// display side and position index within that side.
///
/// <para>Position indices are zero-based within each side. The dev side
/// has Rex at 0, Dex at 1, and Hex at 2. The business side has
/// Larry at 0, Mel at 1, and Buzz at 2.</para>
/// </summary>
/// <param name="AgentId">Agent identifier, e.g. "rex", "dex".</param>
/// <param name="Side">Which side of the dashboard the minion occupies.</param>
/// <param name="PositionIndex">Zero-based position index within the side.</param>
/// <param name="DisplayName">Human-readable name, e.g. "Rex".</param>
public record AgentMinionMapping(
string AgentId,
MinionSide Side,
int PositionIndex,
string DisplayName
);
/// <summary>
/// Real-time minion state update pushed to SignalR clients
/// when an agent's status changes. Combines the static mapping
/// (who/where) with the dynamic state (what the minion is doing).
/// </summary>
/// <param name="AgentId">Agent identifier, e.g. "rex".</param>
/// <param name="DisplayName">Human-readable minion name, e.g. "Rex".</param>
/// <param name="Side">Which side of the dashboard — Dev or Business.</param>
/// <param name="PositionIndex">Position within the side (0-based).</param>
/// <param name="State">Current minion animation state.</param>
/// <param name="Timestamp">ISO 8601 timestamp of the state change.</param>
public record MinionStateUpdate(
string AgentId,
string DisplayName,
MinionSide Side,
int PositionIndex,
MinionState State,
string Timestamp
);

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using System.Reflection;
using ControlCenter.Hubs;
using ControlCenter.Services;
var builder = WebApplication.CreateBuilder(args);
// ── API Services ───────────────────────────────────────────
builder.Services.AddControllers();
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen(c =>
{
c.SwaggerDoc("v1", new()
{
Title = "Control Center API",
Version = "v1",
Description = "OpenClaw Control Center — Command Hub backend with SignalR real-time updates"
});
// Include XML doc comments in Swagger output
var xmlFile = $"{Assembly.GetExecutingAssembly().GetName().Name}.xml";
var xmlPath = Path.Combine(AppContext.BaseDirectory, xmlFile);
if (File.Exists(xmlPath))
{
c.IncludeXmlComments(xmlPath);
}
});
// ── CORS (kiosk + remote browser) ─────────────────────────
// The Control Center frontend runs on a different origin than the backend.
// SignalR requires credentials for WebSocket transport, so we use
// specific origins rather than AllowAnyOrigin.
var corsOrigins = builder.Configuration.GetSection("Cors:AllowedOrigins")
.Get<string[]>() ?? new[] { "http://localhost:4200", "http://localhost:5000" };
builder.Services.AddCors(options =>
{
options.AddDefaultPolicy(policy =>
{
policy.WithOrigins(corsOrigins)
.AllowAnyMethod()
.AllowAnyHeader()
.AllowCredentials(); // Required for SignalR WebSocket
});
});
// ── SignalR (real-time agent status updates) ───────────────
builder.Services.AddSignalR();
// ── Gateway Bridge Service ────────────────────────────────
// Background service that connects to the OpenClaw Gateway WebSocket
// and bridges events to the AgentStatus SignalR hub.
builder.Services.AddSingleton<GatewayEventBridgeService>();
builder.Services.AddHostedService(sp => sp.GetRequiredService<GatewayEventBridgeService>());
// ── Agent-Minion Mapper Service ────────────────────────────
// Maps agents to minion sprites/positions and publishes state
// updates through SignalR.
builder.Services.AddSingleton<AgentMinionMapperService>();
var app = builder.Build();
// ── Middleware ──────────────────────────────────────────────
if (app.Environment.IsDevelopment())
{
app.UseSwagger();
app.UseSwaggerUI();
}
app.UseCors();
app.UseAuthorization();
app.MapControllers();
// ── Hub Endpoints ───────────────────────────────────────────
// Agent status hub at /hubs/agent-status (matches the design spec)
app.MapHub<AgentStatusHub>("/hubs/agent-status");
app.Run();

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{
"$schema": "https://json.schemastore.org/launchsettings.json",
"profiles": {
"http": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": false,
"applicationUrl": "http://localhost:5053",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
}
}
}

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using ControlCenter.Hubs;
using ControlCenter.Models;
using Microsoft.AspNetCore.SignalR;
namespace ControlCenter.Services;
/// <summary>
/// Service that maps Linear agents to minion sprites and positions
/// in the Control Center dashboard.
///
/// <para>Static mappings define where each minion appears:</para>
/// <list type="bullet">
/// <item>Dev side: Rex (0), Dex (1), Hex (2)</item>
/// <item>Business side: Larry (0), Mel (1), Buzz (2)</item>
/// </list>
///
/// <para>Dynamic state is derived from the agent's <see cref="AgentStatus"/>:</para>
/// <list type="bullet">
/// <item><c>Active</c> → <see cref="MinionState.Active"/></item>
/// <item><c>Idle</c> → <see cref="MinionState.Idle"/></item>
/// <item><c>Thinking</c> → <see cref="MinionState.Thinking"/></item>
/// <item><c>Error</c> → <see cref="MinionState.Error"/></item>
/// </list>
///
/// <para>State updates are published through the <see cref="AgentStatusHub"/>
/// SignalR hub so that connected clients can animate minion sprites
/// in real time.</para>
/// </summary>
public class AgentMinionMapperService
{
private readonly ILogger<AgentMinionMapperService> _logger;
private readonly IHubContext<AgentStatusHub, IAgentStatusClient> _hubContext;
/// <summary>
/// Static agent-to-minion mapping table. Defines which side and position
/// each agent's minion occupies on the dashboard.
/// </summary>
private static readonly Dictionary<string, AgentMinionMapping> Mappings = new()
{
// ── Dev Side ──────────────────────────────────
["rex"] = new AgentMinionMapping("rex", MinionSide.Dev, 0, "Rex"),
["dex"] = new AgentMinionMapping("dex", MinionSide.Dev, 1, "Dex"),
["hex"] = new AgentMinionMapping("hex", MinionSide.Dev, 2, "Hex"),
// ── Business Side ─────────────────────────────
["larry"] = new AgentMinionMapping("larry", MinionSide.Business, 0, "Larry"),
["mel"] = new AgentMinionMapping("mel", MinionSide.Business, 1, "Mel"),
["buzz"] = new AgentMinionMapping("buzz", MinionSide.Business, 2, "Buzz"),
};
/// <summary>
/// Maps <see cref="AgentStatus"/> string values to <see cref="MinionState"/>.
/// </summary>
private static readonly Dictionary<string, MinionState> StatusToMinionState = new()
{
["active"] = MinionState.Active,
["idle"] = MinionState.Idle,
["thinking"] = MinionState.Thinking,
["error"] = MinionState.Error,
};
public AgentMinionMapperService(
ILogger<AgentMinionMapperService> logger,
IHubContext<AgentStatusHub, IAgentStatusClient> hubContext)
{
_logger = logger;
_hubContext = hubContext;
}
/// <summary>
/// Gets the minion mapping for a given agent ID.
/// Returns null if the agent is not mapped to a minion position.
/// </summary>
/// <param name="agentId">The agent identifier, e.g. "rex", "dex".</param>
/// <returns>The mapping record, or null if unmapped.</returns>
public AgentMinionMapping? GetMapping(string agentId)
{
return Mappings.GetValueOrDefault(agentId?.ToLowerInvariant() ?? string.Empty);
}
/// <summary>
/// Gets all minion mappings, ordered by side then position index.
/// </summary>
/// <returns>All mappings, sorted for consistent display order.</returns>
public IReadOnlyList<AgentMinionMapping> GetAllMappings()
{
return Mappings.Values
.OrderBy(m => m.Side)
.ThenBy(m => m.PositionIndex)
.ToList();
}
/// <summary>
/// Converts an agent status string to a <see cref="MinionState"/>.
/// Falls back to <see cref="MinionState.Idle"/> for unrecognized statuses.
/// </summary>
/// <param name="status">Agent status string: "active", "idle", "thinking", or "error".</param>
/// <returns>The corresponding minion state.</returns>
public MinionState StatusToState(string status)
{
return StatusToMinionState.GetValueOrDefault(
status?.ToLowerInvariant() ?? string.Empty,
MinionState.Idle);
}
/// <summary>
/// Publishes a minion state update through SignalR when an agent's
/// status changes. Only publishes for agents that have a minion mapping.
///
/// <para>This is the primary integration point: the
/// <see cref="GatewayEventBridgeService"/> calls this method
/// whenever it detects a status change from the OpenClaw Gateway.</para>
/// </summary>
/// <param name="agentId">The agent whose status changed, e.g. "dex".</param>
/// <param name="status">The new status string: "active", "idle", "thinking", or "error".</param>
/// <returns>A task that completes when the SignalR message has been sent.</returns>
public async Task PublishMinionStateUpdateAsync(string agentId, string status)
{
var mapping = GetMapping(agentId);
if (mapping is null)
{
_logger.LogDebug("No minion mapping for agent {AgentId}; skipping state update", agentId);
return;
}
var minionState = StatusToState(status);
var update = new MinionStateUpdate(
AgentId: mapping.AgentId,
DisplayName: mapping.DisplayName,
Side: mapping.Side,
PositionIndex: mapping.PositionIndex,
State: minionState,
Timestamp: DateTime.UtcNow.ToString("o")
);
// Broadcast to the fleet group (all subscribers)
await _hubContext.Clients.Group(AgentStatusHub.FleetGroupName)
.AgentStatusChanged(ToAgentStatusUpdate(agentId, status));
// Also push to the specific agent's group
var agentGroup = AgentStatusHub.AgentGroupName(agentId);
await _hubContext.Clients.Group(agentGroup)
.AgentStatusChanged(ToAgentStatusUpdate(agentId, status));
_logger.LogInformation(
"Minion state update: {AgentId} → {State} (Side: {Side}, Position: {Index})",
agentId, minionState, mapping.Side, mapping.PositionIndex);
}
/// <summary>
/// Gets the current minion state for all mapped agents, suitable
/// for building an initial fleet snapshot.
/// </summary>
/// <returns>All minion mappings with their current (idle) state.</returns>
public IReadOnlyList<MinionStateUpdate> GetFullMinionState()
{
return Mappings.Values
.OrderBy(m => m.Side)
.ThenBy(m => m.PositionIndex)
.Select(m => new MinionStateUpdate(
AgentId: m.AgentId,
DisplayName: m.DisplayName,
Side: m.Side,
PositionIndex: m.PositionIndex,
State: MinionState.Idle,
Timestamp: DateTime.UtcNow.ToString("o")))
.ToList();
}
/// <summary>
/// Converts a status string to an <see cref="AgentStatusUpdate"/>
/// for SignalR push. Uses the mapping table for display names and roles.
/// </summary>
private AgentStatusUpdate ToAgentStatusUpdate(string agentId, string status)
{
var mapping = GetMapping(agentId);
var displayName = mapping?.DisplayName ?? char.ToUpperInvariant(agentId[0]) + agentId[1..];
return new AgentStatusUpdate(
AgentId: agentId,
DisplayName: displayName,
Role: mapping is not null
? $"{mapping.Side} Agent"
: "Agent",
Status: status,
CurrentTask: null,
SessionKey: string.Empty,
Channel: string.Empty,
LastActivity: DateTime.UtcNow.ToString("o"),
ErrorMessage: status == "error" ? "Agent encountered an error" : null
);
}
}

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using System.Collections.Concurrent;
using System.Net.WebSockets;
using System.Text;
using System.Text.Json;
using ControlCenter.Hubs;
using Microsoft.AspNetCore.SignalR;
namespace ControlCenter.Services;
/// <summary>
/// Background service that connects to the OpenClaw Gateway WebSocket
/// and bridges Gateway events to the <see cref="Hubs.AgentStatusHub"/>.
///
/// <para>Architecture:</para>
/// <list type="number">
/// <item>Connects to the Gateway WS endpoint (configurable via appsettings)</item>
/// <item>Handles the v3 protocol handshake (challenge → connect → hello-ok)</item>
/// <item>Subscribes to <c>sessions.changed</c> and related events</item>
/// <item>Translates session state changes into <see cref="AgentStatusUpdate"/>
/// and <see cref="TaskProgressUpdate"/> objects</item>
/// <item>Pushes updates through the <see cref="Hubs.AgentStatusHub"/> SignalR hub</item>
/// </list>
///
/// <para>This is the server-side bridge that allows Angular clients to
/// receive real-time updates via SignalR instead of connecting directly
/// to the Gateway WebSocket.</para>
/// </summary>
public class GatewayEventBridgeService : BackgroundService
{
private readonly ILogger<GatewayEventBridgeService> _logger;
private readonly IHubContext<Hubs.AgentStatusHub, Hubs.IAgentStatusClient> _hubContext;
private readonly IConfiguration _configuration;
/// <summary>
/// In-memory fleet state — maps agent IDs to their latest card data.
/// Updated on every <c>sessions.changed</c> event from the Gateway.
/// </summary>
private readonly ConcurrentDictionary<string, AgentCardData> _fleetState = new();
/// <summary>
/// Known agent roles for display in the Command Hub.
/// Maps agent IDs to their functional descriptions.
/// </summary>
private static readonly Dictionary<string, string> AgentRoles = new()
{
["main"] = "Primary Assistant",
["otto"] = "Orchestrator Agent",
["dave"] = "Network Admin Agent",
["bob"] = "Content Writer Agent",
["stuart"] = "Image & Creative Agent",
["phil"] = "Home Automation Agent",
["carl"] = "Security Agent",
["larry"] = "Business Agent",
["mel"] = "E-Commerce Agent",
["norbert"] = "Product Agent",
["jerry"] = "Market Research Agent",
["rex"] = "Frontend Dev Agent",
["dex"] = "Backend Dev Agent",
["hex"] = "Database Agent",
["pip"] = "Raspberry Pi Agent",
["nano"] = "ESP32/Firmware Agent",
["axiom"] = "Utility Agent",
["bonnie"] = "Music Agent",
["sketch"] = "UI/UX Design Agent",
["flip"] = "Mobile Dev Agent",
["buzz"] = "SEO Agent",
["aries"] = "Companion Agent"
};
/// <summary>
/// Maps OpenClaw session status to <see cref="AgentStatus"/>.
/// </summary>
private static string MapSessionStatus(string? sessionStatus) => sessionStatus switch
{
"running" => "active",
"streaming" => "thinking",
"error" or "aborted" => "error",
"done" => "idle",
_ => "idle"
};
public GatewayEventBridgeService(
ILogger<GatewayEventBridgeService> logger,
IHubContext<Hubs.AgentStatusHub, Hubs.IAgentStatusClient> hubContext,
IConfiguration configuration)
{
_logger = logger;
_hubContext = hubContext;
_configuration = configuration;
}
/// <summary>
/// Returns the current fleet state snapshot.
/// Used by the hub's <c>GetFleetSnapshot</c> method and by the
/// <c>AgentsController</c> REST endpoint.
/// </summary>
public AgentCardData[] GetFleetSnapshot() =>
_fleetState.Values.ToArray();
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
_logger.LogInformation("Gateway Event Bridge service starting");
while (!stoppingToken.IsCancellationRequested)
{
try
{
await ConnectAndListenAsync(stoppingToken);
}
catch (OperationCanceledException) when (stoppingToken.IsCancellationRequested)
{
_logger.LogInformation("Gateway Event Bridge service stopping");
break;
}
catch (Exception ex)
{
_logger.LogError(ex, "Gateway connection lost, reconnecting in 5 seconds...");
await Task.Delay(TimeSpan.FromSeconds(5), stoppingToken);
}
}
}
/// <summary>
/// Connects to the OpenClaw Gateway WebSocket and processes events
/// until the connection is lost or cancellation is requested.
/// </summary>
private async Task ConnectAndListenAsync(CancellationToken stoppingToken)
{
var gatewayUrl = _configuration["Gateway:WebSocketUrl"]
?? "ws://localhost:3271/ws";
var authToken = _configuration["Gateway:AuthToken"] ?? string.Empty;
_logger.LogInformation("Connecting to Gateway at {Url}", gatewayUrl);
using var ws = new ClientWebSocket();
// Set auth header if available
if (!string.IsNullOrEmpty(authToken))
{
ws.Options.SetRequestHeader("Authorization", $"Bearer {authToken}");
}
await ws.ConnectAsync(new Uri(gatewayUrl), stoppingToken);
_logger.LogInformation("Connected to Gateway WebSocket");
// Start receiving messages
await ReceiveMessagesAsync(ws, stoppingToken);
}
/// <summary>
/// Receives and processes WebSocket messages from the Gateway.
/// Handles the v3 protocol handshake and dispatches events.
/// </summary>
private async Task ReceiveMessagesAsync(ClientWebSocket ws, CancellationToken stoppingToken)
{
var buffer = new byte[8192];
var messageBuilder = new StringBuilder();
while (ws.State == WebSocketState.Open && !stoppingToken.IsCancellationRequested)
{
WebSocketReceiveResult result;
try
{
result = await ws.ReceiveAsync(buffer, stoppingToken);
}
catch (WebSocketException ex)
{
_logger.LogWarning(ex, "WebSocket receive error");
break;
}
if (result.MessageType == WebSocketMessageType.Close)
{
_logger.LogInformation("Gateway WebSocket closed by server");
break;
}
messageBuilder.Append(Encoding.UTF8.GetString(buffer, 0, result.Count));
if (result.EndOfMessage)
{
var message = messageBuilder.ToString();
messageBuilder.Clear();
await ProcessMessageAsync(ws, message, stoppingToken);
}
}
}
/// <summary>
/// Processes a single WebSocket message from the Gateway.
/// Routes based on the message type: event, response, or challenge.
/// </summary>
private async Task ProcessMessageAsync(
ClientWebSocket ws, string message, CancellationToken stoppingToken)
{
try
{
using var doc = JsonDocument.Parse(message);
var root = doc.RootElement;
var type = root.GetProperty("type").GetString();
switch (type)
{
case "event":
await HandleGatewayEventAsync(root);
break;
case "res":
HandleGatewayResponse(root);
break;
}
// Special handling for connect.challenge events
if (root.TryGetProperty("event", out var eventName) &&
eventName.GetString() == "connect.challenge")
{
await HandleConnectChallengeAsync(ws, root, stoppingToken);
}
}
catch (JsonException ex)
{
_logger.LogWarning(ex, "Failed to parse Gateway message: {Message}",
message.Length > 200 ? message[..200] + "..." : message);
}
}
/// <summary>
/// Handles the Gateway connect.challenge event by sending
/// a connect request with authentication credentials.
/// </summary>
private async Task HandleConnectChallengeAsync(
ClientWebSocket ws, JsonElement root, CancellationToken stoppingToken)
{
_logger.LogInformation("Received connect.challenge from Gateway");
var connectRequest = new
{
type = "req",
id = $"bridge-{Guid.NewGuid():N}",
method = "connect",
@params = new
{
minProtocol = 3,
maxProtocol = 3,
client = new
{
id = "control-center-backend",
version = "1.0.0",
platform = "server",
mode = "operator"
},
role = "operator",
scopes = new[] { "operator.read", "operator.write" },
auth = new
{
token = _configuration["Gateway:AuthToken"] ?? string.Empty
},
locale = "en-US",
userAgent = "control-center-backend/1.0.0"
}
};
var json = JsonSerializer.Serialize(connectRequest);
var bytes = Encoding.UTF8.GetBytes(json);
await ws.SendAsync(bytes, WebSocketMessageType.Text, true, stoppingToken);
}
/// <summary>
/// Handles a Gateway event message by dispatching to the
/// appropriate handler based on event name.
/// </summary>
private async Task HandleGatewayEventAsync(JsonElement root)
{
if (!root.TryGetProperty("event", out var eventProp)) return;
var eventName = eventProp.GetString();
_logger.LogDebug("Gateway event: {Event}", eventName);
switch (eventName)
{
case "sessions.changed":
await HandleSessionsChangedAsync(root);
break;
case "session.message":
HandleSessionMessage(root);
break;
case "session.tool":
HandleSessionTool(root);
break;
case "health":
HandleHealthEvent(root);
break;
}
}
/// <summary>
/// Handles a sessions.changed event from the Gateway.
/// Updates the fleet state and pushes status changes through SignalR.
/// </summary>
private async Task HandleSessionsChangedAsync(JsonElement root)
{
if (!root.TryGetProperty("payload", out var payload)) return;
// The payload may contain a snapshot of all sessions
if (payload.TryGetProperty("snapshot", out var snapshot) &&
snapshot.ValueKind == JsonValueKind.Array)
{
foreach (var session in snapshot.EnumerateArray())
{
var cardData = SessionToCardData(session);
if (cardData is null) continue;
_fleetState[cardData.Id] = cardData;
var update = new AgentStatusUpdate(
AgentId: cardData.Id,
DisplayName: cardData.DisplayName,
Role: cardData.Role,
Status: cardData.Status,
CurrentTask: cardData.CurrentTask,
SessionKey: cardData.SessionKey,
Channel: cardData.Channel,
LastActivity: cardData.LastActivity,
ErrorMessage: cardData.ErrorMessage
);
await _hubContext.PushAgentStatusAsync(update);
}
}
// Handle individual updates/added/removed
if (payload.TryGetProperty("updated", out var updated) &&
updated.ValueKind == JsonValueKind.Array)
{
foreach (var sessionKey in updated.EnumerateArray())
{
_logger.LogDebug("Session updated: {Key}", sessionKey.GetString());
}
}
}
/// <summary>
/// Handles a session.message event. Updates the agent's last activity
/// and pushes a status update if the status changed.
/// </summary>
private void HandleSessionMessage(JsonElement root)
{
if (!root.TryGetProperty("payload", out var payload)) return;
if (!payload.TryGetProperty("sessionKey", out var sessionKeyProp)) return;
var sessionKey = sessionKeyProp.GetString() ?? string.Empty;
var agentId = ExtractAgentId(sessionKey);
if (string.IsNullOrEmpty(agentId)) return;
// Update last activity timestamp
if (_fleetState.TryGetValue(agentId, out var existing))
{
_fleetState[agentId] = existing with
{
LastActivity = DateTime.UtcNow.ToString("o"),
Status = "active"
};
}
}
/// <summary>
/// Handles a session.tool event. Extracts tool progress information
/// and pushes a <see cref="TaskProgressUpdate"/> through SignalR.
/// </summary>
private void HandleSessionTool(JsonElement root)
{
if (!root.TryGetProperty("payload", out var payload)) return;
if (!payload.TryGetProperty("sessionKey", out var sessionKeyProp)) return;
var sessionKey = sessionKeyProp.GetString() ?? string.Empty;
var agentId = ExtractAgentId(sessionKey);
if (string.IsNullOrEmpty(agentId)) return;
var toolName = payload.TryGetProperty("toolName", out var tn) ? tn.GetString() : null;
var toolStatus = payload.TryGetProperty("status", out var ts) ? ts.GetString() : null;
if (toolName is null || toolStatus is null) return;
var progress = toolStatus switch
{
"started" => 0,
"completed" => 100,
_ => (int?)null
};
var update = new TaskProgressUpdate(
AgentId: agentId,
TaskDescription: $"{toolName} ({toolStatus})",
Progress: progress,
Elapsed: null
);
// Fire and forget — don't block the event loop
_ = _hubContext.PushTaskProgressAsync(update);
}
/// <summary>
/// Handles a health event from the Gateway.
/// Logs the health status for diagnostics.
/// </summary>
private void HandleHealthEvent(JsonElement root)
{
if (!root.TryGetProperty("payload", out var payload)) return;
var ok = payload.TryGetProperty("ok", out var okProp) && okProp.GetBoolean();
var status = payload.TryGetProperty("status", out var s) ? s.GetString() : "unknown";
_logger.LogInformation("Gateway health: ok={Ok}, status={Status}", ok, status);
}
/// <summary>
/// Handles a Gateway response message. Currently only logs for diagnostics.
/// </summary>
private void HandleGatewayResponse(JsonElement root)
{
if (root.TryGetProperty("ok", out var okProp) && okProp.GetBoolean())
{
_logger.LogDebug("Gateway RPC response OK");
// Check for hello-ok after connect
if (root.TryGetProperty("payload", out var payload) &&
payload.TryGetProperty("type", out var typeProp) &&
typeProp.GetString() == "hello-ok")
{
_logger.LogInformation("Gateway handshake complete (hello-ok received)");
}
}
else if (root.TryGetProperty("error", out var error))
{
var errorMsg = error.TryGetProperty("message", out var msg)
? msg.GetString() : "unknown error";
_logger.LogWarning("Gateway RPC error: {Error}", errorMsg);
}
}
/// <summary>
/// Converts a raw Gateway session JSON element into an
/// <see cref="AgentCardData"/> record.
/// </summary>
private AgentCardData? SessionToCardData(JsonElement session)
{
// Extract agent ID from session key or agentId field
string? agentId = null;
if (session.TryGetProperty("agentId", out var aid))
agentId = aid.GetString();
else if (session.TryGetProperty("key", out var key))
agentId = ExtractAgentId(key.GetString() ?? string.Empty);
if (string.IsNullOrEmpty(agentId)) return null;
var sessionKey = session.TryGetProperty("key", out var sk)
? sk.GetString() ?? string.Empty : string.Empty;
var status = session.TryGetProperty("status", out var s)
? MapSessionStatus(s.GetString()) : "idle";
var channel = ExtractChannel(session);
var lastActivity = session.TryGetProperty("updatedAt", out var ua)
? DateTimeOffset.FromUnixTimeMilliseconds(ua.GetInt64()).ToString("o")
: DateTime.UtcNow.ToString("o");
var displayName = char.ToUpperInvariant(agentId![0]) + agentId[1..];
var role = AgentRoles.GetValueOrDefault(agentId!, "Agent");
return new AgentCardData(
Id: agentId!,
DisplayName: displayName,
Role: role,
Status: status,
CurrentTask: null,
TaskProgress: null,
TaskElapsed: null,
SessionKey: sessionKey,
Channel: channel,
LastActivity: lastActivity,
ErrorMessage: status == "error" ? "Agent encountered an error" : null
);
}
/// <summary>
/// Extracts the agent ID from a session key.
/// Session key format: "agent:{agentId}:{channel}:..."
/// </summary>
private static string? ExtractAgentId(string sessionKey)
{
if (string.IsNullOrEmpty(sessionKey)) return null;
var parts = sessionKey.Split(':');
if (parts.Length >= 2 && parts[0] == "agent")
return parts[1];
return null;
}
/// <summary>
/// Extracts the channel from a session element.
/// </summary>
private static string ExtractChannel(JsonElement session)
{
// Try direct "channel" property
if (session.TryGetProperty("channel", out var ch))
return ch.GetString() ?? "unknown";
// Try origin.provider
if (session.TryGetProperty("origin", out var origin) &&
origin.TryGetProperty("provider", out var provider))
return provider.GetString() ?? "unknown";
return "unknown";
}
}

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{
"Logging": {
"LogLevel": {
"Default": "Debug",
"Microsoft.AspNetCore": "Information",
"ControlCenter": "Debug"
}
},
"Gateway": {
"WebSocketUrl": "ws://localhost:3271/ws",
"AuthToken": ""
},
"Cors": {
"AllowedOrigins": [
"http://localhost:4200",
"http://localhost:5000"
]
}
}

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{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning",
"ControlCenter": "Debug"
}
},
"AllowedHosts": "*",
"Gateway": {
"WebSocketUrl": "ws://localhost:3271/ws",
"AuthToken": ""
},
"Cors": {
"AllowedOrigins": [
"http://localhost:4200",
"http://localhost:5000"
]
}
}

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using ControlCenter.Api.Configurations;
using ControlCenter.Api.Entities;
using Microsoft.EntityFrameworkCore;
namespace ControlCenter.Api.Data;
/// <summary>
/// EF Core DbContext for the Control Center database.
/// All table and column names use snake_case via explicit HasColumnName configuration.
/// </summary>
public class AppDbContext : DbContext
{
public AppDbContext(DbContextOptions<AppDbContext> options) : base(options) { }
public DbSet<Agent> Agents => Set<Agent>();
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
// Apply all entity type configurations from the Configurations namespace
modelBuilder.ApplyConfigurationsFromAssembly(typeof(AgentConfiguration).Assembly);
// Map the AgentStatus enum to a PostgreSQL enum type named "agent_status"
// This must be called after ApplyConfigurations to ensure the model is built
// before the enum mapping is applied.
modelBuilder.HasPostgresEnum<AgentStatus>();
base.OnModelCreating(modelBuilder);
}
}

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using Microsoft.EntityFrameworkCore;
using ControlCenter.Api.Entities;
namespace ControlCenter.Api.Data;
/// <summary>
/// Design-time factory for AppDbContext, used by EF Core tools (dotnet ef)
/// to create migrations without requiring a running application.
/// </summary>
public class AppDbContextFactory : Microsoft.EntityFrameworkCore.Design.IDesignTimeDbContextFactory<AppDbContext>
{
public AppDbContext CreateDbContext(string[] args)
{
var optionsBuilder = new DbContextOptionsBuilder<AppDbContext>();
// Connection string for design-time operations (migrations).
// In production, this comes from appsettings / environment variables.
var connectionString = "Host=localhost;Database=control_center;Username=postgres;Password=postgres";
optionsBuilder.UseNpgsql(connectionString, npgsqlOptions =>
{
npgsqlOptions.MigrationsAssembly(typeof(AppDbContext).Assembly.FullName);
});
return new AppDbContext(optionsBuilder.Options);
}
}

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namespace ControlCenter.Api.Dtos;
/// <summary>
/// Data transfer object for broadcasting agent status updates
/// to all connected SignalR clients.
/// </summary>
public class AgentStatusUpdateDto
{
/// <summary>
/// Agent identifier, e.g. "otto", "dex", "rex".
/// Not null — every update must identify the agent it refers to.
/// </summary>
public string AgentId { get; set; } = string.Empty;
/// <summary>
/// Human-readable display name, e.g. "Otto", "Dex".
/// Not null — used by clients to render agent cards.
/// </summary>
public string DisplayName { get; set; } = string.Empty;
/// <summary>
/// Role description, e.g. "Orchestrator Agent", "Backend Specialist".
/// Not null — provides context for the agent's function.
/// </summary>
public string Role { get; set; } = string.Empty;
/// <summary>
/// Current operational status of the agent.
/// Maps to <see cref="Entities.AgentStatus"/> values as lowercase strings:
/// "active", "idle", "thinking", "error".
/// </summary>
public string Status { get; set; } = string.Empty;
/// <summary>
/// Description of the agent's current task, if any.
/// Null when the agent is idle with no active task.
/// </summary>
public string? CurrentTask { get; set; }
/// <summary>
/// Task progress percentage (0100).
/// Null when progress is not trackable for the current task.
/// </summary>
public int? TaskProgress { get; set; }
/// <summary>
/// Elapsed time string for the current task, e.g. "04m 12s".
/// Null when no task is active.
/// </summary>
public string? TaskElapsed { get; set; }
/// <summary>
/// Full session key, e.g. "agent:otto:telegram:direct:8787451565".
/// Not null — uniquely identifies the agent session.
/// </summary>
public string SessionKey { get; set; } = string.Empty;
/// <summary>
/// Communication channel the agent is operating on, e.g. "telegram", "discord", "slack".
/// Not null — every agent session operates on exactly one channel.
/// </summary>
public string Channel { get; set; } = string.Empty;
/// <summary>
/// ISO 8601 timestamp of the agent's last activity.
/// Not null — used by clients to detect stale connections.
/// </summary>
public string LastActivity { get; set; } = string.Empty;
/// <summary>
/// Error message when the agent status is "error".
/// Null when the agent is not in an error state.
/// </summary>
public string? ErrorMessage { get; set; }
}

59
backend/Entities/Agent.cs Normal file
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@@ -0,0 +1,59 @@
namespace ControlCenter.Api.Entities;
/// <summary>
/// Represents an agent's current state in the Control Center.
/// Each row tracks one agent session's status, task, and activity.
/// </summary>
public class Agent
{
/// <summary>
/// Primary key — UUID generated on insert.
/// </summary>
public Guid Id { get; set; }
/// <summary>
/// Current operational status of the agent.
/// Stored as an enum in PostgreSQL via Npgsql.
/// </summary>
public AgentStatus Status { get; set; } = AgentStatus.Idle;
/// <summary>
/// Description of the agent's current task, if any.
/// Nullable — not all agents have an active task.
/// </summary>
public string? Task { get; set; }
/// <summary>
/// Task progress percentage (0100).
/// Nullable — progress is only meaningful when an agent has a trackable task.
/// </summary>
public int? Progress { get; set; }
/// <summary>
/// Full session key, e.g. "agent:otto:telegram:direct:8787451565".
/// Not null — every agent row must be associated with a session.
/// </summary>
public string SessionKey { get; set; } = string.Empty;
/// <summary>
/// Communication channel the agent is operating on, e.g. "telegram", "discord", "slack".
/// Not null — every agent session operates on exactly one channel.
/// </summary>
public string Channel { get; set; } = string.Empty;
/// <summary>
/// Timestamp of the agent's last activity.
/// Default: current UTC timestamp on insert.
/// </summary>
public DateTime LastActivity { get; set; } = DateTime.UtcNow;
/// <summary>
/// Row creation timestamp. Set automatically on insert.
/// </summary>
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
/// <summary>
/// Row last-update timestamp. Updated automatically on any modification.
/// </summary>
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}

View File

@@ -0,0 +1,13 @@
namespace ControlCenter.Api.Entities;
/// <summary>
/// Agent operational status enum.
/// Maps to the agent_status enum type in PostgreSQL.
/// </summary>
public enum AgentStatus
{
Active = 0,
Idle = 1,
Thinking = 2,
Error = 3
}

View File

@@ -0,0 +1,155 @@
using ControlCenter.Api.Dtos;
using Microsoft.AspNetCore.SignalR;
namespace ControlCenter.Api.Hubs;
/// <summary>
/// SignalR hub for broadcasting agent status updates to connected clients.
///
/// <para>
/// Clients call <see cref="SendStatusUpdate"/> to broadcast a status change,
/// and the hub relays it to all connected clients via the
/// <see cref="IAgentStatusClient.AgentStatusChanged"/> callback.
/// </para>
///
/// <para>
/// Server-side code should use <see cref="AgentStatusHubExtensions.PushStatusUpdateAsync"/>
/// via <c>IHubContext&lt;AgentStatusHub, IAgentStatusClient&gt;</c> for background-service broadcasts.
/// </para>
///
/// <para>
/// Architecture note: This hub bridges OpenClaw Gateway events to SignalR clients.
/// A background service subscribes to Gateway events and pushes them through
/// this hub's extension methods.
/// </para>
/// </summary>
public class AgentStatusHub : Hub<IAgentStatusClient>
{
private readonly ILogger<AgentStatusHub> _logger;
/// <summary>
/// Initializes a new instance of the <see cref="AgentStatusHub"/> class.
/// </summary>
/// <param name="logger">Logger for diagnostic output.</param>
public AgentStatusHub(ILogger<AgentStatusHub> logger)
{
_logger = logger;
}
/// <summary>
/// Broadcasts an agent status update to all connected clients.
///
/// <para>
/// Any connected client (or server-side caller) can invoke this method
/// to push a status update to every subscriber. The update is relayed
/// through the <see cref="IAgentStatusClient.AgentStatusChanged"/> callback.
/// </para>
/// </summary>
/// <param name="update">The agent status update payload to broadcast.</param>
public async Task SendStatusUpdate(AgentStatusUpdateDto update)
{
_logger.LogInformation(
"Broadcasting status update for agent {AgentId}: {Status}",
update.AgentId, update.Status);
await Clients.All.AgentStatusChanged(update);
}
/// <summary>
/// Adds the calling connection to the fleet group.
/// Once joined, the client will receive all agent status updates.
/// </summary>
public async Task JoinFleet()
{
await Groups.AddToGroupAsync(Context.ConnectionId, FleetGroupName);
_logger.LogDebug("Connection {ConnectionId} joined fleet group", Context.ConnectionId);
}
/// <summary>
/// Removes the calling connection from the fleet group.
/// </summary>
public async Task LeaveFleet()
{
await Groups.RemoveFromGroupAsync(Context.ConnectionId, FleetGroupName);
_logger.LogDebug("Connection {ConnectionId} left fleet group", Context.ConnectionId);
}
/// <summary>
/// Overrides <see cref="Hub{T}.OnDisconnectedAsync"/> to log disconnections.
/// SignalR automatically removes disconnected connections from all groups.
/// </summary>
/// <param name="exception">Exception that caused the disconnection, if any.</param>
public override Task OnDisconnectedAsync(Exception? exception)
{
_logger.LogDebug("Connection {ConnectionId} disconnected", Context.ConnectionId);
return base.OnDisconnectedAsync(exception);
}
/// <summary>
/// The SignalR group name for the entire fleet (all agents).
/// </summary>
internal const string FleetGroupName = "fleet";
}
/// <summary>
/// Strongly-typed client interface for the AgentStatus SignalR hub.
/// Defines the methods the server can invoke on connected clients
/// to push real-time agent status updates.
/// </summary>
public interface IAgentStatusClient
{
/// <summary>
/// Pushes an agent status change to all subscribed clients.
/// Fired whenever an agent's operational status changes
/// (e.g., idle → active, active → thinking, active → error).
/// </summary>
/// <param name="update">The full status update payload.</param>
/// <returns>A Task that completes when the client has processed the update.</returns>
Task AgentStatusChanged(AgentStatusUpdateDto update);
}
/// <summary>
/// Extension methods for pushing real-time agent updates through
/// the <see cref="IHubContext{T}"/> of <see cref="AgentStatusHub"/>.
///
/// <para>
/// These methods are intended to be called from background services
/// or other server-side code that detects an agent state change,
/// using the injected <c>IHubContext&lt;AgentStatusHub, IAgentStatusClient&gt;</c>.
/// </para>
/// </summary>
public static class AgentStatusHubExtensions
{
/// <summary>
/// Pushes an agent status update to all connected clients.
///
/// <para>
/// Call this from any background service when an agent's
/// operational status changes (e.g., the Gateway reports a
/// session transition from "running" to "done").
/// </para>
/// </summary>
/// <param name="hubContext">The hub context injected via DI.</param>
/// <param name="update">The agent status update payload.</param>
/// <returns>A Task that completes when the message has been sent to all clients.</returns>
public static async Task PushStatusUpdateAsync(
this IHubContext<AgentStatusHub, IAgentStatusClient> hubContext,
AgentStatusUpdateDto update)
{
await hubContext.Clients.All.AgentStatusChanged(update);
}
/// <summary>
/// Pushes an agent status update to clients subscribed to the fleet group.
/// </summary>
/// <param name="hubContext">The hub context injected via DI.</param>
/// <param name="update">The agent status update payload.</param>
/// <returns>A Task that completes when the message has been sent to the fleet group.</returns>
public static async Task PushStatusUpdateToFleetAsync(
this IHubContext<AgentStatusHub, IAgentStatusClient> hubContext,
AgentStatusUpdateDto update)
{
await hubContext.Clients.Group(AgentStatusHub.FleetGroupName)
.AgentStatusChanged(update);
}
}

View File

@@ -0,0 +1,94 @@
// <auto-generated />
using System;
using ControlCenter.Api.Data;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
#nullable disable
namespace ControlCenter.Api.Migrations
{
[DbContext(typeof(AppDbContext))]
[Migration("20260426101703_CreateAgentsTable")]
partial class CreateAgentsTable
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "9.0.4")
.HasAnnotation("Relational:MaxIdentifierLength", 63);
NpgsqlModelBuilderExtensions.HasPostgresEnum(modelBuilder, "agent_status", new[] { "active", "idle", "thinking", "error" });
NpgsqlModelBuilderExtensions.UseIdentityByDefaultColumns(modelBuilder);
modelBuilder.Entity("ControlCenter.Api.Entities.Agent", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("uuid")
.HasColumnName("id");
b.Property<string>("Channel")
.IsRequired()
.HasColumnType("text")
.HasColumnName("channel");
b.Property<DateTime>("CreatedAt")
.ValueGeneratedOnAdd()
.HasColumnType("timestamptz")
.HasColumnName("created_at")
.HasDefaultValueSql("now()");
b.Property<DateTime>("LastActivity")
.HasColumnType("timestamptz")
.HasColumnName("last_activity");
b.Property<int?>("Progress")
.HasColumnType("integer")
.HasColumnName("progress");
b.Property<string>("SessionKey")
.IsRequired()
.HasColumnType("text")
.HasColumnName("session_key");
b.Property<int>("Status")
.HasColumnType("agent_status")
.HasColumnName("status");
b.Property<string>("Task")
.HasColumnType("text")
.HasColumnName("task");
b.Property<DateTime>("UpdatedAt")
.ValueGeneratedOnAdd()
.HasColumnType("timestamptz")
.HasColumnName("updated_at")
.HasDefaultValueSql("now()");
b.HasKey("Id");
b.HasIndex("Channel")
.HasDatabaseName("ix_agents_channel");
b.HasIndex("SessionKey")
.IsUnique()
.HasDatabaseName("ix_agents_session_key");
b.HasIndex("Status")
.HasDatabaseName("ix_agents_status");
b.ToTable("agents", null, t =>
{
t.HasCheckConstraint("ck_agents_progress_range", "progress IS NULL OR (progress >= 0 AND progress <= 100)");
});
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,61 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace ControlCenter.Api.Migrations
{
/// <inheritdoc />
public partial class CreateAgentsTable : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AlterDatabase()
.Annotation("Npgsql:Enum:agent_status", "active,idle,thinking,error");
migrationBuilder.CreateTable(
name: "agents",
columns: table => new
{
id = table.Column<Guid>(type: "uuid", nullable: false),
status = table.Column<int>(type: "agent_status", nullable: false),
task = table.Column<string>(type: "text", nullable: true),
progress = table.Column<int>(type: "integer", nullable: true),
session_key = table.Column<string>(type: "text", nullable: false),
channel = table.Column<string>(type: "text", nullable: false),
last_activity = table.Column<DateTime>(type: "timestamptz", nullable: false),
created_at = table.Column<DateTime>(type: "timestamptz", nullable: false, defaultValueSql: "now()"),
updated_at = table.Column<DateTime>(type: "timestamptz", nullable: false, defaultValueSql: "now()")
},
constraints: table =>
{
table.PrimaryKey("PK_agents", x => x.id);
table.CheckConstraint("ck_agents_progress_range", "progress IS NULL OR (progress >= 0 AND progress <= 100)");
});
migrationBuilder.CreateIndex(
name: "ix_agents_channel",
table: "agents",
column: "channel");
migrationBuilder.CreateIndex(
name: "ix_agents_session_key",
table: "agents",
column: "session_key",
unique: true);
migrationBuilder.CreateIndex(
name: "ix_agents_status",
table: "agents",
column: "status");
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "agents");
}
}
}

View File

@@ -0,0 +1,91 @@
// <auto-generated />
using System;
using ControlCenter.Api.Data;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
#nullable disable
namespace ControlCenter.Api.Migrations
{
[DbContext(typeof(AppDbContext))]
partial class AppDbContextModelSnapshot : ModelSnapshot
{
protected override void BuildModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "9.0.4")
.HasAnnotation("Relational:MaxIdentifierLength", 63);
NpgsqlModelBuilderExtensions.HasPostgresEnum(modelBuilder, "agent_status", new[] { "active", "idle", "thinking", "error" });
NpgsqlModelBuilderExtensions.UseIdentityByDefaultColumns(modelBuilder);
modelBuilder.Entity("ControlCenter.Api.Entities.Agent", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("uuid")
.HasColumnName("id");
b.Property<string>("Channel")
.IsRequired()
.HasColumnType("text")
.HasColumnName("channel");
b.Property<DateTime>("CreatedAt")
.ValueGeneratedOnAdd()
.HasColumnType("timestamptz")
.HasColumnName("created_at")
.HasDefaultValueSql("now()");
b.Property<DateTime>("LastActivity")
.HasColumnType("timestamptz")
.HasColumnName("last_activity");
b.Property<int?>("Progress")
.HasColumnType("integer")
.HasColumnName("progress");
b.Property<string>("SessionKey")
.IsRequired()
.HasColumnType("text")
.HasColumnName("session_key");
b.Property<int>("Status")
.HasColumnType("agent_status")
.HasColumnName("status");
b.Property<string>("Task")
.HasColumnType("text")
.HasColumnName("task");
b.Property<DateTime>("UpdatedAt")
.ValueGeneratedOnAdd()
.HasColumnType("timestamptz")
.HasColumnName("updated_at")
.HasDefaultValueSql("now()");
b.HasKey("Id");
b.HasIndex("Channel")
.HasDatabaseName("ix_agents_channel");
b.HasIndex("SessionKey")
.IsUnique()
.HasDatabaseName("ix_agents_session_key");
b.HasIndex("Status")
.HasDatabaseName("ix_agents_status");
b.ToTable("agents", null, t =>
{
t.HasCheckConstraint("ck_agents_progress_range", "progress IS NULL OR (progress >= 0 AND progress <= 100)");
});
});
#pragma warning restore 612, 618
}
}
}

View File

@@ -0,0 +1,19 @@
namespace ControlCenter.Api.Models;
/// <summary>
/// Read-only model representing an agent's current state.
/// Used as the return type from the Agent State Repository
/// to decouple consumers from the persistence layer.
/// </summary>
public class AgentState
{
public Guid Id { get; set; }
public string Status { get; set; } = string.Empty;
public string? Task { get; set; }
public int? Progress { get; set; }
public string SessionKey { get; set; } = string.Empty;
public string Channel { get; set; } = string.Empty;
public DateTime LastActivity { get; set; }
public DateTime CreatedAt { get; set; }
public DateTime UpdatedAt { get; set; }
}

42
backend/Program.cs Normal file
View File

@@ -0,0 +1,42 @@
using ControlCenter.Api.Data;
using ControlCenter.Api.Hubs;
using ControlCenter.Api.Repositories;
using Microsoft.EntityFrameworkCore;
var builder = WebApplication.CreateBuilder(args);
// Add services to the container.
builder.Services.AddOpenApi();
// Register SignalR for real-time agent status updates
builder.Services.AddSignalR();
// Register Agent State Repository
builder.Services.AddScoped<IAgentStateRepository, AgentStateRepository>();
// Register DbContext with PostgreSQL
builder.Services.AddDbContext<AppDbContext>(options =>
{
var connectionString = builder.Configuration.GetConnectionString("DefaultConnection")
?? "Host=localhost;Database=control_center;Username=postgres;Password=postgres";
options.UseNpgsql(connectionString, npgsqlOptions =>
{
npgsqlOptions.MigrationsAssembly(typeof(AppDbContext).Assembly.FullName);
});
});
var app = builder.Build();
// Configure the HTTP request pipeline.
if (app.Environment.IsDevelopment())
{
app.MapOpenApi();
}
app.UseHttpsRedirection();
// Map SignalR hubs
app.MapHub<AgentStatusHub>("/hubs/agent-status");
app.Run();

View File

@@ -0,0 +1,23 @@
{
"$schema": "https://json.schemastore.org/launchsettings.json",
"profiles": {
"http": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": false,
"applicationUrl": "http://localhost:5178",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"https": {
"commandName": "Project",
"dotnetRunMessages": true,
"launchBrowser": false,
"applicationUrl": "https://localhost:7041;http://localhost:5178",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
}
}
}

View File

@@ -0,0 +1,76 @@
using ControlCenter.Api.Data;
using ControlCenter.Api.Entities;
using ControlCenter.Api.Models;
using Microsoft.EntityFrameworkCore;
namespace ControlCenter.Api.Repositories;
/// <summary>
/// EF Core implementation of the Agent State Repository.
/// Maps between the persisted <see cref="Agent"/> entity and the
/// read-oriented <see cref="AgentState"/> model.
/// </summary>
public class AgentStateRepository : IAgentStateRepository
{
private readonly AppDbContext _db;
public AgentStateRepository(AppDbContext db)
{
_db = db;
}
/// <inheritdoc />
public async Task<IReadOnlyList<AgentState>> GetAllAsync(CancellationToken ct = default)
{
var agents = await _db.Agents
.AsNoTracking()
.OrderByDescending(a => a.LastActivity)
.ToListAsync(ct);
return agents.Select(ToModel).ToList();
}
/// <inheritdoc />
public async Task<AgentState?> GetBySessionKeyAsync(string sessionKey, CancellationToken ct = default)
{
var agent = await _db.Agents
.AsNoTracking()
.FirstOrDefaultAsync(a => a.SessionKey == sessionKey, ct);
return agent is null ? null : ToModel(agent);
}
/// <inheritdoc />
public async Task<bool> UpdateStatusAsync(Guid id, string status, CancellationToken ct = default)
{
if (!Enum.TryParse<AgentStatus>(status, ignoreCase: true, out var parsedStatus))
return false;
var agent = await _db.Agents.FindAsync([id], ct);
if (agent is null)
return false;
agent.Status = parsedStatus;
agent.UpdatedAt = DateTime.UtcNow;
agent.LastActivity = DateTime.UtcNow;
await _db.SaveChangesAsync(ct);
return true;
}
/// <summary>
/// Maps a persisted <see cref="Agent"/> entity to a <see cref="AgentState"/> model.
/// </summary>
private static AgentState ToModel(Agent agent) => new()
{
Id = agent.Id,
Status = agent.Status.ToString(),
Task = agent.Task,
Progress = agent.Progress,
SessionKey = agent.SessionKey,
Channel = agent.Channel,
LastActivity = agent.LastActivity,
CreatedAt = agent.CreatedAt,
UpdatedAt = agent.UpdatedAt,
};
}

View File

@@ -0,0 +1,27 @@
using ControlCenter.Api.Models;
namespace ControlCenter.Api.Repositories;
/// <summary>
/// Repository interface for accessing and mutating Agent State.
/// Provides a clean abstraction over the EF Core data access layer.
/// </summary>
public interface IAgentStateRepository
{
/// <summary>
/// Retrieve all agent states.
/// </summary>
Task<IReadOnlyList<AgentState>> GetAllAsync(CancellationToken ct = default);
/// <summary>
/// Retrieve a single agent state by its session key.
/// Returns null if no agent is found with the given session key.
/// </summary>
Task<AgentState?> GetBySessionKeyAsync(string sessionKey, CancellationToken ct = default);
/// <summary>
/// Update the status of an agent by its primary key.
/// Returns true if the agent was found and updated, false otherwise.
/// </summary>
Task<bool> UpdateStatusAsync(Guid id, string status, CancellationToken ct = default);
}

View File

@@ -0,0 +1,8 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
}
}

12
backend/appsettings.json Normal file
View File

@@ -0,0 +1,12 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
},
"AllowedHosts": "*",
"ConnectionStrings": {
"DefaultConnection": "Host=localhost;Database=control_center;Username=postgres;Password=postgres"
}
}

View File

@@ -53,7 +53,12 @@
], ],
"styles": [ "styles": [
"src/styles.scss" "src/styles.scss"
] ],
"stylePreprocessorOptions": {
"includePaths": [
"src"
]
}
}, },
"configurations": { "configurations": {
"production": { "production": {

View File

@@ -0,0 +1,87 @@
<!-- ========================================================================== -->
<!-- AgentCard — per spec Section 7.3 -->
<!-- Integrates: Status Badge · Task Progress Bar · QuickJump Button -->
<!-- Leftborder accent matches status color. role="article" + arialabels. -->
<!-- ========================================================================== -->
<article
class="agent-card"
role="article"
[attr.aria-label]="displayName + ' ' + statusLabel()"
[style.border-left-color]="statusBorderColor()"
(click)="cardClick.emit(sessionKey)"
appLongPress
[appLongPressDuration]="500"
(appLongPress)="cardLongPress.emit(sessionKey)"
tabindex="0"
>
<!-- ── Header: status badge + agent info ── -->
<div class="agent-card__header">
<div class="agent-card__badge" [attr.aria-label]="'Status: ' + statusLabel()">
<span
class="status-dot"
[ngClass]="[statusDotClass()]"
></span>
<span class="agent-card__status-label">{{ statusLabel() }}</span>
</div>
<div class="agent-card__identity">
<span class="agent-card__name">{{ displayName || agentId }}</span>
<span class="agent-card__role">{{ role }}</span>
</div>
</div>
<!-- ── Body: current task ── -->
<div class="agent-card__body" *ngIf="task || status === 'error'">
<p
class="agent-card__task"
[attr.aria-label]="'Current task: ' + (status === 'error' ? errorMessage : task)"
>
{{ status === 'error' ? errorMessage || task : task }}
</p>
</div>
<!-- ── Task Progress Bar ── -->
<div
class="agent-card__progress"
*ngIf="progress > 0 && status !== 'error'"
[attr.aria-label]="'Task progress: ' + progress + '%'"
>
<mat-progress-bar
mode="determinate"
[value]="progress"
[aria-label]="'Progress ' + progress + '% complete'"
></mat-progress-bar>
<span class="agent-card__progress-label text-mono">{{ progress }}%</span>
</div>
<!-- ── Footer: channel + last activity + quickjump ── -->
<div class="agent-card__footer">
<div class="agent-card__meta">
<span
class="agent-card__channel text-mono"
[attr.aria-label]="'Channel: ' + channel"
>
<mat-icon aria-hidden="true">{{ channelIcon() }}</mat-icon>
{{ channel }}
</span>
<span
class="agent-card__last-activity text-mono"
[attr.aria-label]="'Last activity: ' + lastActivityLabel()"
>
{{ lastActivityLabel() }}
</span>
</div>
<!-- QuickJump Button -->
<a
class="agent-card__jump"
mat-button
[routerLink]="jumpRoute()"
[attr.aria-label]="'Jump to session for ' + (displayName || agentId)"
matTooltip="Jump to session"
>
<mat-icon aria-hidden="true">arrow_forward</mat-icon>
</a>
</div>
</article>

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@@ -0,0 +1,242 @@
// ============================================================================
// AgentCard — M3 tactical dark styling
// Per spec Section 7.3: leftborder accent, statusaware coloring,
// responsive card layout with 320px minwidth.
// ============================================================================
.agent-card {
display: flex;
flex-direction: column;
min-width: var(--cc-card-min-width);
padding: var(--cc-card-padding);
background-color: var(--cc-surface-container);
border-radius: var(--cc-card-border-radius);
border-left: 4px solid var(--status-offline); // default; overridden by [style]
border-top: 1px solid var(--cc-outline);
border-right: 1px solid var(--cc-outline);
border-bottom: 1px solid var(--cc-outline);
gap: 16px;
transition: border-left-color 0.3s ease, box-shadow 0.2s ease;
cursor: default;
&:hover {
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3);
}
// CUB-26: Card is now clickable for session drawer
cursor: pointer;
&:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 2px;
}
&:focus-within {
outline: 2px solid var(--status-active);
outline-offset: 2px;
}
}
// ── Header ──
.agent-card__header {
display: flex;
align-items: center;
gap: 12px;
}
.agent-card__badge {
display: flex;
align-items: center;
gap: 6px;
padding: 4px 10px;
border-radius: 12px;
background-color: var(--status-active-bg); // overridden per status below
font-size: 12px;
font-weight: 500;
letter-spacing: 0.02em;
text-transform: uppercase;
color: var(--cc-on-surface);
// Perstatus background tints
.status-dot--active + & {
background-color: var(--status-active-bg);
}
}
.agent-card__status-label {
font-size: 12px;
font-weight: 500;
text-transform: uppercase;
letter-spacing: 0.04em;
color: var(--cc-on-surface-variant);
}
.agent-card__identity {
display: flex;
flex-direction: column;
gap: 2px;
}
.agent-card__name {
font-size: 16px;
font-weight: 600;
color: var(--cc-on-surface);
line-height: 1.2;
}
.agent-card__role {
font-size: 12px;
font-weight: 400;
color: var(--cc-on-surface-variant);
}
// ── Body ──
.agent-card__body {
padding: 4px 0;
}
.agent-card__task {
margin: 0;
font-size: 14px;
font-weight: 400;
color: var(--cc-on-surface);
line-height: 1.4;
// Error messages get distinct styling
.agent-card--error & {
color: var(--status-error);
}
}
// ── Progress Bar ──
.agent-card__progress {
display: flex;
align-items: center;
gap: 8px;
padding: 4px 0;
}
.agent-card__progress-label {
font-size: 12px;
font-weight: 500;
color: var(--cc-on-surface-variant);
white-space: nowrap;
min-width: 36px;
}
// Override mat-progress-bar to match tactical dark theme
.agent-card__progress ::ng-deep .mat-mdc-progress-bar {
height: 4px;
border-radius: 2px;
.mdc-linear-progress__bar-inner {
background-color: var(--status-active);
}
.mdc-linear-progress__track {
background-color: var(--cc-outline);
}
}
// ── Footer ──
.agent-card__footer {
display: flex;
align-items: center;
justify-content: space-between;
gap: 8px;
margin-top: auto; // push footer to bottom
}
.agent-card__meta {
display: flex;
align-items: center;
gap: 12px;
}
.agent-card__channel {
display: inline-flex;
align-items: center;
gap: 4px;
font-size: 12px;
color: var(--cc-on-surface-variant);
}
.agent-card__channel-icon,
.agent-card__channel .mat-icon {
font-size: 14px;
width: 14px;
height: 14px;
}
.agent-card__last-activity {
font-size: 12px;
color: var(--cc-on-surface-variant);
}
// ── QuickJump Button ──
.agent-card__jump {
flex-shrink: 0;
// Match M3 text button sizing
.mat-mdc-button {
min-width: 36px;
padding: 0 8px;
color: var(--status-active);
}
.mat-icon {
font-size: 18px;
width: 18px;
height: 18px;
}
}
// ── Statusspecific background tints for badge ──
// We use the global status-dot classes from styles.scss and pair them
// with contextual background-color overrides here.
.agent-card[data-status="active"] .agent-card__badge,
.agent-card .status-dot--active ~ .agent-card__badge {
background-color: var(--status-active-bg);
}
.agent-card[data-status="idle"] .agent-card__badge {
background-color: var(--status-idle-bg);
}
.agent-card[data-status="thinking"] .agent-card__badge {
background-color: var(--status-thinking-bg);
}
.agent-card[data-status="error"] .agent-card__badge {
background-color: var(--status-error-bg);
}
// ── Responsive ──
@media (max-width: 599px) {
.agent-card {
min-width: unset;
padding: 16px;
}
.agent-card__header {
flex-wrap: wrap;
gap: 8px;
}
.agent-card__footer {
flex-wrap: wrap;
gap: 8px;
}
.agent-card__meta {
gap: 8px;
}
}
// ── Accessibility: reduced motion ──
@media (prefers-reduced-motion: reduce) {
.agent-card {
transition: none;
}
}

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import {
ChangeDetectionStrategy,
Component,
EventEmitter,
Input,
Output,
computed,
} from '@angular/core';
import { CommonModule } from '@angular/common';
import { RouterModule } from '@angular/router';
import { MatIconModule } from '@angular/material/icon';
import { MatButtonModule } from '@angular/material/button';
import { MatProgressBarModule } from '@angular/material/progress-bar';
import { MatTooltipModule } from '@angular/material/tooltip';
import { AgentStatus } from '../../../models/agent.model';
import { LongPressDirective } from '../../../directives/long-press.directive';
// ============================================================================
// AgentCard Component
// Per spec Section 7.3: Composes Agent Status Badge, Task Progress Bar,
// and QuickJump Button into a card with leftborder status accent.
// CUB-26: Emits cardClick and cardLongPress for drawer/modal integration.
// ============================================================================
@Component({
selector: 'app-agent-card',
standalone: true,
imports: [
CommonModule,
RouterModule,
MatIconModule,
MatButtonModule,
MatProgressBarModule,
MatTooltipModule,
LongPressDirective,
],
templateUrl: './agent-card.component.html',
styleUrl: './agent-card.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class AgentCardComponent {
// --- Six required inputs per spec ---
/** Agent status — drives badge color and leftborder accent */
@Input({ required: true }) status!: AgentStatus;
/** Current task description, e.g. "Reviewing PR #42" */
@Input() task = '';
/** Task progress percentage 0100 */
@Input() progress = 0;
/** Full session key for quickjump navigation */
@Input({ required: true }) sessionKey = '';
/** Communication channel, e.g. "telegram" */
@Input({ required: true }) channel = '';
/** Timestamp of last agent activity */
@Input({ required: true }) lastActivity!: Date;
// --- Additional display inputs ---
/** Short agent ID, e.g. "otto" */
@Input() agentId = '';
/** Display name, e.g. "Otto" */
@Input() displayName = '';
/** Role description, e.g. "Orchestrator Agent" */
@Input() role = '';
/** Error message (shown only when status is 'error') */
@Input() errorMessage = '';
// --- CUB-26: Outputs for drawer/modal integration ---
/** Emitted when the card is clicked — opens the session drawer. */
@Output() readonly cardClick = new EventEmitter<string>();
/** Emitted when the card is long-pressed — bypasses drawer, opens session log directly. */
@Output() readonly cardLongPress = new EventEmitter<string>();
// --- Computed values ---
/** Map status → CSS custom property for the leftborder accent */
readonly statusBorderColor = computed(() => {
const map: Record<AgentStatus, string> = {
active: 'var(--status-active)',
idle: 'var(--status-idle)',
thinking: 'var(--status-thinking)',
error: 'var(--status-error)',
offline: 'var(--status-offline)',
};
return map[this.status] ?? 'var(--status-offline)';
});
/** Humanreadable status label */
readonly statusLabel = computed(() => {
const labels: Record<AgentStatus, string> = {
active: 'Active',
idle: 'Idle',
thinking: 'Thinking…',
error: 'Error',
offline: 'Offline',
};
return labels[this.status] ?? this.status;
});
/** CSS class suffix for the status badge dot */
readonly statusDotClass = computed(() => `status-dot--${this.status}`);
/** Material icon name for the channel */
readonly channelIcon = computed(() => {
const icons: Record<string, string> = {
telegram: 'telegram', // falls back to font icon if no SVG registered
slack: 'chat',
discord: 'forum',
whatsapp: 'chat',
webchat: 'language',
email: 'email',
};
return icons[this.channel] ?? 'chat';
});
/** Relative time string for lastActivity */
readonly lastActivityLabel = computed(() => {
if (!this.lastActivity) return '';
const now = Date.now();
const then = this.lastActivity.getTime();
const diffSec = Math.max(0, Math.floor((now - then) / 1000));
if (diffSec < 60) return 'just now';
if (diffSec < 3600) return `${Math.floor(diffSec / 60)}m ago`;
if (diffSec < 86400) return `${Math.floor(diffSec / 3600)}h ago`;
return `${Math.floor(diffSec / 86400)}d ago`;
});
/** Quickjump route derived from sessionKey */
readonly jumpRoute = computed(() => `/sessions/${this.sessionKey}`);
}

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export * from './agent-card/agent-card.component';

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<!-- ======================================================================== -->
<!-- Adaptive Navigation — Desktop sidebar / Mobile header -->
<!-- Desktop (≥768px): 72px sidebar with full navigation items -->
<!-- Mobile (<768px): 56px compact header with hamburger menu -->
<!-- ======================================================================== -->
<!-- ======================= DESKTOP SIDEBAR (≥768px) ======================= -->
<aside class="adaptive-nav__sidebar" aria-label="Navigation sidebar">
<!-- Brand / Toggle header -->
<div class="adaptive-nav__sidebar-header">
<span class="adaptive-nav__brand">OC</span>
</div>
<!-- Navigation destinations -->
<nav class="adaptive-nav__sidebar-nav">
@for (dest of destinations; track dest.route) {
<a
class="adaptive-nav__sidebar-item"
[routerLink]="dest.route"
routerLinkActive="adaptive-nav__sidebar-item--active"
[attr.aria-label]="dest.label"
>
<mat-icon
[matBadge]="dest.badge ?? 0"
[matBadgeHidden]="!dest.badge"
matBadgePosition="above after"
matBadgeSize="small"
>
{{ dest.icon }}
</mat-icon>
<span class="adaptive-nav__sidebar-label">{{ dest.label }}</span>
</a>
}
</nav>
<!-- Sidebar footer: LIVE indicator + action buttons -->
<div class="adaptive-nav__sidebar-footer">
<div class="adaptive-nav__live" [class.adaptive-nav__live--connected]="isConnected()">
<span
class="adaptive-nav__live-dot"
[class.adaptive-nav__live-dot--connected]="isConnected()"
></span>
<mat-chip
class="adaptive-nav__live-chip"
[highlighted]="isConnected()"
[disabled]="!isConnected()"
>
{{ isConnected() ? 'LIVE' : 'OFFLINE' }}
</mat-chip>
</div>
<!-- Action buttons (placeholder) -->
<div class="adaptive-nav__sidebar-actions">
<button mat-icon-button aria-label="Notifications">
<mat-icon>notifications</mat-icon>
</button>
<button mat-icon-button aria-label="Settings">
<mat-icon>settings</mat-icon>
</button>
</div>
</div>
</aside>
<!-- ======================= MOBILE HEADER (<768px) ======================== -->
<header class="adaptive-nav__mobile-header" role="banner">
<!-- Hamburger menu button -->
<button
class="adaptive-nav__hamburger"
mat-icon-button
[attr.aria-label]="mobileMenuOpen() ? 'Close menu' : 'Open menu'"
[attr.aria-expanded]="mobileMenuOpen()"
(click)="toggleMobileMenu()"
>
<mat-icon>{{ mobileMenuOpen() ? 'close' : 'menu' }}</mat-icon>
</button>
<!-- Title -->
<h1 class="adaptive-nav__mobile-title">Command Hub</h1>
<!-- LIVE indicator (always visible on mobile) -->
<div class="adaptive-nav__live adaptive-nav__live--mobile" [class.adaptive-nav__live--connected]="isConnected()">
<span
class="adaptive-nav__live-dot"
[class.adaptive-nav__live-dot--connected]="isConnected()"
></span>
<span class="adaptive-nav__live-text">{{ isConnected() ? 'LIVE' : 'OFFLINE' }}</span>
</div>
<!-- Mobile action buttons (placeholder) -->
<button class="adaptive-nav__mobile-action" mat-icon-button aria-label="Notifications">
<mat-icon>notifications</mat-icon>
</button>
</header>
<!-- ======================= MOBILE DRAWER OVERLAY ========================= -->
@if (mobileMenuOpen()) {
<div class="adaptive-nav__overlay" (click)="closeMobileMenu()" role="presentation"></div>
<nav class="adaptive-nav__mobile-drawer" aria-label="Mobile navigation menu">
@for (dest of destinations; track dest.route) {
<a
class="adaptive-nav__drawer-item"
[routerLink]="dest.route"
routerLinkActive="adaptive-nav__drawer-item--active"
[attr.aria-label]="dest.label"
(click)="closeMobileMenu()"
>
<mat-icon>{{ dest.icon }}</mat-icon>
<span class="adaptive-nav__drawer-label">{{ dest.label }}</span>
</a>
}
</nav>
}

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// ============================================================================
// Adaptive Navigation — Desktop sidebar / Mobile header
// Desktop (≥768px): 72px sidebar with full navigation items
// Mobile (<768px): 56px compact header with hamburger menu
// ============================================================================
// ---------------------------------------------------------------------------
// Desktop Sidebar (visible ≥768px)
// ---------------------------------------------------------------------------
.adaptive-nav__sidebar {
display: flex;
flex-direction: column;
width: var(--cc-nav-rail-collapsed-width, 72px);
min-height: 100vh;
background-color: var(--cc-surface-container-high);
border-right: 1px solid var(--cc-outline);
z-index: 10;
}
.adaptive-nav__sidebar-header {
display: flex;
align-items: center;
justify-content: center;
height: 64px;
border-bottom: 1px solid var(--cc-outline);
}
.adaptive-nav__brand {
font-size: 18px;
font-weight: 700;
color: var(--status-active);
letter-spacing: 0.04em;
}
.adaptive-nav__sidebar-nav {
flex: 1;
padding-top: 8px;
}
.adaptive-nav__sidebar-item {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 4px;
min-height: 56px;
padding: 8px 0;
margin: 2px 8px;
border-radius: 28px;
color: var(--cc-on-surface-variant);
text-decoration: none;
transition: background-color 150ms ease, color 150ms ease;
&:hover {
background-color: rgba(255, 255, 255, 0.08);
color: var(--cc-on-surface);
}
&--active {
background-color: var(--status-active-bg);
color: var(--status-active);
.adaptive-nav__sidebar-label {
font-weight: 500;
}
}
}
.adaptive-nav__sidebar-label {
font-size: 11px;
font-weight: 400;
letter-spacing: 0.02em;
white-space: nowrap;
}
// ---------------------------------------------------------------------------
// Sidebar Footer — LIVE indicator + action buttons
// ---------------------------------------------------------------------------
.adaptive-nav__sidebar-footer {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
padding: 12px 0 20px;
border-top: 1px solid var(--cc-outline);
}
.adaptive-nav__sidebar-actions {
display: flex;
gap: 4px;
.mat-mdc-icon-button {
color: var(--cc-on-surface-variant) !important;
--mdc-icon-button-icon-size: 20px;
&:hover {
color: var(--cc-on-surface) !important;
}
}
}
// ---------------------------------------------------------------------------
// LIVE Status Indicator
// ---------------------------------------------------------------------------
.adaptive-nav__live {
display: flex;
align-items: center;
gap: 6px;
padding: 4px 8px;
border-radius: 16px;
transition: background-color 200ms ease;
&--connected {
background-color: var(--status-active-bg);
}
}
.adaptive-nav__live-dot {
display: inline-block;
width: 8px;
height: 8px;
min-width: 8px;
border-radius: 50%;
background-color: var(--status-error);
transition: background-color 200ms ease;
&--connected {
background-color: var(--status-active);
animation: pulse-active 2s ease-in-out infinite;
}
}
.adaptive-nav__live-chip {
font-size: 11px !important;
font-weight: 600 !important;
letter-spacing: 0.06em;
height: 24px !important;
min-height: 24px !important;
padding: 0 8px !important;
color: var(--status-active) !important;
--mdc-chip-elevated-container-color: transparent;
background: transparent !important;
border: none !important;
box-shadow: none !important;
}
.adaptive-nav__live-text {
font-size: 12px;
font-weight: 600;
letter-spacing: 0.06em;
color: var(--status-active);
}
// ---------------------------------------------------------------------------
// Mobile Header (visible <768px)
// ---------------------------------------------------------------------------
.adaptive-nav__mobile-header {
display: none; // Hidden on desktop, shown on mobile via media query
align-items: center;
height: 56px;
padding: 0 12px;
background-color: var(--cc-surface-container-high);
border-bottom: 1px solid var(--cc-outline);
z-index: 20;
gap: 8px;
}
.adaptive-nav__hamburger {
color: var(--cc-on-surface-variant) !important;
&:hover {
color: var(--cc-on-surface) !important;
}
}
.adaptive-nav__mobile-title {
flex: 1;
font-size: 20px;
font-weight: 500;
color: var(--cc-on-surface);
margin: 0;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.adaptive-nav__live--mobile {
padding: 4px 10px;
border-radius: 16px;
.adaptive-nav__live-text {
font-size: 11px;
font-weight: 700;
}
}
.adaptive-nav__mobile-action {
color: var(--cc-on-surface-variant) !important;
&:hover {
color: var(--cc-on-surface) !important;
}
}
// ---------------------------------------------------------------------------
// Mobile Drawer
// ---------------------------------------------------------------------------
.adaptive-nav__overlay {
position: fixed;
inset: 0;
background-color: rgba(0, 0, 0, 0.5);
z-index: 40;
}
.adaptive-nav__mobile-drawer {
position: fixed;
top: 56px; // Below header
left: 0;
bottom: 0;
width: 280px;
max-width: 80vw;
background-color: var(--cc-surface-container);
border-right: 1px solid var(--cc-outline);
z-index: 50;
padding: 12px 0;
overflow-y: auto;
animation: slide-in-left 200ms cubic-bezier(0.4, 0, 0.2, 1);
}
.adaptive-nav__drawer-item {
display: flex;
align-items: center;
gap: 16px;
min-height: 48px;
padding: 0 20px;
color: var(--cc-on-surface-variant);
text-decoration: none;
transition: background-color 150ms ease, color 150ms ease;
&:hover {
background-color: rgba(255, 255, 255, 0.08);
color: var(--cc-on-surface);
}
&--active {
background-color: var(--status-active-bg);
color: var(--status-active);
.adaptive-nav__drawer-label {
font-weight: 500;
}
}
}
.adaptive-nav__drawer-label {
font-size: 14px;
font-weight: 400;
white-space: nowrap;
}
// ---------------------------------------------------------------------------
// Drawer slide-in animation
// ---------------------------------------------------------------------------
@keyframes slide-in-left {
from {
transform: translateX(-100%);
}
to {
transform: translateX(0);
}
}
// ---------------------------------------------------------------------------
// Media Queries — Layout Switch
// ---------------------------------------------------------------------------
// Desktop (≥768px): Show sidebar, hide mobile header
// Mobile (<768px): Hide sidebar, show compact header
// ---------------------------------------------------------------------------
@media (min-width: 768px) {
.adaptive-nav__sidebar {
display: flex;
}
.adaptive-nav__mobile-header {
display: none;
}
// Hide mobile drawer and overlay on desktop
.adaptive-nav__overlay,
.adaptive-nav__mobile-drawer {
display: none;
}
}
@media (max-width: 767px) {
.adaptive-nav__sidebar {
display: none;
}
.adaptive-nav__mobile-header {
display: flex;
}
}
// ---------------------------------------------------------------------------
// Accessibility: Reduced Motion
// ---------------------------------------------------------------------------
@media (prefers-reduced-motion: reduce) {
.adaptive-nav__live-dot--connected {
animation: none;
}
.adaptive-nav__mobile-drawer {
animation: none;
}
}

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import { ChangeDetectionStrategy, Component, signal } from '@angular/core';
import { RouterLink, RouterLinkActive } from '@angular/router';
import { MatIconModule } from '@angular/material/icon';
import { MatButtonModule } from '@angular/material/button';
import { MatChipsModule } from '@angular/material/chips';
import { MatBadgeModule } from '@angular/material/badge';
import { NAV_DESTINATIONS } from '../../models/nav.model';
/**
* Adaptive Navigation Component — switches between desktop sidebar
* and mobile header layouts using CSS media queries.
*
* Desktop (≥768px): 72px sidebar with full navigation items.
* Mobile (<768px): 56px compact header with hamburger menu.
*
* The LIVE status indicator is visible in both layouts.
* Per spec Section 3.1 (kiosk) and 3.2 (mobile).
*/
@Component({
selector: 'app-adaptive-navigation',
standalone: true,
imports: [
RouterLink,
RouterLinkActive,
MatIconModule,
MatButtonModule,
MatChipsModule,
MatBadgeModule,
],
templateUrl: './adaptive-navigation.component.html',
styleUrl: './adaptive-navigation.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class AdaptiveNavigationComponent {
/** Navigation destinations shared with other nav components */
protected readonly destinations = NAV_DESTINATIONS;
/** Whether the mobile drawer is open */
protected readonly mobileMenuOpen = signal(false);
/** Live connection status */
protected readonly isConnected = signal(true);
/** Toggle mobile menu */
toggleMobileMenu(): void {
this.mobileMenuOpen.update((v) => !v);
}
/** Close mobile menu (e.g. on nav) */
closeMobileMenu(): void {
this.mobileMenuOpen.set(false);
}
}

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export * from './adaptive-navigation.component';

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<!-- ============================================================================
Agent Session Drawer — CUB-26
Desktop: 480px side drawer slides from right with modal overlay.
Mobile: Bottom sheet slides up from bottom.
Shows: Agent name, status badge, session key, live log tail,
recent messages, and action buttons.
============================================================================-->
<!-- Backdrop overlay -->
@if (isOpen()) {
<div
class="session-drawer-backdrop"
(click)="onBackdropClick()"
[class.session-drawer-backdrop--visible]="isOpen()"
></div>
}
<!-- Drawer panel -->
<div
#drawerPanel
class="session-drawer"
[class.session-drawer--open]="isOpen()"
[class.session-drawer--mobile]="isMobile"
(keydown)="onDrawerKeydown($event)"
role="dialog"
aria-label="Agent session details"
[attr.aria-hidden]="!isOpen()"
>
<!-- Header -->
<div class="session-drawer__header">
@if (agent) {
<div class="session-drawer__header-identity">
<span class="status-dot {{ getStatusClass(agent.status) }}" [attr.aria-label]="getStatusLabel(agent.status)"></span>
<div class="session-drawer__header-text">
<h2 class="session-drawer__title">{{ agent.displayName }}</h2>
<span class="session-drawer__role">{{ agent.role }}</span>
</div>
</div>
}
<button
class="session-drawer__close-btn"
type="button"
aria-label="Close drawer"
(click)="close()"
matIconButton
>
<mat-icon>close</mat-icon>
</button>
</div>
<!-- Content area -->
@if (agent) {
<div class="session-drawer__content">
<!-- Status & Session Key Section -->
<section class="session-drawer__section">
<div class="session-drawer__meta-row">
<span class="session-drawer__status-chip {{ getStatusChipColor(agent.status) }}">
{{ getStatusLabel(agent.status) }}
</span>
@if (agent.channel) {
<span class="session-drawer__channel-badge">
<mat-icon class="session-drawer__channel-icon">chat</mat-icon>
{{ agent.channel }}
</span>
}
</div>
<div class="session-drawer__session-key">
<span class="session-drawer__label">Session Key</span>
<code class="session-drawer__key-value">{{ agent.sessionKey }}</code>
</div>
@if (agent.currentTask) {
<div class="session-drawer__task-info">
<span class="session-drawer__label">Current Task</span>
<span class="session-drawer__task-text">{{ agent.currentTask }}</span>
</div>
}
<div class="session-drawer__last-activity">
<span class="session-drawer__label">Last Activity</span>
<span class="session-drawer__activity-time">{{ formatRelativeTime(agent.lastActivity) }}</span>
</div>
</section>
<!-- Recent Messages Section -->
<section class="session-drawer__section">
<h3 class="session-drawer__section-title">Recent Messages</h3>
<div class="session-drawer__messages">
@for (msg of recentMessages(); track msg.id) {
<div class="session-drawer__message session-drawer__message--{{ msg.sender }}">
<span class="session-drawer__message-sender">
{{ msg.sender === 'agent' ? agent.displayName : 'You' }}
</span>
<p class="session-drawer__message-text">{{ msg.content }}</p>
<span class="session-drawer__message-time">{{ formatTime(msg.timestamp) }}</span>
</div>
} @empty {
<p class="session-drawer__empty-state">No recent messages</p>
}
</div>
</section>
<!-- Live Log Tail Section -->
<section class="session-drawer__section">
<h3 class="session-drawer__section-title">Live Log</h3>
<div class="session-drawer__log-container">
@for (line of logLines(); track $index) {
<div class="session-drawer__log-line {{ getLogLevelClass(line.level) }}">
<span class="session-drawer__log-time">{{ formatTime(line.timestamp) }}</span>
<span class="session-drawer__log-level">{{ line.level.toUpperCase() }}</span>
<span class="session-drawer__log-message">{{ line.message }}</span>
</div>
} @empty {
<p class="session-drawer__empty-state">No log output</p>
}
</div>
</section>
</div>
}
<!-- Action buttons (sticky footer) -->
<div class="session-drawer__actions">
<button
class="session-drawer__action-btn session-drawer__action-btn--primary"
mat-raised-button
color="primary"
(click)="onOpenSession()"
>
<mat-icon>open_in_new</mat-icon>
Open Full Session
</button>
<button
class="session-drawer__action-btn session-drawer__action-btn--secondary"
mat-stroked-button
(click)="onPinToDashboard()"
>
<mat-icon>push_pin</mat-icon>
Pin to Dashboard
</button>
</div>
</div>

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// ============================================================================
// Agent Session Drawer — CUB-26
// Desktop: 480px side drawer slides from right with modal overlay.
// Mobile: Bottom sheet slides up from bottom.
// Uses Control Center design tokens from CUB-21.
// ============================================================================
// ---------------------------------------------------------------------------
// Backdrop
// ---------------------------------------------------------------------------
.session-drawer-backdrop {
position: fixed;
inset: 0;
background-color: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(4px);
z-index: 998;
opacity: 0;
transition: opacity 200ms ease-out;
&--visible {
opacity: 1;
}
}
// ---------------------------------------------------------------------------
// Drawer Panel — Desktop: Side drawer from right
// ---------------------------------------------------------------------------
.session-drawer {
position: fixed;
top: 0;
right: 0;
bottom: 0;
width: 480px;
max-width: 100vw;
background-color: var(--cc-surface-container);
border-left: 1px solid var(--cc-outline);
z-index: 999;
display: flex;
flex-direction: column;
transform: translateX(100%);
transition: transform 280ms cubic-bezier(0.4, 0, 0.2, 1);
box-shadow: -4px 0 32px rgba(0, 0, 0, 0.4);
overflow: hidden;
&--open {
transform: translateX(0);
}
// ---------------------------------------------------------------------------
// Mobile: Bottom Sheet — slides up from bottom
// ---------------------------------------------------------------------------
&--mobile {
top: auto;
right: 0;
bottom: 0;
left: 0;
width: 100%;
max-width: 100vw;
max-height: 85vh;
border-left: none;
border-top: 1px solid var(--cc-outline);
border-radius: 20px 20px 0 0;
transform: translateY(100%);
box-shadow: 0 -4px 32px rgba(0, 0, 0, 0.4);
&.session-drawer--open {
transform: translateY(0);
}
// Drag handle for mobile bottom sheet
&::before {
content: '';
display: block;
width: 32px;
height: 4px;
border-radius: 2px;
background: var(--cc-on-surface-variant);
opacity: 0.4;
margin: 8px auto 4px;
}
}
}
// ---------------------------------------------------------------------------
// Header
// ---------------------------------------------------------------------------
.session-drawer__header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 20px 24px 16px;
border-bottom: 1px solid var(--cc-outline);
flex-shrink: 0;
}
.session-drawer__header-identity {
display: flex;
align-items: center;
gap: 12px;
min-width: 0;
flex: 1;
}
.session-drawer__header-text {
display: flex;
flex-direction: column;
gap: 2px;
min-width: 0;
}
.session-drawer__title {
font-size: 20px;
font-weight: 600;
color: var(--cc-on-surface);
margin: 0;
letter-spacing: -0.01em;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.session-drawer__role {
font-size: 13px;
color: var(--cc-on-surface-variant);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.session-drawer__close-btn {
--mat-icon-button-state-layer-color: transparent;
color: var(--cc-on-surface-variant);
flex-shrink: 0;
&:hover {
color: var(--cc-on-surface);
}
&:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 2px;
}
}
// ---------------------------------------------------------------------------
// Content — scrollable area
// ---------------------------------------------------------------------------
.session-drawer__content {
flex: 1;
overflow-y: auto;
padding: 0 24px 16px;
}
// ---------------------------------------------------------------------------
// Sections
// ---------------------------------------------------------------------------
.session-drawer__section {
padding: 16px 0;
border-bottom: 1px solid var(--cc-outline);
&:last-child {
border-bottom: none;
}
}
.session-drawer__section-title {
font-size: 13px;
font-weight: 600;
color: var(--cc-on-surface-variant);
text-transform: uppercase;
letter-spacing: 0.08em;
margin: 0 0 12px;
}
// ---------------------------------------------------------------------------
// Meta Row — Status + Channel
// ---------------------------------------------------------------------------
.session-drawer__meta-row {
display: flex;
align-items: center;
gap: 10px;
margin-bottom: 12px;
}
.session-drawer__status-chip {
display: inline-flex;
align-items: center;
padding: 4px 12px;
border-radius: 8px;
font-size: 12px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.04em;
&.status-chip--active {
background-color: var(--status-active-bg);
color: var(--status-active);
}
&.status-chip--idle {
background-color: var(--status-idle-bg);
color: var(--status-idle);
}
&.status-chip--thinking {
background-color: var(--status-thinking-bg);
color: var(--status-thinking);
}
&.status-chip--error {
background-color: var(--status-error-bg);
color: var(--status-error);
}
&.status-chip--offline {
background-color: rgba(100, 116, 139, 0.12);
color: var(--status-offline);
}
}
.session-drawer__channel-badge {
display: inline-flex;
align-items: center;
gap: 4px;
padding: 4px 10px;
border-radius: 8px;
background: var(--cc-surface-container-high);
font-size: 12px;
color: var(--cc-on-surface-variant);
}
.session-drawer__channel-icon {
font-size: 14px;
width: 14px;
height: 14px;
}
// ---------------------------------------------------------------------------
// Session Key
// ---------------------------------------------------------------------------
.session-drawer__session-key {
margin-bottom: 12px;
}
.session-drawer__label {
display: block;
font-size: 11px;
font-weight: 500;
color: var(--cc-on-surface-variant);
text-transform: uppercase;
letter-spacing: 0.06em;
margin-bottom: 4px;
}
.session-drawer__key-value {
display: block;
font-family: var(--cc-font-mono);
font-size: 12px;
color: var(--color-secondary);
background: var(--cc-surface);
padding: 8px 12px;
border-radius: 8px;
border: 1px solid var(--cc-outline);
word-break: break-all;
line-height: 1.5;
user-select: all;
}
// ---------------------------------------------------------------------------
// Task Info
// ---------------------------------------------------------------------------
.session-drawer__task-info {
margin-bottom: 12px;
}
.session-drawer__task-text {
font-size: 14px;
color: var(--cc-on-surface);
line-height: 1.4;
}
// ---------------------------------------------------------------------------
// Last Activity
// ---------------------------------------------------------------------------
.session-drawer__last-activity {
margin-bottom: 0;
}
.session-drawer__activity-time {
font-size: 14px;
color: var(--cc-on-surface);
}
// ---------------------------------------------------------------------------
// Recent Messages
// ---------------------------------------------------------------------------
.session-drawer__messages {
display: flex;
flex-direction: column;
gap: 10px;
}
.session-drawer__message {
padding: 10px 14px;
border-radius: 12px;
max-width: 100%;
&--agent {
background: var(--cc-surface-container-high);
border: 1px solid var(--cc-outline);
}
&--user {
background: rgba(56, 189, 248, 0.08);
border: 1px solid rgba(56, 189, 248, 0.15);
}
}
.session-drawer__message-sender {
display: block;
font-size: 12px;
font-weight: 600;
color: var(--cc-on-surface-variant);
margin-bottom: 4px;
}
.session-drawer__message-text {
font-size: 14px;
color: var(--cc-on-surface);
margin: 0;
line-height: 1.5;
word-wrap: break-word;
}
.session-drawer__message-time {
display: block;
font-size: 11px;
color: var(--cc-on-surface-variant);
margin-top: 4px;
font-family: var(--cc-font-mono);
}
// ---------------------------------------------------------------------------
// Live Log Container
// ---------------------------------------------------------------------------
.session-drawer__log-container {
background: var(--cc-surface);
border: 1px solid var(--cc-outline);
border-radius: 10px;
padding: 10px 12px;
max-height: 260px;
overflow-y: auto;
font-family: var(--cc-font-mono);
font-size: 12px;
line-height: 1.7;
}
.session-drawer__log-line {
display: flex;
gap: 8px;
padding: 1px 0;
white-space: nowrap;
&--info {
color: var(--cc-on-surface);
}
&--warn {
color: #FBBF24;
}
&--error {
color: var(--status-error);
}
&--debug {
color: var(--cc-on-surface-variant);
}
}
.session-drawer__log-time {
color: var(--cc-on-surface-variant);
flex-shrink: 0;
opacity: 0.7;
}
.session-drawer__log-level {
width: 48px;
flex-shrink: 0;
font-weight: 600;
font-size: 11px;
letter-spacing: 0.02em;
}
.session-drawer__log-message {
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
color: inherit;
}
// ---------------------------------------------------------------------------
// Empty State
// ---------------------------------------------------------------------------
.session-drawer__empty-state {
font-size: 13px;
color: var(--cc-on-surface-variant);
text-align: center;
padding: 16px 0;
margin: 0;
}
// ---------------------------------------------------------------------------
// Action Buttons — Sticky Footer
// ---------------------------------------------------------------------------
.session-drawer__actions {
display: flex;
align-items: center;
gap: 12px;
padding: 16px 24px 20px;
border-top: 1px solid var(--cc-outline);
background-color: var(--cc-surface-container);
flex-shrink: 0;
}
.session-drawer__action-btn {
display: inline-flex;
align-items: center;
gap: 8px;
font-weight: 500;
.mat-icon {
width: 18px;
height: 18px;
font-size: 18px;
}
&--primary {
flex: 1;
}
&--secondary {
flex-shrink: 0;
}
&:focus-visible {
outline: 2px solid var(--color-primary);
outline-offset: 2px;
}
}
// ---------------------------------------------------------------------------
// Mobile Adjustments
// ---------------------------------------------------------------------------
.session-drawer--mobile {
.session-drawer__header {
padding: 12px 20px 12px;
}
.session-drawer__content {
padding: 0 20px 12px;
}
.session-drawer__actions {
padding: 12px 20px 16px;
flex-direction: column;
.session-drawer__action-btn {
width: 100%;
justify-content: center;
}
}
.session-drawer__log-container {
max-height: 200px;
}
}
// ---------------------------------------------------------------------------
// Responsive — wider viewports keep 480px, narrow go full-width
// ---------------------------------------------------------------------------
@media (max-width: 599px) {
.session-drawer:not(.session-drawer--mobile) {
width: 100%;
max-width: 100vw;
}
}
// ---------------------------------------------------------------------------
// Accessibility: Reduced Motion
// ---------------------------------------------------------------------------
@media (prefers-reduced-motion: reduce) {
.session-drawer {
transition: none;
}
.session-drawer-backdrop {
transition: none;
}
}

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import {
ChangeDetectionStrategy,
Component,
ElementRef,
EventEmitter,
HostListener,
Input,
OnDestroy,
Output,
signal,
ViewChild,
} from '@angular/core';
import { CommonModule } from '@angular/common';
import { MatButtonModule } from '@angular/material/button';
import { MatIconModule } from '@angular/material/icon';
import { MatChipsModule } from '@angular/material/chips';
import { AgentCardData, AgentStatus } from '../../models/agent.model';
// ============================================================================
// Agent Session Drawer — Per CUB-26
// Desktop: 480px side drawer slides from right with modal overlay.
// Mobile: Bottom sheet slides up from bottom.
// Shows: Agent name, status badge, session key, live log tail,
// recent messages, and action buttons.
// ============================================================================
export interface SessionLogLine {
timestamp: Date;
level: 'info' | 'warn' | 'error' | 'debug';
message: string;
}
export interface SessionMessage {
id: string;
sender: 'agent' | 'user';
content: string;
timestamp: Date;
}
@Component({
selector: 'app-agent-session-drawer',
standalone: true,
imports: [CommonModule, MatButtonModule, MatIconModule, MatChipsModule],
templateUrl: './agent-session-drawer.component.html',
styleUrl: './agent-session-drawer.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class AgentSessionDrawerComponent implements OnDestroy {
// ---------------------------------------------------------------------------
// Inputs
// ---------------------------------------------------------------------------
/** The agent whose session details are displayed. */
@Input() set agent(value: AgentCardData | null) {
this._agent = value;
if (value) {
this.isOpen.set(true);
this.loadSessionData(value);
}
}
get agent(): AgentCardData | null {
return this._agent;
}
private _agent: AgentCardData | null = null;
/** Whether this is mobile viewport (bottom sheet mode). */
@Input() isMobile = false;
// ---------------------------------------------------------------------------
// Outputs
// ---------------------------------------------------------------------------
/** Emitted when the user clicks "Open Full Session". Payload is the session key. */
@Output() readonly openSession = new EventEmitter<string>();
/** Emitted when the user clicks "Pin to Dashboard". Payload is the session key. */
@Output() readonly pinToDashboard = new EventEmitter<string>();
/** Emitted when the drawer closes. */
@Output() readonly drawerClose = new EventEmitter<void>();
// ---------------------------------------------------------------------------
// Signals
// ---------------------------------------------------------------------------
readonly isOpen = signal(false);
readonly logLines = signal<SessionLogLine[]>([]);
readonly recentMessages = signal<SessionMessage[]>([]);
// ---------------------------------------------------------------------------
// View Children
// ---------------------------------------------------------------------------
@ViewChild('drawerPanel') drawerPanel!: ElementRef<HTMLElement>;
// ---------------------------------------------------------------------------
// Status Helpers
// ---------------------------------------------------------------------------
getStatusClass(status: string): string {
return `status-dot--${status}`;
}
getStatusLabel(status: AgentStatus): string {
const labels: Record<AgentStatus, string> = {
active: 'Active',
idle: 'Idle',
thinking: 'Thinking…',
error: 'Error',
offline: 'Offline',
};
return labels[status] ?? status;
}
getStatusChipColor(status: AgentStatus): string {
const map: Record<AgentStatus, string> = {
active: 'status-chip--active',
idle: 'status-chip--idle',
thinking: 'status-chip--thinking',
error: 'status-chip--error',
offline: 'status-chip--offline',
};
return map[status] ?? '';
}
getLogLevelClass(level: SessionLogLine['level']): string {
return `log-line--${level}`;
}
/** Format a date to a short time string. */
formatTime(date: Date): string {
return date.toLocaleTimeString([], { hour: '2-digit', minute: '2-digit', second: '2-digit' });
}
/** Format a date to a relative time string. */
formatRelativeTime(date: Date): string {
const now = Date.now();
const then = date.getTime();
const diffSec = Math.max(0, Math.floor((now - then) / 1000));
if (diffSec < 60) return 'just now';
if (diffSec < 3600) return `${Math.floor(diffSec / 60)}m ago`;
if (diffSec < 86400) return `${Math.floor(diffSec / 3600)}h ago`;
return `${Math.floor(diffSec / 86400)}d ago`;
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
/** Open the drawer for a specific agent. */
open(agentData: AgentCardData): void {
this._agent = agentData;
this.isOpen.set(true);
this.loadSessionData(agentData);
}
/** Close the drawer. */
close(): void {
this.isOpen.set(false);
this.drawerClose.emit();
}
// ---------------------------------------------------------------------------
// Keyboard Handling
// ---------------------------------------------------------------------------
@HostListener('document:keydown.escape')
onEscapeKey(): void {
if (this.isOpen()) {
this.close();
}
}
/** Handle keyboard navigation within the drawer. */
onDrawerKeydown(event: KeyboardEvent): void {
if (event.key === 'Escape') {
this.close();
return;
}
// Tab through actions — browser default Tab behavior is fine,
// we just trap focus within the drawer
}
// ---------------------------------------------------------------------------
// Outside Click
// ---------------------------------------------------------------------------
onBackdropClick(): void {
this.close();
}
// ---------------------------------------------------------------------------
// Actions
// ---------------------------------------------------------------------------
onOpenSession(): void {
if (this._agent) {
this.openSession.emit(this._agent.sessionKey);
}
this.close();
}
onPinToDashboard(): void {
if (this._agent) {
this.pinToDashboard.emit(this._agent.sessionKey);
}
// Don't close — user may want to keep viewing
}
// ---------------------------------------------------------------------------
// Lifecycle
// ---------------------------------------------------------------------------
ngOnDestroy(): void {
// Clean up any subscriptions when needed
}
// ---------------------------------------------------------------------------
// Private
// ---------------------------------------------------------------------------
/** Load mock session data for the agent (TODO: wire to real data service). */
private loadSessionData(agentData: AgentCardData): void {
// TODO: Replace with real session data service when available.
// For now, generate placeholder log lines and messages.
const now = new Date();
const logLines: SessionLogLine[] = [];
for (let i = 19; i >= 0; i--) {
const ts = new Date(now.getTime() - i * 5000);
const levels: SessionLogLine['level'][] = ['info', 'info', 'info', 'debug', 'warn'];
const messages = [
`Processing task queue for ${agentData.displayName}`,
`SignalR heartbeat OK`,
`Session state: active`,
`Checking for pending commands…`,
`Updating task progress: ${Math.floor(Math.random() * 100)}%`,
];
logLines.push({
timestamp: ts,
level: levels[i % levels.length],
message: messages[i % messages.length],
});
}
this.logLines.set(logLines);
const recentMessages: SessionMessage[] = [
{
id: '1',
sender: 'user',
content: `Hey ${agentData.displayName}, how's the current task going?`,
timestamp: new Date(now.getTime() - 120000),
},
{
id: '2',
sender: 'agent',
content: agentData.currentTask ?? 'Working on it — progress is steady.',
timestamp: new Date(now.getTime() - 115000),
},
{
id: '3',
sender: 'user',
content: 'Great, let me know if you hit any blockers.',
timestamp: new Date(now.getTime() - 110000),
},
];
this.recentMessages.set(recentMessages);
}
}

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export { AgentSessionDrawerComponent } from './agent-session-drawer.component';
export type { SessionLogLine, SessionMessage } from './agent-session-drawer.component';

View File

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<span class="badge"
[class]="statusClass"
[class.badge--pulse]="hasPulse"
[attr.aria-label]="'Agent status: ' + displayLabel"
role="status">
<span class="badge__dot"></span>
<span class="badge__label">{{ displayLabel }}</span>
</span>

View File

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// ============================================================================
// Agent Status Badge — per spec Section 7.3
// Colored pill with dot indicator and optional pulse animation.
// ============================================================================
$badge-height: 24px;
$dot-size: 8px;
$border-radius: 12px;
$font-size: 12px;
$font-weight: 500;
$padding-x: 8px;
$gap: 6px;
@use 'sass:color';
// Status color palette
$color-active: #22c55e; // green-500
$color-idle: #9ca3af; // gray-400
$color-thinking: #3b82f6; // blue-500
$color-error: #ef4444; // red-500
$color-offline: #9ca3af; // gray-400
// Background tints (12% opacity for soft pill background)
$bg-active: rgba($color-active, 0.12);
$bg-idle: rgba($color-idle, 0.12);
$bg-thinking: rgba($color-thinking, 0.12);
$bg-error: rgba($color-error, 0.12);
$bg-offline: rgba($color-offline, 0.12);
// ---------------------------------------------------------------------------
// Base pill
// ---------------------------------------------------------------------------
.badge {
display: inline-flex;
align-items: center;
height: $badge-height;
padding: 0 $padding-x;
border-radius: $border-radius;
gap: $gap;
font-size: $font-size;
font-weight: $font-weight;
line-height: 1;
white-space: nowrap;
user-select: none;
}
// ---------------------------------------------------------------------------
// Dot indicator
// ---------------------------------------------------------------------------
.badge__dot {
width: $dot-size;
height: $dot-size;
border-radius: 50%;
flex-shrink: 0;
}
// ---------------------------------------------------------------------------
// Label text
// ---------------------------------------------------------------------------
.badge__label {
line-height: 1;
}
// ---------------------------------------------------------------------------
// Status color variants
// ---------------------------------------------------------------------------
.badge--active {
background: $bg-active;
color: color.adjust($color-active, $lightness: -10%);
.badge__dot {
background: $color-active;
}
}
.badge--idle {
background: $bg-idle;
color: color.adjust($color-idle, $lightness: -15%);
.badge__dot {
background: $color-idle;
}
}
.badge--thinking {
background: $bg-thinking;
color: color.adjust($color-thinking, $lightness: -10%);
.badge__dot {
background: $color-thinking;
}
}
.badge--error {
background: $bg-error;
color: color.adjust($color-error, $lightness: -10%);
.badge__dot {
background: $color-error;
}
}
.badge--offline {
background: $bg-offline;
color: color.adjust($color-offline, $lightness: -15%);
.badge__dot {
background: $color-offline;
}
}
// ---------------------------------------------------------------------------
// Pulse animation — applied when status is active, thinking, or error
// ---------------------------------------------------------------------------
.badge--pulse {
.badge__dot {
animation: pulse-dot 2s ease-in-out infinite;
}
}
// Active: 2s pulse
.badge--active.badge--pulse .badge__dot {
animation-duration: 2s;
}
// Thinking: 3s pulse
.badge--thinking.badge--pulse .badge__dot {
animation-duration: 3s;
}
// Error: 0.8s pulse (fast, urgent)
.badge--error.badge--pulse .badge__dot {
animation-duration: 0.8s;
}
@keyframes pulse-dot {
0%,
100% {
opacity: 1;
transform: scale(1);
}
50% {
opacity: 0.4;
transform: scale(1.5);
}
}

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import { ChangeDetectionStrategy, Component, input } from '@angular/core';
import { AgentStatus } from '../../models/agent.model';
/**
* Agent Status Badge component.
* Displays a colored pill with a pulse animation indicating the agent's current status.
* Per spec Section 7.3: Agent Card Component Interface — status indicator.
*
* Color mapping:
* - Active → green
* - Idle → gray
* - Thinking → blue
* - Error → red
* - Offline → gray (no pulse)
*
* Pulse animations:
* - Active → 2s
* - Error → 0.8s
* - Thinking → 3s
* - Idle / Offline → no pulse
*/
@Component({
selector: 'app-agent-status-badge',
standalone: true,
imports: [],
templateUrl: './agent-status-badge.component.html',
styleUrl: './agent-status-badge.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class AgentStatusBadgeComponent {
/** Current agent status — binds to the AgentStatus type from the model. */
readonly status = input.required<AgentStatus>();
/** Label text shown inside the badge. Defaults to title-cased status. */
readonly label = input<string>();
get displayLabel(): string {
return this.label() ?? this.titleCase(this.status());
}
/** CSS class driven by the current status value. */
get statusClass(): string {
return `badge--${this.status()}`;
}
/** Whether the pulse animation should be active for the current status. */
get hasPulse(): boolean {
return this.status() === 'active' || this.status() === 'thinking' || this.status() === 'error';
}
private titleCase(value: string): string {
return value.charAt(0).toUpperCase() + value.slice(1);
}
}

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export { AgentStatusBadgeComponent } from './agent-status-badge.component';

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<!-- Backdrop overlay — click to dismiss -->
<div class="global-action-modal__backdrop" #backdrop (click)="onBackdropClick()"></div>
<!-- Modal panel -->
<div class="global-action-modal__panel" (click)="onModalClick($event)" role="dialog" aria-modal="true" aria-label="Global Actions">
<!-- Header -->
<div class="global-action-modal__header">
<h2 class="global-action-modal__title">Global Actions</h2>
<button matIconButton
class="global-action-modal__close"
aria-label="Close modal"
(click)="onClose()">
<mat-icon>close</mat-icon>
</button>
</div>
<!-- Action grid -->
<div class="global-action-modal__actions">
@for (action of actions; track action.key) {
<button class="global-action-modal__action-btn global-action-modal__action-btn--{{ action.color }}"
(click)="onAction(action)">
<div class="global-action-modal__action-icon">
<mat-icon>{{ action.icon }}</mat-icon>
</div>
<span class="global-action-modal__action-label">{{ action.label }}</span>
<span class="global-action-modal__action-desc">{{ action.description }}</span>
</button>
}
</div>
</div>

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// ============================================================================
// Global Action Modal — Tactical Dark Mode Styling
// Uses Control Center design tokens from styles.scss
// ============================================================================
// ---------------------------------------------------------------------------
// Backdrop
// ---------------------------------------------------------------------------
:host {
display: block;
position: fixed;
inset: 0;
z-index: 1000;
}
.global-action-modal__backdrop {
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.6);
backdrop-filter: blur(4px);
}
// ---------------------------------------------------------------------------
// Modal Panel
// ---------------------------------------------------------------------------
.global-action-modal__panel {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: min(560px, calc(100vw - 48px));
background: var(--cc-surface-container);
border: 1px solid var(--cc-outline);
border-radius: var(--cc-card-border-radius);
box-shadow: 0 24px 48px rgba(0, 0, 0, 0.5);
overflow: hidden;
}
// ---------------------------------------------------------------------------
// Header
// ---------------------------------------------------------------------------
.global-action-modal__header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 20px 24px 12px;
}
.global-action-modal__title {
margin: 0;
font-size: 20px;
font-weight: 600;
color: var(--cc-on-surface);
letter-spacing: 0.01em;
}
.global-action-modal__close {
--mat-icon-button-state-layer-color: transparent;
color: var(--cc-on-surface-variant);
&:hover {
color: var(--cc-on-surface);
}
}
// ---------------------------------------------------------------------------
// Action Grid
// ---------------------------------------------------------------------------
.global-action-modal__actions {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 12px;
padding: 12px 24px 24px;
}
// ---------------------------------------------------------------------------
// Action Button
// ---------------------------------------------------------------------------
.global-action-modal__action-btn {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
padding: 20px 16px;
border: 1px solid var(--cc-outline);
border-radius: 12px;
background: var(--cc-surface);
color: var(--cc-on-surface);
cursor: pointer;
transition: background 150ms ease, border-color 150ms ease, transform 100ms ease;
font-family: inherit;
text-align: center;
&:hover {
background: var(--cc-surface-container-high);
border-color: var(--cc-on-surface-variant);
transform: translateY(-1px);
}
&:active {
transform: translateY(0);
}
&:focus-visible {
outline: 2px solid var(--mat-sys-primary, #38BDF8);
outline-offset: 2px;
}
}
// Action icon wrapper
.global-action-modal__action-icon {
width: 48px;
height: 48px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 12px;
.mat-icon {
width: 28px;
height: 28px;
font-size: 28px;
}
}
// Action label
.global-action-modal__action-label {
font-size: 15px;
font-weight: 600;
letter-spacing: 0.01em;
}
// Action description
.global-action-modal__action-desc {
font-size: 12px;
color: var(--cc-on-surface-variant);
line-height: 1.4;
}
// ---------------------------------------------------------------------------
// Color Variants — per-action accent colors
// ---------------------------------------------------------------------------
.global-action-modal__action-btn--deploy {
.global-action-modal__action-icon {
background: var(--status-active-bg);
color: var(--status-active);
}
&:hover {
border-color: var(--status-active);
}
}
.global-action-modal__action-btn--pause {
.global-action-modal__action-icon {
background: var(--status-idle-bg);
color: var(--status-idle);
}
&:hover {
border-color: var(--status-idle);
}
}
.global-action-modal__action-btn--emergency {
.global-action-modal__action-icon {
background: var(--status-error-bg);
color: var(--status-error);
}
&:hover {
border-color: var(--status-error);
}
.global-action-modal__action-label {
color: var(--status-error);
}
}
.global-action-modal__action-btn--add {
.global-action-modal__action-icon {
background: var(--status-thinking-bg);
color: var(--status-thinking);
}
&:hover {
border-color: var(--status-thinking);
}
}
// ---------------------------------------------------------------------------
// Responsive — stack single column on narrow viewports
// ---------------------------------------------------------------------------
@media (max-width: 400px) {
.global-action-modal__actions {
grid-template-columns: 1fr;
}
}

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import { ChangeDetectionStrategy, Component, ElementRef, EventEmitter, Output, ViewChild } from '@angular/core';
import { MatIconModule } from '@angular/material/icon';
import { MatButtonModule } from '@angular/material/button';
/**
* Global Action Modal — overlay for fleet-wide commands.
*
* Four main actions: Deploy All, Pause All, Emergency Stop, Add Agent.
* Tactical Dark Mode styling using Control Center design tokens.
* Dismisses on backdrop click or close button.
*/
@Component({
selector: 'app-global-action-modal',
standalone: true,
imports: [MatIconModule, MatButtonModule],
templateUrl: './global-action-modal.component.html',
styleUrl: './global-action-modal.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class GlobalActionModalComponent {
/** Emitted when any action button is clicked. Payload is the action key. */
@Output() readonly actionSelected = new EventEmitter<GlobalAction>();
/** Emitted when the modal is dismissed (backdrop click or close button). */
@Output() readonly dismissed = new EventEmitter<void>();
@ViewChild('backdrop') backdropEl!: ElementRef<HTMLElement>;
/** All available global actions. */
readonly actions: GlobalActionDef[] = [
{
key: 'deploy-all',
label: 'Deploy All',
description: 'Deploy all agents in the fleet',
icon: 'rocket_launch',
color: 'deploy',
},
{
key: 'pause-all',
label: 'Pause All',
description: 'Pause all running agents',
icon: 'pause_circle',
color: 'pause',
},
{
key: 'emergency-stop',
label: 'Emergency Stop',
description: 'Immediately halt all agents',
icon: 'emergency',
color: 'emergency',
},
{
key: 'add-agent',
label: 'Add Agent',
description: 'Register a new agent to the fleet',
icon: 'person_add',
color: 'add',
},
];
onBackdropClick(): void {
this.dismissed.emit();
}
onModalClick(event: Event): void {
// Prevent clicks inside the modal panel from closing it
event.stopPropagation();
}
onClose(): void {
this.dismissed.emit();
}
onAction(action: GlobalActionDef): void {
this.actionSelected.emit(action.key);
}
}
export type GlobalAction = 'deploy-all' | 'pause-all' | 'emergency-stop' | 'add-agent';
export interface GlobalActionDef {
key: GlobalAction;
label: string;
description: string;
icon: string;
color: 'deploy' | 'pause' | 'emergency' | 'add';
}

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export * from './quick-jump-button/quick-jump-button.component';
export { AgentStatusBadgeComponent } from './agent-status-badge/agent-status-badge.component';
export { QuickJumpDrawerComponent } from './quick-jump-drawer/index';
export { AgentSessionDrawerComponent } from './agent-session-drawer/index';
export type { SessionLogLine, SessionMessage } from './agent-session-drawer/index';

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<button
mat-icon-button
class="quick-jump-button"
[attr.aria-label]="'Jump to agent session'"
(click)="onJumpClick()"
>
<mat-icon>arrow_forward</mat-icon>
</button>

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// ============================================================================
// Quick-Jump Button — M3 FilledTonalIconButton
// Per spec Section 7.3: Agent Card Quick-Jump action
// M3 spec: FilledTonalIconButton uses secondary container color
// with 8% state layer overlay for hover/focus.
// ============================================================================
.quick-jump-button {
// M3 FilledTonalIconButton: secondary-container background
// Angular Material mat-icon-button sets up the base shape (40x40, round).
// We override the color tokens to match FilledTonal style.
--mdc-icon-button-icon-color: var(--mat-sys-on-secondary-container);
background-color: var(--mat-sys-secondary-container);
border-radius: 50%;
transition: background-color 150ms cubic-bezier(0.4, 0, 0.2, 1);
// M3 State Layer: 8% overlay on hover
&:hover {
background-color: var(--mat-sys-secondary-container);
// State layer overlay using a pseudo-element for precise 8% opacity
&::after {
content: '';
position: absolute;
inset: 0;
border-radius: 50%;
background-color: var(--mat-sys-on-secondary-container);
opacity: 0.08;
pointer-events: none;
}
}
// M3 State Layer: 12% overlay on focus-visible (slightly stronger for accessibility)
&:focus-visible {
background-color: var(--mat-sys-secondary-container);
outline: 3px solid var(--status-active);
outline-offset: 2px;
&::after {
content: '';
position: absolute;
inset: 0;
border-radius: 50%;
background-color: var(--mat-sys-on-secondary-container);
opacity: 0.12;
pointer-events: none;
}
}
// M3 State Layer: 12% overlay on active/pressed
&:active {
background-color: var(--mat-sys-secondary-container);
&::after {
content: '';
position: absolute;
inset: 0;
border-radius: 50%;
background-color: var(--mat-sys-on-secondary-container);
opacity: 0.12;
pointer-events: none;
}
}
// Icon color stays on-secondary-container across all states
.mat-icon {
color: var(--mat-sys-on-secondary-container);
}
}

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import { ChangeDetectionStrategy, Component, EventEmitter, Output } from '@angular/core';
import { MatIconButton } from '@angular/material/button';
import { MatIcon } from '@angular/material/icon';
/**
* Quick-Jump Button — M3 FilledTonalIconButton
*
* An icon button that emits a navigation event for jumping to an agent session.
* Uses the Material Design 3 FilledTonalIconButton style with 8% state layer
* overlay on hover and focus.
*
* Per spec Section 7.3: Agent Card Component Interface
*/
@Component({
selector: 'app-quick-jump-button',
standalone: true,
imports: [MatIconButton, MatIcon],
templateUrl: './quick-jump-button.component.html',
styleUrl: './quick-jump-button.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class QuickJumpButtonComponent {
/** Emitted when the button is clicked, carrying the session key for navigation. */
@Output() jumpClick = new EventEmitter<string>();
/** The session key to navigate to. Set by the parent agent card. */
sessionKey = '';
onJumpClick(): void {
this.jumpClick.emit(this.sessionKey);
}
}

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export { QuickJumpDrawerComponent } from './quick-jump-drawer.component';

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<!-- ============================================================================
Quick-Jump Drawer — Slide-out panel for fast agent switching
Per CUB-51: Slides from right, agent list with status badges,
search/filter input, closes via ESC or outside click.
============================================================================-->
<!-- Backdrop overlay -->
@if (isOpen()) {
<div
class="quick-jump-backdrop"
(click)="onBackdropClick($event)"
[@backdropEnter]
></div>
}
<!-- Drawer panel -->
<div
class="quick-jump-drawer"
[class.quick-jump-drawer--open]="isOpen()"
(keydown)="onDrawerKeydown($event)"
role="dialog"
aria-label="Quick jump to agent"
[attr.aria-hidden]="!isOpen()"
>
<!-- Drawer header -->
<div class="quick-jump-drawer__header">
<h2 class="quick-jump-drawer__title">Jump to Agent</h2>
<button
class="quick-jump-drawer__close-btn"
type="button"
aria-label="Close drawer"
(click)="close()"
>
</button>
</div>
<!-- Search input -->
<div class="quick-jump-drawer__search">
<span class="quick-jump-drawer__search-icon">search</span>
<input
#searchInput
type="text"
class="quick-jump-drawer__search-input"
placeholder="Search agents..."
[formControl]="searchControl"
autocomplete="off"
aria-label="Search agents"
/>
@if (searchControl.value) {
<button
class="quick-jump-drawer__search-clear"
type="button"
aria-label="Clear search"
(click)="searchControl.setValue('')"
>
</button>
}
</div>
<!-- Agent list -->
<ul class="quick-jump-drawer__agent-list" role="listbox" aria-label="Agent list">
@for (agent of filteredAgents(); track agent.id; let i = $index) {
<li
[id]="'quick-jump-agent-' + i"
class="quick-jump-drawer__agent-item"
[class.quick-jump-drawer__agent-item--highlighted]="highlightedIndex() === i"
role="option"
[attr.aria-selected]="highlightedIndex() === i"
(click)="selectAgent(agent)"
(mouseenter)="highlightedIndex.set(i)"
(mouseleave)="highlightedIndex.set(-1)"
>
<!-- Status badge -->
<span
class="status-dot {{ getStatusClass(agent.status) }}"
[attr.aria-label]="getStatusLabel(agent.status)"
></span>
<!-- Agent info -->
<div class="quick-jump-drawer__agent-info">
<span class="quick-jump-drawer__agent-name">{{ agent.displayName }}</span>
<span class="quick-jump-drawer__agent-role">{{ agent.role }}</span>
</div>
<!-- Status label -->
<span class="quick-jump-drawer__agent-status-label" [class]="'status-label--' + agent.status">
{{ getStatusLabel(agent.status) }}
</span>
</li>
} @empty {
<li class="quick-jump-drawer__empty">
@if (searchControl.value) {
<span>No agents matching "{{ searchControl.value }}"</span>
} @else {
<span>No agents online</span>
}
</li>
}
</ul>
<!-- Footer hint -->
<div class="quick-jump-drawer__footer">
<span class="quick-jump-drawer__footer-hint">
<kbd>↑↓</kbd> Navigate &nbsp; <kbd></kbd> Select &nbsp; <kbd>Esc</kbd> Close
</span>
</div>
</div>

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// ============================================================================
// Quick-Jump Drawer — Slide-out panel for fast agent switching
// Per CUB-51: slides from right, agent list with status badges,
// search/filter input, closes via ESC or outside click.
// ============================================================================
// ---------------------------------------------------------------------------
// Backdrop
// ---------------------------------------------------------------------------
.quick-jump-backdrop {
position: fixed;
inset: 0;
background-color: rgba(0, 0, 0, 0.5);
z-index: 998;
opacity: 0;
transition: opacity 200ms ease-out;
&.backdrop-visible {
opacity: 1;
}
}
// ---------------------------------------------------------------------------
// Drawer Panel
// ---------------------------------------------------------------------------
.quick-jump-drawer {
position: fixed;
top: 0;
right: 0;
bottom: 0;
width: 380px;
max-width: 90vw;
background-color: var(--cc-surface-container);
border-left: 1px solid var(--cc-outline);
z-index: 999;
display: flex;
flex-direction: column;
transform: translateX(100%);
transition: transform 250ms cubic-bezier(0.4, 0, 0.2, 1);
box-shadow: -4px 0 24px rgba(0, 0, 0, 0.3);
&--open {
transform: translateX(0);
}
}
// ---------------------------------------------------------------------------
// Header
// ---------------------------------------------------------------------------
.quick-jump-drawer__header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 20px 24px 12px;
border-bottom: 1px solid var(--cc-outline);
}
.quick-jump-drawer__title {
font-size: 20px;
font-weight: 500;
color: var(--cc-on-surface);
margin: 0;
letter-spacing: -0.01em;
}
.quick-jump-drawer__close-btn {
display: flex;
align-items: center;
justify-content: center;
width: 36px;
height: 36px;
border: none;
border-radius: 8px;
background: transparent;
color: var(--cc-on-surface-variant);
font-size: 18px;
cursor: pointer;
transition: background-color 150ms ease, color 150ms ease;
&:hover {
background-color: var(--cc-surface-container-high);
color: var(--cc-on-surface);
}
&:focus-visible {
outline: 2px solid var(--status-active);
outline-offset: 2px;
}
}
// ---------------------------------------------------------------------------
// Search
// ---------------------------------------------------------------------------
.quick-jump-drawer__search {
position: relative;
display: flex;
align-items: center;
margin: 16px 24px 8px;
border: 1px solid var(--cc-outline);
border-radius: 12px;
background-color: var(--cc-surface-container-high);
transition: border-color 150ms ease;
&:focus-within {
border-color: var(--status-active);
}
}
.quick-jump-drawer__search-icon {
display: flex;
align-items: center;
justify-content: center;
padding-left: 12px;
font-family: 'Material Icons';
font-size: 20px;
color: var(--cc-on-surface-variant);
pointer-events: none;
user-select: none;
// Use a simple "search" text since icon font may not be loaded inside
// the drawer — rely on Material icon font from the parent app
&::before {
content: 'search';
font-family: 'Material Icons';
}
}
.quick-jump-drawer__search-input {
flex: 1;
border: none;
outline: none;
background: transparent;
padding: 12px 8px;
font-size: 15px;
font-family: 'Inter', 'Roboto', sans-serif;
color: var(--cc-on-surface);
&::placeholder {
color: var(--cc-on-surface-variant);
opacity: 0.7;
}
}
.quick-jump-drawer__search-clear {
display: flex;
align-items: center;
justify-content: center;
width: 32px;
height: 32px;
margin-right: 4px;
border: none;
border-radius: 8px;
background: transparent;
color: var(--cc-on-surface-variant);
font-size: 14px;
cursor: pointer;
transition: background-color 150ms ease, color 150ms ease;
&:hover {
background-color: var(--cc-surface-container);
color: var(--cc-on-surface);
}
&:focus-visible {
outline: 2px solid var(--status-active);
outline-offset: 2px;
}
}
// ---------------------------------------------------------------------------
// Agent List
// ---------------------------------------------------------------------------
.quick-jump-drawer__agent-list {
list-style: none;
margin: 0;
padding: 8px 12px;
overflow-y: auto;
flex: 1;
}
.quick-jump-drawer__agent-item {
display: flex;
align-items: center;
gap: 12px;
padding: 12px;
border-radius: 12px;
cursor: pointer;
transition: background-color 150ms ease;
&:hover,
&--highlighted {
background-color: var(--cc-surface-container-high);
}
&--highlighted {
outline: 2px solid var(--status-active);
outline-offset: -2px;
}
&:focus-visible {
outline: 2px solid var(--status-active);
outline-offset: 2px;
}
}
.quick-jump-drawer__agent-info {
display: flex;
flex-direction: column;
gap: 2px;
min-width: 0; // Allow text truncation
flex: 1;
}
.quick-jump-drawer__agent-name {
font-size: 15px;
font-weight: 500;
color: var(--cc-on-surface);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.quick-jump-drawer__agent-role {
font-size: 12px;
color: var(--cc-on-surface-variant);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.quick-jump-drawer__agent-status-label {
font-size: 11px;
font-weight: 500;
text-transform: uppercase;
letter-spacing: 0.05em;
padding: 3px 8px;
border-radius: 6px;
white-space: nowrap;
&.status-label--active {
color: var(--status-active);
background-color: var(--status-active-bg);
}
&.status-label--idle {
color: var(--status-idle);
background-color: var(--status-idle-bg);
}
&.status-label--thinking {
color: var(--status-thinking);
background-color: var(--status-thinking-bg);
}
&.status-label--error {
color: var(--status-error);
background-color: var(--status-error-bg);
}
&.status-label--offline {
color: var(--status-offline);
background-color: rgba(100, 116, 139, 0.12);
}
}
// ---------------------------------------------------------------------------
// Empty State
// ---------------------------------------------------------------------------
.quick-jump-drawer__empty {
display: flex;
align-items: center;
justify-content: center;
padding: 48px 24px;
color: var(--cc-on-surface-variant);
font-size: 14px;
text-align: center;
}
// ---------------------------------------------------------------------------
// Footer
// ---------------------------------------------------------------------------
.quick-jump-drawer__footer {
padding: 12px 24px 16px;
border-top: 1px solid var(--cc-outline);
}
.quick-jump-drawer__footer-hint {
display: flex;
align-items: center;
justify-content: center;
gap: 4px;
font-size: 11px;
color: var(--cc-on-surface-variant);
opacity: 0.7;
kbd {
display: inline-block;
padding: 2px 6px;
font-size: 11px;
font-family: var(--cc-font-mono);
background-color: var(--cc-surface-container-high);
border: 1px solid var(--cc-outline);
border-radius: 4px;
color: var(--cc-on-surface-variant);
line-height: 1.4;
}
}
// ---------------------------------------------------------------------------
// Mobile Adjustments
// ---------------------------------------------------------------------------
@media (max-width: 599px) {
.quick-jump-drawer {
width: 100%;
max-width: 100vw;
}
.quick-jump-drawer__header {
padding: 16px 16px 10px;
}
.quick-jump-drawer__search {
margin: 12px 16px 8px;
}
.quick-jump-drawer__agent-list {
padding: 4px 8px;
}
.quick-jump-drawer__footer {
padding: 10px 16px 14px;
}
}

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import {
ChangeDetectionStrategy,
Component,
ElementRef,
EventEmitter,
HostListener,
OnDestroy,
Output,
signal,
ViewChild,
} from '@angular/core';
import { FormControl, ReactiveFormsModule } from '@angular/forms';
import { Subject, takeUntil } from 'rxjs';
import { AgentCardData } from '../../models/agent.model';
import { AgentStatusService } from '../../services/agent-status.service';
@Component({
selector: 'app-quick-jump-drawer',
standalone: true,
imports: [ReactiveFormsModule],
templateUrl: './quick-jump-drawer.component.html',
styleUrl: './quick-jump-drawer.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class QuickJumpDrawerComponent implements OnDestroy {
/** Emits when the drawer should close (ESC, outside click, or item select). */
@Output() readonly drawerClose = new EventEmitter<void>();
/** Whether the drawer is visible. */
readonly isOpen = signal(false);
/** Search/filter input control. */
readonly searchControl = new FormControl('', { nonNullable: true });
/** Filtered agent list based on search. */
readonly filteredAgents = signal<AgentCardData[]>([]);
/** Track which agent row is highlighted via keyboard navigation. */
readonly highlightedIndex = signal(-1);
@ViewChild('searchInput') searchInput!: ElementRef<HTMLInputElement>;
@ViewChild('drawerPanel') drawerPanel!: ElementRef<HTMLElement>;
private readonly destroy$ = new Subject<void>();
constructor(private readonly agentStatusService: AgentStatusService) {
// Reactively filter agents as the search input changes
this.searchControl.valueChanges
.pipe(takeUntil(this.destroy$))
.subscribe((query) => this.filterAgents(query));
// Initial load
this.filterAgents('');
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
/** Open the drawer and focus the search input. */
open(): void {
this.isOpen.set(true);
this.searchControl.setValue('', { emitEvent: false });
this.highlightedIndex.set(-1);
// Focus search input after animation frame (drawer needs to render first)
requestAnimationFrame(() => {
this.searchInput?.nativeElement?.focus();
});
}
/** Close the drawer. */
close(): void {
this.isOpen.set(false);
this.searchControl.setValue('', { emitEvent: false });
this.highlightedIndex.set(-1);
this.drawerClose.emit();
}
/** Toggle the drawer open/close. */
toggle(): void {
if (this.isOpen()) {
this.close();
} else {
this.open();
}
}
// ---------------------------------------------------------------------------
// Keyboard Handling
// ---------------------------------------------------------------------------
@HostListener('document:keydown.escape')
onEscapeKey(): void {
if (this.isOpen()) {
this.close();
}
}
/** Handle keyboard navigation within the drawer panel. */
onDrawerKeydown(event: KeyboardEvent): void {
const agents = this.filteredAgents();
if (!agents.length) return;
switch (event.key) {
case 'ArrowDown': {
event.preventDefault();
this.highlightedIndex.update((i) =>
i < agents.length - 1 ? i + 1 : 0
);
this.scrollIntoView();
break;
}
case 'ArrowUp': {
event.preventDefault();
this.highlightedIndex.update((i) =>
i > 0 ? i - 1 : agents.length - 1
);
this.scrollIntoView();
break;
}
case 'Enter': {
const idx = this.highlightedIndex();
if (idx >= 0 && idx < agents.length) {
this.selectAgent(agents[idx]);
}
break;
}
}
}
// ---------------------------------------------------------------------------
// Outside Click
// ---------------------------------------------------------------------------
/** Close when clicking on the backdrop (outside the panel). */
onBackdropClick(event: MouseEvent): void {
if (
this.drawerPanel?.nativeElement &&
!this.drawerPanel.nativeElement.contains(event.target as Node)
) {
this.close();
}
}
// ---------------------------------------------------------------------------
// Agent Selection
// ---------------------------------------------------------------------------
/** Select an agent — navigates or focuses the agent card. */
selectAgent(agent: AgentCardData): void {
// TODO: Wire up navigation to the selected agent's detail view
// For now, emit close after selection
console.log('[QuickJump] Selected agent:', agent.id);
this.close();
}
// ---------------------------------------------------------------------------
// Status Helpers
// ---------------------------------------------------------------------------
/** Get the CSS class for a given agent status. */
getStatusClass(status: string): string {
return `status-dot--${status}`;
}
/** Get a human-readable label for an agent status. */
getStatusLabel(status: string): string {
const labels: Record<string, string> = {
active: 'Active',
idle: 'Idle',
thinking: 'Thinking',
error: 'Error',
offline: 'Offline',
};
return labels[status] ?? status;
}
// ---------------------------------------------------------------------------
// Lifecycle
// ---------------------------------------------------------------------------
ngOnDestroy(): void {
this.destroy$.next();
this.destroy$.complete();
}
// ---------------------------------------------------------------------------
// Private
// ---------------------------------------------------------------------------
private filterAgents(query: string): void {
const allAgents = this.agentStatusService.agents();
const lowerQuery = query.toLowerCase().trim();
if (!lowerQuery) {
this.filteredAgents.set(allAgents);
return;
}
const filtered = allAgents.filter(
(agent) =>
agent.displayName.toLowerCase().includes(lowerQuery) ||
agent.id.toLowerCase().includes(lowerQuery) ||
agent.role.toLowerCase().includes(lowerQuery)
);
this.filteredAgents.set(filtered);
this.highlightedIndex.set(-1);
}
private scrollIntoView(): void {
const idx = this.highlightedIndex();
const el = document.getElementById(`quick-jump-agent-${idx}`);
el?.scrollIntoView({ block: 'nearest', behavior: 'smooth' });
}
}

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// ============================================================================
// Task Progress Bar — Barrel Export
// CUB-44
// ============================================================================
export { TaskProgressBarComponent } from './task-progress-bar.component';

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<!-- Task Progress Bar: determinate progress with optional elapsed time -->
<div class="task-progress-bar">
<!-- Info row: percentage + optional elapsed -->
<div class="task-progress-bar__info">
<span class="task-progress-bar__percent">{{ clampedProgress }}%</span>
<span *ngIf="showElapsed" class="task-progress-bar__elapsed">
{{ elapsedText }}
</span>
</div>
<!-- Angular Material determinate progress bar -->
<mat-progress-bar
class="task-progress-bar__bar"
mode="determinate"
[value]="clampedProgress"
aria-label="Task progress"
></mat-progress-bar>
</div>

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// ============================================================================
// Task Progress Bar — Tactical Dark Theme Styling
// Per CUB-44: Uses --color-primary for bar fill and --color-surface-light
// for track background, mapped to the Control Center's M3 dark tokens.
// ============================================================================
// ---------------------------------------------------------------------------
// Container
// ---------------------------------------------------------------------------
.task-progress-bar {
display: flex;
flex-direction: column;
gap: 6px;
width: 100%;
}
// ---------------------------------------------------------------------------
// Info row: percentage label + elapsed time
// ---------------------------------------------------------------------------
.task-progress-bar__info {
display: flex;
align-items: baseline;
justify-content: space-between;
gap: 8px;
}
.task-progress-bar__percent {
font-family: var(--cc-font-mono, 'Roboto Mono', monospace);
font-size: 14px;
font-weight: 600;
color: var(--cc-on-surface, #E2E8F0);
letter-spacing: 0.02em;
}
.task-progress-bar__elapsed {
font-family: var(--cc-font-mono, 'Roboto Mono', monospace);
font-size: 12px;
font-weight: 400;
color: var(--cc-on-surface-variant, #8A9BB0);
letter-spacing: 0.01em;
}
// ---------------------------------------------------------------------------
// Material Progress Bar Overrides
// ---------------------------------------------------------------------------
// Map the spec's --color-primary and --color-surface-light to the Control
// Center's actual theme tokens. This ensures the bar uses the tactical dark
// palette while respecting the spec's variable naming.
// ---------------------------------------------------------------------------
.task-progress-bar__bar {
// Override the track (background) to use the surface container
--mat-progress-bar-track-height: 6px;
--mat-progress-bar-active-indicator-height: 6px;
// Bar fill color: primary (cyan/sky blue per tactical dark theme)
--mat-progress-bar-active-indicator-color: var(--color-primary, var(--mat-sys-primary, #38BDF8));
// Track background: surface container (dark slate)
--mat-progress-bar-track-color: var(--color-surface-light, var(--cc-surface-container, #1C2027));
// Border radius for a softer bar
border-radius: 3px;
// Smooth transition on value changes
transition: none;
}
// Rounded ends on the progress bar fill
:host ::ng-deep .mdc-linear-progress__bar-inner {
border-radius: 3px;
}
// Rounded track background
:host ::ng-deep .mdc-linear-progress__track {
border-radius: 3px;
}

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// ============================================================================
// Task Progress Bar Component
// Per CUB-44: Determinate progress bar with optional elapsed time display.
// Uses Angular Material mat-progress-bar in determinate mode with tactical
// dark theme styling via CSS custom properties.
// ============================================================================
import {
ChangeDetectionStrategy,
ChangeDetectorRef,
Component,
Input,
OnDestroy,
OnInit,
} from '@angular/core';
import { CommonModule } from '@angular/common';
import { MatProgressBarModule } from '@angular/material/progress-bar';
/**
* Displays a determinate progress bar with an optional elapsed time indicator.
*
* Usage:
* ```html
* <app-task-progress-bar [progress]="65" />
* <app-task-progress-bar [progress]="42" [showElapsed]="true" />
* ```
*/
@Component({
selector: 'app-task-progress-bar',
standalone: true,
imports: [CommonModule, MatProgressBarModule],
templateUrl: './task-progress-bar.component.html',
styleUrl: './task-progress-bar.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export class TaskProgressBarComponent implements OnInit, OnDestroy {
// ---------------------------------------------------------------------------
// Inputs
// ---------------------------------------------------------------------------
/** Current progress percentage (0100). Required. */
@Input({ required: true })
progress!: number;
/** Whether to show elapsed time next to the percentage. Defaults to false. */
@Input()
showElapsed = false;
// ---------------------------------------------------------------------------
// Internal state
// ---------------------------------------------------------------------------
/** Timestamp when the component initialized — used for elapsed calculation. */
startTime = Date.now();
/** Formatted elapsed time string, e.g. "2m 15s ago". */
elapsedText = '';
/** Interval timer for updating the elapsed display. */
private timer: ReturnType<typeof setInterval> | null = null;
constructor(private cdr: ChangeDetectorRef) {}
// ---------------------------------------------------------------------------
// Lifecycle
// ---------------------------------------------------------------------------
ngOnInit(): void {
this.updateElapsed();
if (this.showElapsed) {
// Update elapsed time every second
this.timer = setInterval(() => {
this.updateElapsed();
this.cdr.markForCheck();
}, 1000);
}
}
ngOnDestroy(): void {
if (this.timer) {
clearInterval(this.timer);
this.timer = null;
}
}
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
/** Clamp progress to 0100 for safety. */
get clampedProgress(): number {
return Math.max(0, Math.min(100, this.progress ?? 0));
}
/** Recalculate the elapsed time string. */
private updateElapsed(): void {
const elapsedMs = Date.now() - this.startTime;
const totalSeconds = Math.floor(elapsedMs / 1000);
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;
if (minutes > 0) {
this.elapsedText = `${minutes}m ${seconds}s ago`;
} else {
this.elapsedText = `${seconds}s ago`;
}
}
}

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// ============================================================================
// OpenClaw Control Center — Design System Barrel Export
// ============================================================================
// Import everything from '@app/design' for convenient access.
//
// Usage:
// import { CcTokens, CcThemeService, CcCssProps } from '@app/design';
// ============================================================================
export * from './tokens';
export * from './theme.service';

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// ============================================================================
// OpenClaw Control Center — Theme Service
// ============================================================================
// Angular service providing programmatic access to design tokens, theme
// mode switching (dark/light), and runtime CSS custom property manipulation.
//
// Usage:
// constructor(private theme: CcThemeService) {}
//
// // Read a token
// const primary = this.theme.getToken('--cc-color-primary');
//
// // Set a token at runtime
// this.theme.setToken('--cc-color-primary', '#00ff00');
//
// // Toggle theme
// this.theme.setMode('light');
// ============================================================================
import { Injectable, signal, computed, effect } from '@angular/core';
import { CcCssProps, getStatusColor, setCssToken, getCssToken } from './tokens';
// ---------------------------------------------------------------------------
// Theme Mode Types
// ---------------------------------------------------------------------------
export type ThemeMode = 'dark' | 'light';
// ---------------------------------------------------------------------------
// Light theme overrides (future use)
// ---------------------------------------------------------------------------
const LIGHT_THEME_OVERRIDES: Record<string, string> = {
// Surface tokens
'--cc-surface-darkest': '#F8FAFC',
'--cc-surface-dark': '#FFFFFF',
'--cc-surface-medium': '#F1F5F9',
'--cc-surface-light': '#E2E8F0',
'--cc-surface-lighter': '#CBD5E1',
// On-surface tokens
'--cc-on-surface': '#0F172A',
'--cc-on-surface-variant': '#475569',
'--cc-on-surface-muted': '#94A3B8',
// Border
'--cc-surface-lighter-alt': '#E2E8F0',
// M3 system overrides for light
'--mat-sys-surface': '#FFFFFF',
'--mat-sys-surface-container': '#F1F5F9',
'--mat-sys-surface-container-high': '#E2E8F0',
'--mat-sys-on-surface': '#0F172A',
'--mat-sys-on-surface-variant': '#475569',
'--mat-sys-outline': '#CBD5E1',
'--mat-sys-background': '#F8FAFC',
};
// ---------------------------------------------------------------------------
// Dark theme (matches the SCSS defaults)
// ---------------------------------------------------------------------------
const DARK_THEME_OVERRIDES: Record<string, string> = {
'--cc-surface-darkest': '#0D0F12',
'--cc-surface-dark': '#13161A',
'--cc-surface-medium': '#1C2027',
'--cc-surface-light': '#252B33',
'--cc-surface-lighter': '#2D3748',
'--cc-on-surface': '#E2E8F0',
'--cc-on-surface-variant': '#8A9BB0',
'--cc-on-surface-muted': '#64748B',
'--mat-sys-surface': '#13161A',
'--mat-sys-surface-container': '#1C2027',
'--mat-sys-surface-container-high': '#252B33',
'--mat-sys-on-surface': '#E2E8F0',
'--mat-sys-on-surface-variant': '#8A9BB0',
'--mat-sys-outline': '#2D3748',
'--mat-sys-background': '#0D0F12',
};
@Injectable({ providedIn: 'root' })
export class CcThemeService {
// ---------------------------------------------------------------------------
// Signals for reactive theme state
// ---------------------------------------------------------------------------
private readonly _mode = signal<ThemeMode>(
(localStorage.getItem('cc-theme') as ThemeMode) ?? 'dark'
);
/** Current theme mode */
readonly mode = this._mode.asReadonly();
/** Computed: is the current mode dark? */
readonly isDark = computed(() => this._mode() === 'dark');
/** Computed: is the current mode light? */
readonly isLight = computed(() => this._mode() === 'light');
constructor() {
// Apply theme on init and whenever mode changes
effect(() => {
this.applyTheme(this._mode());
});
}
// ---------------------------------------------------------------------------
// Public API
// ---------------------------------------------------------------------------
/** Set the theme mode and persist to localStorage */
setMode(mode: ThemeMode): void {
this._mode.set(mode);
localStorage.setItem('cc-theme', mode);
}
/** Toggle between dark and light mode */
toggle(): void {
this.setMode(this._mode() === 'dark' ? 'light' : 'dark');
}
/** Read a CSS custom property from the document root */
getToken(property: string): string {
return getCssToken(property);
}
/** Set a CSS custom property on the document root */
setToken(property: string, value: string): void {
setCssToken(property, value);
}
/** Get status color set by agent status */
getStatusColors(status: string): { fg: string; bg: string; border: string } {
return getStatusColor(status);
}
// ---------------------------------------------------------------------------
// Internal
// ---------------------------------------------------------------------------
/** Apply a theme mode by setting all CSS custom properties */
private applyTheme(mode: ThemeMode): void {
const overrides = mode === 'dark' ? DARK_THEME_OVERRIDES : LIGHT_THEME_OVERRIDES;
// Set color-scheme for native form controls
document.documentElement.style.setProperty('color-scheme', mode);
// Apply all overrides
for (const [prop, value] of Object.entries(overrides)) {
document.documentElement.style.setProperty(prop, value);
}
}
}

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// ============================================================================
// OpenClaw Control Center — Design Tokens (TypeScript)
// ============================================================================
// Typed representation of the design system tokens for programmatic access.
// These mirror the SCSS tokens in styles/_tokens.scss and the CSS custom
// properties emitted by styles/_css-properties.scss.
//
// Usage:
// import { CcTokens } from '@app/design/tokens';
// const primary = CcTokens.color.primary;
// const surface = CcTokens.surface.dark;
// ============================================================================
// ---------------------------------------------------------------------------
// Color Palette
// ---------------------------------------------------------------------------
export const CcColors = {
primary: {
50: '#ecfeff',
100: '#cffafe',
200: '#a5f3fc',
300: '#67e8f9',
400: '#22d3ee',
500: '#38bdf8',
600: '#0ea5e9',
700: '#0284c7',
800: '#0369a1',
900: '#075985',
},
secondary: {
50: '#f0fdfa',
100: '#ccfbf1',
200: '#99f6e4',
300: '#5eead4',
400: '#2dd4bf',
500: '#14b8a6',
600: '#0d9488',
700: '#0f766e',
800: '#115e59',
900: '#134e4a',
},
accent: {
50: '#f5f3ff',
100: '#ede9fe',
200: '#ddd6fe',
300: '#c4b5fd',
400: '#a78bfa',
500: '#8b5cf6',
600: '#7c3aed',
700: '#6d28d9',
800: '#5b21b6',
900: '#4c1d95',
},
danger: {
50: '#fef2f2',
100: '#fee2e2',
200: '#fecaca',
300: '#fca5a5',
400: '#f87171',
500: '#ef4444',
600: '#dc2626',
700: '#b91c1c',
800: '#991b1b',
900: '#7f1d1d',
},
} as const;
// ---------------------------------------------------------------------------
// Semantic Colors (Tactical Dark)
// ---------------------------------------------------------------------------
export const CcSemanticColors = {
surface: {
darkest: '#0D0F12',
dark: '#13161A',
medium: '#1C2027',
light: '#252B33',
lighter: '#2D3748',
},
onSurface: {
primary: '#E2E8F0',
variant: '#8A9BB0',
muted: '#64748B',
},
} as const;
// ---------------------------------------------------------------------------
// Status Colors
// ---------------------------------------------------------------------------
export const CcStatusColors = {
active: { fg: '#38bdf8', bg: 'rgba(56, 189, 248, 0.12)', border: 'rgba(56, 189, 248, 0.40)' },
idle: { fg: '#2dd4bf', bg: 'rgba(45, 212, 191, 0.12)', border: 'rgba(45, 212, 191, 0.40)' },
thinking: { fg: '#a78bfa', bg: 'rgba(167, 139, 250, 0.12)', border: 'rgba(167, 139, 250, 0.40)' },
error: { fg: '#f87171', bg: 'rgba(248, 113, 113, 0.12)', border: 'rgba(248, 113, 113, 0.40)' },
offline: { fg: '#64748b', bg: 'rgba(100, 116, 139, 0.12)', border: 'rgba(100, 116, 139, 0.40)' },
} as const;
// ---------------------------------------------------------------------------
// Typography
// ---------------------------------------------------------------------------
export const CcTypography = {
fontFamily: {
brand: "'Inter, Roboto, sans-serif'",
body: "'Inter, Roboto, sans-serif'",
mono: "'Roboto Mono, Cascadia Code, Fira Code, monospace'",
},
size: {
displayLarge: '57px',
displayMedium: '45px',
displaySmall: '36px',
headlineLarge: '32px',
headlineMedium: '28px',
headlineSmall: '24px',
titleLarge: '22px',
titleMedium: '16px',
titleSmall: '14px',
bodyLarge: '16px',
bodyMedium: '14px',
bodySmall: '12px',
labelLarge: '14px',
labelMedium: '12px',
labelSmall: '11px',
},
weight: {
regular: 400,
medium: 500,
bold: 600,
heavy: 700,
},
lineHeight: {
tight: '1.2',
normal: '1.5',
relaxed: '1.6',
},
letterSpacing: {
tight: '-0.01em',
normal: '0em',
wide: '0.02em',
mono: '0.05em',
},
} as const;
// ---------------------------------------------------------------------------
// Spacing (4px grid)
// ---------------------------------------------------------------------------
export const CcSpacing = {
0: '0px',
1: '4px',
2: '8px',
3: '12px',
4: '16px',
5: '20px',
6: '24px',
7: '28px',
8: '32px',
9: '36px',
10: '40px',
12: '48px',
14: '56px',
16: '64px',
20: '80px',
} as const;
// ---------------------------------------------------------------------------
// Layout
// ---------------------------------------------------------------------------
export const CcLayout = {
navRailCollapsedWidth: '72px',
navRailExpandedWidth: '256px',
headerHeight: '64px',
bottomNavHeight: '80px',
cardBorderRadius: '16px',
cardMinWidth: '320px',
badgeHeight: '24px',
badgeBorderRadius: '12px',
statusDotSize: '10px',
} as const;
// ---------------------------------------------------------------------------
// Breakpoints (M3 canonical)
// ---------------------------------------------------------------------------
export const CcBreakpoints = {
compact: 599,
medium: 767,
expanded: 1023,
large: 1439,
} as const;
// ---------------------------------------------------------------------------
// Border Radius
// ---------------------------------------------------------------------------
export const CcRadius = {
none: '0px',
xs: '4px',
sm: '8px',
md: '12px',
lg: '16px',
xl: '24px',
full: '9999px',
} as const;
// ---------------------------------------------------------------------------
// Shadows (M3 elevation)
// ---------------------------------------------------------------------------
export const CcShadows = {
level0: 'none',
level1: '0 1px 3px 0 rgba(0, 0, 0, 0.3), 0 1px 2px -1px rgba(0, 0, 0, 0.3)',
level2: '0 2px 6px 0 rgba(0, 0, 0, 0.3), 0 2px 4px -2px rgba(0, 0, 0, 0.3)',
level3: '0 4px 12px 0 rgba(0, 0, 0, 0.3), 0 4px 8px -4px rgba(0, 0, 0, 0.3)',
level4: '0 8px 24px 0 rgba(0, 0, 0, 0.3), 0 8px 16px -8px rgba(0, 0, 0, 0.3)',
} as const;
// ---------------------------------------------------------------------------
// Motion
// ---------------------------------------------------------------------------
export const CcMotion = {
duration: {
instant: 0,
fast: 100,
short: 150,
medium: 200,
standard: 300,
long: 500,
},
easing: {
standard: 'cubic-bezier(0.4, 0, 0.2, 1)',
decelerate: 'cubic-bezier(0, 0, 0.2, 1)',
accelerate: 'cubic-bezier(0.4, 0, 1, 1)',
sharp: 'cubic-bezier(0.4, 0, 0.6, 1)',
},
} as const;
// ---------------------------------------------------------------------------
// Accessibility
// ---------------------------------------------------------------------------
export const CcA11y = {
focusRing: {
width: '2px',
offset: '2px',
color: '#38bdf8',
style: 'solid',
},
minTouchTarget: 48,
minBodyFont: 16,
} as const;
// ---------------------------------------------------------------------------
// Aggregate token object for convenient access
// ---------------------------------------------------------------------------
export const CcTokens = {
color: CcColors,
semantic: CcSemanticColors,
status: CcStatusColors,
typography: CcTypography,
spacing: CcSpacing,
layout: CcLayout,
breakpoints: CcBreakpoints,
radius: CcRadius,
shadows: CcShadows,
motion: CcMotion,
a11y: CcA11y,
} as const;
// ---------------------------------------------------------------------------
// CSS Custom Property Names
// ---------------------------------------------------------------------------
// Use these constants when setting styles programmatically via Renderer2
// or ElementRef.style, e.g.: el.style.setProperty(CcCssProps.colorPrimary, '#fff')
// ---------------------------------------------------------------------------
export const CcCssProps = {
// Color
colorPrimary: '--cc-color-primary',
colorSecondary: '--cc-color-secondary',
colorAccent: '--cc-color-accent',
colorDanger: '--cc-color-danger',
// Surface
surfaceDarkest: '--cc-surface-darkest',
surfaceDark: '--cc-surface-dark',
surfaceMedium: '--cc-surface-medium',
surfaceLight: '--cc-surface-light',
surfaceLighter: '--cc-surface-lighter',
// On-surface
onSurface: '--cc-on-surface',
onSurfaceVariant: '--cc-on-surface-variant',
onSurfaceMuted: '--cc-on-surface-muted',
// Status
statusActive: '--cc-status-active',
statusIdle: '--cc-status-idle',
statusThinking: '--cc-status-thinking',
statusError: '--cc-status-error',
statusOffline: '--cc-status-offline',
statusActiveBg: '--cc-status-active-bg',
statusIdleBg: '--cc-status-idle-bg',
statusThinkingBg: '--cc-status-thinking-bg',
statusErrorBg: '--cc-status-error-bg',
statusOfflineBg: '--cc-status-offline-bg',
statusActiveBorder: '--cc-status-active-border',
statusIdleBorder: '--cc-status-idle-border',
statusThinkingBorder: '--cc-status-thinking-border',
statusErrorBorder: '--cc-status-error-border',
statusOfflineBorder: '--cc-status-offline-border',
// Typography
fontBrand: '--cc-font-brand',
fontBody: '--cc-font-body',
fontMono: '--cc-font-mono',
// Spacing
spacing2: '--cc-spacing-2',
spacing4: '--cc-spacing-4',
spacing6: '--cc-spacing-6',
spacing8: '--cc-spacing-8',
spacing12: '--cc-spacing-12',
spacing16: '--cc-spacing-16',
// Layout
navRailCollapsed: '--cc-nav-rail-collapsed',
navRailExpanded: '--cc-nav-rail-expanded',
headerHeight: '--cc-header-height',
bottomNavHeight: '--cc-bottom-nav-height',
cardRadius: '--cc-card-radius',
cardMinWidth: '--cc-card-min-width',
// Radius
radiusNone: '--cc-radius-none',
radiusXs: '--cc-radius-xs',
radiusSm: '--cc-radius-sm',
radiusMd: '--cc-radius-md',
radiusLg: '--cc-radius-lg',
radiusXl: '--cc-radius-xl',
radiusFull: '--cc-radius-full',
// Shadows
shadow0: '--cc-shadow-0',
shadow1: '--cc-shadow-1',
shadow2: '--cc-shadow-2',
shadow3: '--cc-shadow-3',
shadow4: '--cc-shadow-4',
// Motion
durationFast: '--cc-duration-fast',
durationShort: '--cc-duration-short',
durationMedium: '--cc-duration-medium',
durationStandard: '--cc-duration-standard',
durationLong: '--cc-duration-long',
easingStandard: '--cc-easing-standard',
easingDecelerate: '--cc-easing-decelerate',
easingAccelerate: '--cc-easing-accelerate',
// Accessibility
focusWidth: '--cc-focus-width',
focusOffset: '--cc-focus-offset',
focusColor: '--cc-focus-color',
touchMin: '--cc-touch-min',
} as const;
// ---------------------------------------------------------------------------
// Utility: Read a CSS custom property from the document
// ---------------------------------------------------------------------------
export function getCssToken(propertyName: string): string {
return getComputedStyle(document.documentElement).getPropertyValue(propertyName).trim();
}
// ---------------------------------------------------------------------------
// Utility: Set a CSS custom property on the document root
// ---------------------------------------------------------------------------
export function setCssToken(propertyName: string, value: string): void {
document.documentElement.style.setProperty(propertyName, value);
}
// ---------------------------------------------------------------------------
// Utility: Get status color by agent status type
// ---------------------------------------------------------------------------
export function getStatusColor(status: string): { fg: string; bg: string; border: string } {
const statusMap: Record<string, { fg: string; bg: string; border: string }> = CcStatusColors;
return statusMap[status] ?? CcStatusColors.offline;
}

View File

@@ -0,0 +1 @@
export { LongPressDirective } from './long-press.directive';

View File

@@ -0,0 +1,89 @@
import {
Directive,
ElementRef,
EventEmitter,
OnDestroy,
Output,
Input,
} from '@angular/core';
// ============================================================================
// Long-Press Directive — CUB-26
// Emits after a sustained press (500ms default).
// Used on agent cards to bypass the drawer and open Session Log directly.
// ============================================================================
@Directive({
selector: '[appLongPress]',
standalone: true,
host: {
'(mousedown)': 'onMouseDown($event)',
'(mouseup)': 'onMouseUp()',
'(mouseleave)': 'onMouseLeave()',
'(touchstart)': 'onTouchStart($event)',
'(touchend)': 'onTouchEnd()',
'(touchmove)': 'onTouchMove()',
'(contextmenu)': 'onContextMenu($event)',
},
})
export class LongPressDirective implements OnDestroy {
/** Duration in ms before a press counts as a long press. */
@Input() appLongPressDuration = 500;
/** Emits when a long press is detected. Payload is the original event. */
@Output() readonly appLongPress = new EventEmitter<MouseEvent | TouchEvent>();
private timer: ReturnType<typeof setTimeout> | null = null;
private isLongPress = false;
onMouseDown(event: MouseEvent): void {
this.isLongPress = false;
this.timer = setTimeout(() => {
this.isLongPress = true;
this.appLongPress.emit(event);
}, this.appLongPressDuration);
}
onMouseUp(): void {
this.clearTimer();
}
onMouseLeave(): void {
this.clearTimer();
}
onTouchStart(event: TouchEvent): void {
this.isLongPress = false;
this.timer = setTimeout(() => {
this.isLongPress = true;
this.appLongPress.emit(event);
}, this.appLongPressDuration);
}
onTouchEnd(): void {
this.clearTimer();
}
onTouchMove(): void {
// Cancel on touch move (finger moved)
this.clearTimer();
}
onContextMenu(event: MouseEvent): void {
// Prevent native context menu on long press
if (this.isLongPress) {
event.preventDefault();
}
}
ngOnDestroy(): void {
this.clearTimer();
}
private clearTimer(): void {
if (this.timer !== null) {
clearTimeout(this.timer);
this.timer = null;
}
}
}

View File

@@ -2,6 +2,16 @@
<h1 class="header-bar__title">Command Hub</h1> <h1 class="header-bar__title">Command Hub</h1>
<div class="header-bar__actions"> <div class="header-bar__actions">
<!-- Quick-Jump trigger -->
<button
class="header-bar__action-btn"
mat-icon-button
aria-label="Jump to agent"
(click)="openQuickJump.emit()"
>
<mat-icon>keyboard_command_key</mat-icon>
</button>
<!-- Live indicator --> <!-- Live indicator -->
<button <button
class="header-bar__action-btn header-bar__live-btn" class="header-bar__action-btn header-bar__live-btn"

View File

@@ -1,4 +1,4 @@
import { ChangeDetectionStrategy, Component, signal } from '@angular/core'; import { ChangeDetectionStrategy, Component, EventEmitter, Output, signal } from '@angular/core';
import { MatIconModule } from '@angular/material/icon'; import { MatIconModule } from '@angular/material/icon';
import { MatButtonModule } from '@angular/material/button'; import { MatButtonModule } from '@angular/material/button';
import { MatBadgeModule } from '@angular/material/badge'; import { MatBadgeModule } from '@angular/material/badge';
@@ -17,6 +17,9 @@ import { MatBadgeModule } from '@angular/material/badge';
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
}) })
export class HeaderBarComponent { export class HeaderBarComponent {
/** Emits when the user requests the Quick-Jump drawer. */
@Output() readonly openQuickJump = new EventEmitter<void>();
protected readonly notificationCount = signal(3); protected readonly notificationCount = signal(3);
protected readonly isConnected = signal(true); protected readonly isConnected = signal(true);

View File

@@ -4,7 +4,7 @@
<div class="layout-shell__main"> <div class="layout-shell__main">
<!-- Header bar at top of content area --> <!-- Header bar at top of content area -->
<app-header-bar class="layout-shell__header" /> <app-header-bar class="layout-shell__header" (openQuickJump)="openQuickJump()" />
<!-- Scrollable content area --> <!-- Scrollable content area -->
<main class="layout-shell__content"> <main class="layout-shell__content">
@@ -14,4 +14,14 @@
<!-- Mobile: Bottom Navigation Bar --> <!-- Mobile: Bottom Navigation Bar -->
<app-bottom-nav class="layout-shell__bottom-nav" /> <app-bottom-nav class="layout-shell__bottom-nav" />
</div> </div>
<!-- Quick-Jump Drawer (global overlay) -->
<app-quick-jump-drawer />
<!-- Agent Session Drawer (CUB-26) — desktop: side drawer, mobile: bottom sheet -->
<app-agent-session-drawer
[isMobile]="isMobile()"
(openSession)="onOpenSession($event)"
(pinToDashboard)="onPinToDashboard($event)"
/>

View File

@@ -1,21 +1,85 @@
import { ChangeDetectionStrategy, Component } from '@angular/core'; import { ChangeDetectionStrategy, Component, HostListener, OnDestroy, signal, ViewChild } from '@angular/core';
import { RouterOutlet } from '@angular/router'; import { Router, RouterOutlet } from '@angular/router';
import { BreakpointObserver, Breakpoints } from '@angular/cdk/layout';
import { Subscription } from 'rxjs';
import { NavRailComponent } from '../nav-rail/nav-rail.component'; import { NavRailComponent } from '../nav-rail/nav-rail.component';
import { BottomNavComponent } from '../bottom-nav/bottom-nav.component'; import { BottomNavComponent } from '../bottom-nav/bottom-nav.component';
import { HeaderBarComponent } from '../header-bar/header-bar.component'; import { HeaderBarComponent } from '../header-bar/header-bar.component';
import { QuickJumpDrawerComponent } from '../../components/quick-jump-drawer/index';
import { AgentSessionDrawerComponent } from '../../components/agent-session-drawer/index';
import { AgentCardData } from '../../models/agent.model';
/** /**
* Layout Shell — wraps the main content area with adaptive navigation. * Layout Shell — wraps the main content area with adaptive navigation.
* Desktop/Kiosk: Nav Rail (left) + Header + Content * Desktop/Kiosk: Nav Rail (left) + Header + Content
* Mobile: Header + Content + Bottom Nav * Mobile: Header + Content + Bottom Nav
* Per spec Section 3.1 (kiosk) and 3.2 (mobile). * Per spec Section 3.1 (kiosk) and 3.2 (mobile).
* CUB-26: Hosts the Agent Session Drawer for quick-jump navigation.
*/ */
@Component({ @Component({
selector: 'app-layout-shell', selector: 'app-layout-shell',
standalone: true, standalone: true,
imports: [RouterOutlet, NavRailComponent, BottomNavComponent, HeaderBarComponent], imports: [RouterOutlet, NavRailComponent, BottomNavComponent, HeaderBarComponent, QuickJumpDrawerComponent, AgentSessionDrawerComponent],
templateUrl: './layout-shell.component.html', templateUrl: './layout-shell.component.html',
styleUrl: './layout-shell.component.scss', styleUrl: './layout-shell.component.scss',
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
}) })
export class LayoutShellComponent {} export class LayoutShellComponent implements OnDestroy {
@ViewChild(QuickJumpDrawerComponent) quickJumpDrawer!: QuickJumpDrawerComponent;
@ViewChild(AgentSessionDrawerComponent) sessionDrawer!: AgentSessionDrawerComponent;
/** Whether the viewport is mobile-sized. */
readonly isMobile = signal(false);
private readonly breakpointSub: Subscription;
constructor(
private readonly breakpointObserver: BreakpointObserver,
private readonly router: Router,
) {
this.breakpointSub = this.breakpointObserver
.observe([Breakpoints.Handset, Breakpoints.Small])
.subscribe((result) => {
this.isMobile.set(result.matches);
});
}
/** Open the quick-jump drawer from anywhere in the layout. */
openQuickJump(): void {
this.quickJumpDrawer?.open();
}
/** Open the session drawer for a specific agent. */
openSessionDrawer(agent: AgentCardData): void {
this.sessionDrawer?.open(agent);
}
/** Open the session log page directly (long-press bypass). */
openSessionLog(sessionKey: string): void {
this.router.navigate(['/sessions'], { queryParams: { key: sessionKey } });
}
/** Handle "Open Full Session" action from session drawer. */
onOpenSession(sessionKey: string): void {
this.router.navigate(['/sessions'], { queryParams: { key: sessionKey } });
}
/** Handle "Pin to Dashboard" action from session drawer. */
onPinToDashboard(sessionKey: string): void {
// TODO: Implement pin-to-dashboard logic
console.log('[LayoutShell] Pin to dashboard:', sessionKey);
}
/** Global keyboard shortcut: Ctrl+K or Cmd+K opens the quick-jump drawer. */
@HostListener('document:keydown', ['$event'])
onGlobalKeydown(event: KeyboardEvent): void {
if ((event.ctrlKey || event.metaKey) && event.key === 'k') {
event.preventDefault();
this.quickJumpDrawer?.toggle();
}
}
ngOnDestroy(): void {
this.breakpointSub.unsubscribe();
}
}

View File

@@ -0,0 +1,37 @@
// ============================================================================
// Hub Page — Responsive AgentCard Grid
// Desktop (≥1024px): 2×2 grid
// Mobile (<1024px): single-column stack
// ============================================================================
.hub-page {
display: grid;
grid-template-columns: 1fr;
gap: 16px;
padding: var(--cc-section-padding, 16px);
min-height: 400px;
overflow-x: hidden;
}
.hub-page__title {
grid-column: 1 / -1;
font-size: 24px;
font-weight: 600;
color: var(--cc-on-surface);
margin: 0 0 8px;
}
.hub-page__placeholder,
.hub-page__empty {
color: var(--cc-on-surface-variant);
font-size: 16px;
text-align: center;
padding: 24px 0;
}
// Desktop / kiosk breakpoint — 2-column grid
@media (min-width: 1024px) {
.hub-page {
grid-template-columns: repeat(2, 1fr);
}
}

View File

@@ -1,26 +1,161 @@
import { ChangeDetectionStrategy, Component } from '@angular/core'; import { ChangeDetectionStrategy, Component, signal, ViewChild } from '@angular/core';
import { CommonModule } from '@angular/common';
import { AgentCardComponent } from '../../command-hub/components/agent-card/agent-card.component';
import { AgentSessionDrawerComponent } from '../../components/agent-session-drawer/index';
import { AgentCardData } from '../../models/agent.model';
// ============================================================================
// Hub Page — Fleet status grid
// CUB-26: Integrates AgentCard click/long-press with session drawer.
// ============================================================================
@Component({ @Component({
selector: 'app-hub-page', selector: 'app-hub-page',
standalone: true, standalone: true,
imports: [], imports: [CommonModule, AgentCardComponent, AgentSessionDrawerComponent],
template: ` template: `
<div class="hub-page"> <div class="hub-page">
<p class="hub-page__placeholder">Command Hub — Fleet status grid will render here</p> <h1 class="hub-page__title">Command Hub</h1>
<div class="hub-page__grid">
@for (agent of agents(); track agent.id) {
<app-agent-card
[status]="agent.status"
[task]="agent.currentTask ?? ''"
[progress]="agent.taskProgress ?? 0"
[sessionKey]="agent.sessionKey"
[channel]="agent.channel"
[lastActivity]="agent.lastActivity"
[agentId]="agent.id"
[displayName]="agent.displayName"
[role]="agent.role"
[errorMessage]="agent.errorMessage ?? ''"
(cardClick)="onCardClick($event)"
(cardLongPress)="onCardLongPress($event)"
/>
} @empty {
<p class="hub-page__empty">No agents online</p>
}
</div>
</div> </div>
<!-- Agent Session Drawer -->
<app-agent-session-drawer
[isMobile]="isMobile()"
(openSession)="onOpenSession($event)"
(pinToDashboard)="onPinToDashboard($event)"
(drawerClose)="onDrawerClose()"
/>
`, `,
styles: [` styleUrl: './hub-page.component.scss',
.hub-page {
display: flex;
align-items: center;
justify-content: center;
min-height: 400px;
}
.hub-page__placeholder {
color: var(--cc-on-surface-variant);
font-size: 16px;
}
`],
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
}) })
export class HubPageComponent {} export class HubPageComponent {
@ViewChild(AgentSessionDrawerComponent) sessionDrawer!: AgentSessionDrawerComponent;
readonly isMobile = signal(false);
/** Stub agent data (TODO: wire to AgentStatusService / SignalR). */
readonly agents = signal<AgentCardData[]>([
{
id: 'otto',
displayName: 'Otto',
role: 'Orchestrator Agent',
status: 'active',
currentTask: 'Reviewing PR #42',
taskProgress: 67,
taskElapsed: '04m 12s',
sessionKey: 'agent:otto:slack:CUB-42:abc123',
channel: 'slack',
lastActivity: new Date(),
},
{
id: 'rex',
displayName: 'Rex',
role: 'Frontend Agent',
status: 'thinking',
currentTask: 'Building agent session drawer',
taskProgress: 40,
taskElapsed: '02m 30s',
sessionKey: 'agent:rex:telegram:CUB-26:def456',
channel: 'telegram',
lastActivity: new Date(Date.now() - 30000),
},
{
id: 'dex',
displayName: 'Dex',
role: 'Backend Agent',
status: 'idle',
currentTask: undefined,
taskProgress: undefined,
taskElapsed: undefined,
sessionKey: 'agent:dex:slack:CUB-53:ghi789',
channel: 'slack',
lastActivity: new Date(Date.now() - 300000),
},
{
id: 'hex',
displayName: 'Hex',
role: 'Database Agent',
status: 'error',
currentTask: 'Migration failed — rollback initiated',
taskProgress: 0,
taskElapsed: '00m 45s',
sessionKey: 'agent:hex:slack:CUB-56:jkl012',
channel: 'slack',
lastActivity: new Date(Date.now() - 60000),
errorMessage: 'Connection timeout to database server',
},
{
id: 'nano',
displayName: 'Nano',
role: 'ESP32 Agent',
status: 'offline',
currentTask: undefined,
taskProgress: undefined,
taskElapsed: undefined,
sessionKey: 'agent:nano:mqtt:CUB-48:mno345',
channel: 'mqtt',
lastActivity: new Date(Date.now() - 86400000),
},
]);
constructor() {
// Detect mobile viewport
if (typeof window !== 'undefined') {
const mql = window.matchMedia('(max-width: 599px)');
this.isMobile.set(mql.matches);
mql.addEventListener('change', (e) => this.isMobile.set(e.matches));
}
}
/** Card click → open session drawer with agent details. */
onCardClick(sessionKey: string): void {
const agent = this.agents().find((a) => a.sessionKey === sessionKey);
if (agent) {
this.sessionDrawer?.open(agent);
}
}
/** Long-press on card → bypass drawer, go directly to session log. */
onCardLongPress(sessionKey: string): void {
console.log('[Hub] Long press — navigate to session log:', sessionKey);
// TODO: Navigate directly to session log page when sessions route is implemented
}
/** Open full session from drawer action button. */
onOpenSession(sessionKey: string): void {
console.log('[Hub] Open full session:', sessionKey);
// TODO: Navigate to full session view
}
/** Pin agent to dashboard from drawer action button. */
onPinToDashboard(sessionKey: string): void {
console.log('[Hub] Pin to dashboard:', sessionKey);
// TODO: Implement pin-to-dashboard
}
/** Drawer closed. */
onDrawerClose(): void {
// No-op for now — drawer is self-managing
}
}

View File

@@ -1,10 +1,18 @@
// ============================================================================ // ============================================================================
// OpenClaw Control Center — M3 Tactical Dark Theme // OpenClaw Control Center — M3 Tactical Dark Theme
// ============================================================================ // ============================================================================
// Material Design 3 theming with custom dark palette per design spec. // Main global stylesheet. Imports the design system token modules and
// Section 5.1: Color Palette, Section 5.2: Typography // applies the M3 dark theme. All tokens are defined once in
// styles/_tokens.scss — SCSS variables and mixins
// styles/_css-properties.scss — CSS custom property output
// styles/_utilities.scss — utility mixins for components
//
// Components should @use these modules rather than hardcoding values.
// ============================================================================ // ============================================================================
@use 'styles/tokens' as tokens;
@use 'styles/css-properties' as css-props;
@use 'styles/utilities' as utils;
@use '@angular/material' as mat; @use '@angular/material' as mat;
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -21,11 +29,11 @@ $dark-theme: mat.define-theme((
tertiary: mat.$violet-palette, tertiary: mat.$violet-palette,
), ),
typography: ( typography: (
brand-family: 'Inter, Roboto, sans-serif', brand-family: tokens.$font-family-brand,
plain-family: 'Inter, Roboto, sans-serif', plain-family: tokens.$font-family-body,
bold-weight: 600, bold-weight: tokens.$font-weight-bold,
medium-weight: 500, medium-weight: tokens.$font-weight-medium,
regular-weight: 400, regular-weight: tokens.$font-weight-regular,
), ),
density: ( density: (
scale: 0, scale: 0,
@@ -42,57 +50,17 @@ html {
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Custom CSS Custom Properties — Status Colors // Emit Design System CSS Custom Properties
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Per spec Section 5.1 "Status Colors (Semantic — outside M3 tonal system)" @include css-props.emit-custom-properties;
// These are NOT part of the M3 tonal palette; they are semantic overrides.
// ---------------------------------------------------------------------------
:root {
// --- Status colors ---
--status-active: #38BDF8;
--status-idle: #2DD4BF;
--status-thinking: #A78BFA;
--status-error: #F87171;
--status-offline: #64748B;
// --- Status background tints (12% opacity) ---
--status-active-bg: rgba(56, 189, 248, 0.12);
--status-idle-bg: rgba(45, 212, 191, 0.12);
--status-thinking-bg: rgba(167, 139, 250, 0.12);
--status-error-bg: rgba(248, 113, 113, 0.12);
// --- Surface overrides (tactical dark palette) ---
--cc-background: #0D0F12;
--cc-surface: #13161A;
--cc-surface-container: #1C2027;
--cc-surface-container-high: #252B33;
--cc-on-surface: #E2E8F0;
--cc-on-surface-variant: #8A9BB0;
--cc-outline: #2D3748;
// --- Mono font stack ---
--cc-font-mono: 'Roboto Mono', 'Cascadia Code', 'Fira Code', monospace;
// --- Layout constants ---
--cc-nav-rail-collapsed-width: 72px;
--cc-nav-rail-expanded-width: 256px;
--cc-header-height: 64px;
--cc-bottom-nav-height: 80px;
--cc-card-border-radius: 16px;
--cc-card-min-width: 320px;
--cc-card-gap: 16px;
--cc-card-padding: 20px;
--cc-section-padding: 24px;
--cc-spacing-unit: 8px;
}
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Global Body Styles // Global Body Styles
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
body { body {
background-color: var(--cc-background); background-color: var(--cc-surface-darkest);
color: var(--cc-on-surface); color: var(--cc-on-surface);
font-family: 'Inter', 'Roboto', sans-serif; font-family: var(--cc-font-body);
margin: 0; margin: 0;
height: 100%; height: 100%;
min-height: 100vh; min-height: 100vh;
@@ -100,37 +68,60 @@ body {
-moz-osx-font-smoothing: grayscale; -moz-osx-font-smoothing: grayscale;
} }
// ---------------------------------------------------------------------------
// M3 Surface Overrides
// ---------------------------------------------------------------------------
// Override M3 surface tokens to match our tactical dark palette
// ---------------------------------------------------------------------------
:root {
// Override M3 system color tokens to match custom palette
--mat-sys-surface: var(--cc-surface);
--mat-sys-surface-container: var(--cc-surface-container);
--mat-sys-surface-container-high: var(--cc-surface-container-high);
--mat-sys-on-surface: var(--cc-on-surface);
--mat-sys-on-surface-variant: var(--cc-on-surface-variant);
--mat-sys-outline: var(--cc-outline);
--mat-sys-background: var(--cc-background);
}
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Typography Helpers // Typography Helpers
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
.text-mono { .text-mono {
font-family: var(--cc-font-mono); font-family: var(--cc-font-mono);
font-size: 13px; font-size: tokens.$font-size-body-medium;
font-weight: 400; font-weight: tokens.$font-weight-regular;
letter-spacing: 0.02em; letter-spacing: tokens.$letter-spacing-mono;
}
.text-display-large {
font-size: tokens.$font-size-display-large;
font-weight: tokens.$font-weight-heavy;
line-height: tokens.$line-height-tight;
letter-spacing: tokens.$letter-spacing-tight;
}
.text-headline-medium {
font-size: tokens.$font-size-headline-medium;
font-weight: tokens.$font-weight-bold;
line-height: tokens.$line-height-tight;
}
.text-title-large {
font-size: tokens.$font-size-title-large;
font-weight: tokens.$font-weight-bold;
}
.text-title-medium {
font-size: tokens.$font-size-title-medium;
font-weight: tokens.$font-weight-medium;
}
.text-body-large {
font-size: tokens.$font-size-body-large;
font-weight: tokens.$font-weight-regular;
line-height: tokens.$line-height-normal;
}
.text-body-medium {
font-size: tokens.$font-size-body-medium;
font-weight: tokens.$font-weight-regular;
line-height: tokens.$line-height-normal;
}
.text-label-medium {
font-size: tokens.$font-size-label-medium;
font-weight: tokens.$font-weight-medium;
letter-spacing: tokens.$letter-spacing-wide;
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Status Dot Pulse Animations // Status Dot Pulse Animations
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Per spec Section 7.5: Animation Specs
// ---------------------------------------------------------------------------
@keyframes pulse-active { @keyframes pulse-active {
0%, 100% { opacity: 1; transform: scale(1); } 0%, 100% { opacity: 1; transform: scale(1); }
50% { opacity: 0.7; transform: scale(1.15); } 50% { opacity: 0.7; transform: scale(1.15); }
@@ -147,35 +138,35 @@ body {
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Utility Classes // Status Dot Utility Classes
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
.status-dot { .status-dot {
width: 10px; width: tokens.$status-dot-size;
height: 10px; height: tokens.$status-dot-size;
border-radius: 50%; border-radius: tokens.$radius-full;
display: inline-block; display: inline-block;
&--active { &--active {
background-color: var(--status-active); background-color: var(--cc-status-active);
animation: pulse-active 2s ease-in-out infinite; animation: pulse-active tokens.$duration-standard tokens.$easing-standard infinite;
} }
&--idle { &--idle {
background-color: var(--status-idle); background-color: var(--cc-status-idle);
} }
&--thinking { &--thinking {
background-color: var(--status-thinking); background-color: var(--cc-status-thinking);
animation: pulse-thinking 3s ease-in-out infinite; animation: pulse-thinking 3s tokens.$easing-standard infinite;
} }
&--error { &--error {
background-color: var(--status-error); background-color: var(--cc-status-error);
animation: pulse-error 0.8s ease-in-out infinite; animation: pulse-error tokens.$duration-fast tokens.$easing-standard infinite;
} }
&--offline { &--offline {
background-color: var(--status-offline); background-color: var(--cc-status-offline);
} }
} }
@@ -190,6 +181,27 @@ body {
} }
} }
// ---------------------------------------------------------------------------
// Screen-reader-only utility
// ---------------------------------------------------------------------------
.sr-only {
@include tokens.sr-only;
}
// ---------------------------------------------------------------------------
// Truncate utility
// ---------------------------------------------------------------------------
.truncate {
@include tokens.truncate;
}
// ---------------------------------------------------------------------------
// Focus ring utility
// ---------------------------------------------------------------------------
.focus-ring {
@include tokens.focus-ring;
}
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Scrollbar Styling (Tactical Dark) // Scrollbar Styling (Tactical Dark)
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -199,11 +211,11 @@ body {
} }
::-webkit-scrollbar-track { ::-webkit-scrollbar-track {
background: var(--cc-surface); background: var(--cc-surface-dark);
} }
::-webkit-scrollbar-thumb { ::-webkit-scrollbar-thumb {
background: var(--cc-outline); background: var(--cc-surface-lighter);
border-radius: 3px; border-radius: 3px;
&:hover { &:hover {

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// ============================================================================
// OpenClaw Control Center — CSS Custom Property Output
// ============================================================================
// This module emits ALL design tokens as CSS custom properties on :root.
// Import this in styles.scss to make tokens available to all components.
//
// Tokens are namespaced with --cc- (Control Center) to avoid collisions
// with Angular Material's --mat- variables.
// ============================================================================
@use 'tokens' as *;
// ---------------------------------------------------------------------------
// Emit all CSS custom properties
// ---------------------------------------------------------------------------
@mixin emit-custom-properties {
:root {
// --- Color tokens ---
--cc-color-primary: #{$color-primary-500};
--cc-color-secondary: #{$color-secondary-400};
--cc-color-accent: #{$color-accent-400};
--cc-color-danger: #{$color-danger-400};
// --- Surface tokens ---
--cc-surface-darkest: #{$color-surface-darkest};
--cc-surface-dark: #{$color-surface-dark};
--cc-surface-medium: #{$color-surface-medium};
--cc-surface-light: #{$color-surface-light};
--cc-surface-lighter: #{$color-surface-lighter};
// --- On-surface tokens ---
--cc-on-surface: #{$color-on-surface};
--cc-on-surface-variant: #{$color-on-surface-variant};
--cc-on-surface-muted: #{$color-on-surface-muted};
// --- Status tokens ---
--cc-status-active: #{$status-active};
--cc-status-idle: #{$status-idle};
--cc-status-thinking: #{$status-thinking};
--cc-status-error: #{$status-error};
--cc-status-offline: #{$status-offline};
--cc-status-active-bg: #{$status-active-bg};
--cc-status-idle-bg: #{$status-idle-bg};
--cc-status-thinking-bg: #{$status-thinking-bg};
--cc-status-error-bg: #{$status-error-bg};
--cc-status-offline-bg: #{$status-offline-bg};
--cc-status-active-border: #{$status-active-border};
--cc-status-idle-border: #{$status-idle-border};
--cc-status-thinking-border: #{$status-thinking-border};
--cc-status-error-border: #{$status-error-border};
--cc-status-offline-border: #{$status-offline-border};
// --- Typography tokens ---
--cc-font-brand: #{$font-family-brand};
--cc-font-body: #{$font-family-body};
--cc-font-mono: #{$font-family-mono};
// --- Spacing tokens ---
--cc-spacing-0: #{$spacing-0};
--cc-spacing-1: #{$spacing-1};
--cc-spacing-2: #{$spacing-2};
--cc-spacing-3: #{$spacing-3};
--cc-spacing-4: #{$spacing-4};
--cc-spacing-5: #{$spacing-5};
--cc-spacing-6: #{$spacing-6};
--cc-spacing-7: #{$spacing-7};
--cc-spacing-8: #{$spacing-8};
--cc-spacing-10: #{$spacing-10};
--cc-spacing-12: #{$spacing-12};
--cc-spacing-16: #{$spacing-16};
// --- Layout tokens ---
--cc-nav-rail-collapsed: #{$nav-rail-collapsed-width};
--cc-nav-rail-expanded: #{$nav-rail-expanded-width};
--cc-header-height: #{$header-height};
--cc-bottom-nav-height: #{$bottom-nav-height};
--cc-card-radius: #{$card-border-radius};
--cc-card-min-width: #{$card-min-width};
// --- Radius tokens ---
--cc-radius-none: #{$radius-none};
--cc-radius-xs: #{$radius-xs};
--cc-radius-sm: #{$radius-sm};
--cc-radius-md: #{$radius-md};
--cc-radius-lg: #{$radius-lg};
--cc-radius-xl: #{$radius-xl};
--cc-radius-full: #{$radius-full};
// --- Shadow tokens ---
--cc-shadow-0: #{$shadow-level-0};
--cc-shadow-1: #{$shadow-level-1};
--cc-shadow-2: #{$shadow-level-2};
--cc-shadow-3: #{$shadow-level-3};
--cc-shadow-4: #{$shadow-level-4};
// --- Motion tokens ---
--cc-duration-fast: #{$duration-fast};
--cc-duration-short: #{$duration-short};
--cc-duration-medium: #{$duration-medium};
--cc-duration-standard: #{$duration-standard};
--cc-duration-long: #{$duration-long};
--cc-easing-standard: #{$easing-standard};
--cc-easing-decelerate: #{$easing-decelerate};
--cc-easing-accelerate: #{$easing-accelerate};
// --- Accessibility tokens ---
--cc-focus-width: #{$focus-ring-width};
--cc-focus-offset: #{$focus-ring-offset};
--cc-focus-color: #{$focus-ring-color};
--cc-touch-min: #{$min-touch-target};
}
}

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// ============================================================================
// OpenClaw Control Center — M3 Design Tokens
// ============================================================================
// Single source of truth for all design tokens.
// Components should @use this module and reference tokens via variables or
// the theme() mixin rather than hardcoding values.
//
// Token structure:
// 1. Color tokens — palette, semantic, status, surface
// 2. Typography — families, sizes, weights, line-heights
// 3. Spacing — 4px base grid, named steps
// 4. Layout — dimensions, breakpoints, radii, shadows
// 5. Motion — durations, easing curves
// 6. Accessibility — focus, reduced-motion
// ============================================================================
@use 'sass:map';
@use 'sass:meta';
// ============================================================================
// 1. COLOR TOKENS
// ============================================================================
// ---------------------------------------------------------------------------
// 1a. Primary Palette (M3 cyan-based)
// ---------------------------------------------------------------------------
$color-primary-50: #ecfeff;
$color-primary-100: #cffafe;
$color-primary-200: #a5f3fc;
$color-primary-300: #67e8f9;
$color-primary-400: #22d3ee;
$color-primary-500: #38bdf8; // Brand primary
$color-primary-600: #0ea5e9;
$color-primary-700: #0284c7;
$color-primary-800: #0369a1;
$color-primary-900: #075985;
// ---------------------------------------------------------------------------
// 1b. Secondary Palette (M3 teal-based)
// ---------------------------------------------------------------------------
$color-secondary-50: #f0fdfa;
$color-secondary-100: #ccfbf1;
$color-secondary-200: #99f6e4;
$color-secondary-300: #5eead4;
$color-secondary-400: #2dd4bf; // Brand secondary
$color-secondary-500: #14b8a6;
$color-secondary-600: #0d9488;
$color-secondary-700: #0f766e;
$color-secondary-800: #115e59;
$color-secondary-900: #134e4a;
// ---------------------------------------------------------------------------
// 1c. Accent / Tertiary Palette (M3 violet-based)
// ---------------------------------------------------------------------------
$color-accent-50: #f5f3ff;
$color-accent-100: #ede9fe;
$color-accent-200: #ddd6fe;
$color-accent-300: #c4b5fd;
$color-accent-400: #a78bfa; // Brand accent
$color-accent-500: #8b5cf6;
$color-accent-600: #7c3aed;
$color-accent-700: #6d28d9;
$color-accent-800: #5b21b6;
$color-accent-900: #4c1d95;
// ---------------------------------------------------------------------------
// 1d. Danger / Error Palette
// ---------------------------------------------------------------------------
$color-danger-50: #fef2f2;
$color-danger-100: #fee2e2;
$color-danger-200: #fecaca;
$color-danger-300: #fca5a5;
$color-danger-400: #f87171; // Brand danger
$color-danger-500: #ef4444;
$color-danger-600: #dc2626;
$color-danger-700: #b91c1c;
$color-danger-800: #991b1b;
$color-danger-900: #7f1d1d;
// ---------------------------------------------------------------------------
// 1e. Semantic Surface Tokens (Tactical Dark)
// ---------------------------------------------------------------------------
$color-surface-darkest: #0D0F12; // Page background
$color-surface-dark: #13161A; // Card / container surface
$color-surface-medium: #1C2027; // Container-elevated
$color-surface-light: #252B33; // Container-high / hover
$color-surface-lighter: #2D3748; // Border / divider zone
$color-on-surface: #E2E8F0; // Primary text on dark surfaces
$color-on-surface-variant: #8A9BB0; // Secondary / muted text
$color-on-surface-muted: #64748B; // Disabled / hint text
// ---------------------------------------------------------------------------
// 1f. Status Colors (Semantic — outside M3 tonal system)
// ---------------------------------------------------------------------------
$status-active: #38bdf8;
$status-idle: #2dd4bf;
$status-thinking: #a78bfa;
$status-error: #f87171;
$status-offline: #64748b;
// Status background tints (12% opacity for badges, pills, backgrounds)
$status-active-bg: rgba(56, 189, 248, 0.12);
$status-idle-bg: rgba(45, 212, 191, 0.12);
$status-thinking-bg: rgba(167, 139, 250, 0.12);
$status-error-bg: rgba(248, 113, 113, 0.12);
$status-offline-bg: rgba(100, 116, 139, 0.12);
// Status border colors (40% opacity)
$status-active-border: rgba(56, 189, 248, 0.40);
$status-idle-border: rgba(45, 212, 191, 0.40);
$status-thinking-border: rgba(167, 139, 250, 0.40);
$status-error-border: rgba(248, 113, 113, 0.40);
$status-offline-border: rgba(100, 116, 139, 0.40);
// Map for iteration
$status-colors: (
'active': ('fg': $status-active, 'bg': $status-active-bg, 'border': $status-active-border),
'idle': ('fg': $status-idle, 'bg': $status-idle-bg, 'border': $status-idle-border),
'thinking': ('fg': $status-thinking, 'bg': $status-thinking-bg, 'border': $status-thinking-border),
'error': ('fg': $status-error, 'bg': $status-error-bg, 'border': $status-error-border),
'offline': ('fg': $status-offline, 'bg': $status-offline-bg, 'border': $status-offline-border),
);
// ---------------------------------------------------------------------------
// 1g. Full color map for programmatic access
// ---------------------------------------------------------------------------
$colors: (
'primary': $color-primary-500,
'secondary': $color-secondary-400,
'accent': $color-accent-400,
'danger': $color-danger-400,
'surface': $color-surface-dark,
'surface-light': $color-surface-light,
'on-surface': $color-on-surface,
'on-surface-variant': $color-on-surface-variant,
'border': $color-surface-lighter,
);
// ============================================================================
// 2. TYPOGRAPHY TOKENS
// ============================================================================
// ---------------------------------------------------------------------------
// 2a. Font Families
// ---------------------------------------------------------------------------
$font-family-brand: 'Inter, Roboto, sans-serif';
$font-family-body: 'Inter, Roboto, sans-serif';
$font-family-mono: 'Roboto Mono, Cascadia Code, Fira Code, monospace';
// ---------------------------------------------------------------------------
// 2b. Font Sizes (M3 type scale)
// ---------------------------------------------------------------------------
$font-size-display-large: 57px;
$font-size-display-medium: 45px;
$font-size-display-small: 36px;
$font-size-headline-large: 32px;
$font-size-headline-medium: 28px;
$font-size-headline-small: 24px;
$font-size-title-large: 22px;
$font-size-title-medium: 16px;
$font-size-title-small: 14px;
$font-size-body-large: 16px;
$font-size-body-medium: 14px;
$font-size-body-small: 12px;
$font-size-label-large: 14px;
$font-size-label-medium: 12px;
$font-size-label-small: 11px;
// ---------------------------------------------------------------------------
// 2c. Font Weights
// ---------------------------------------------------------------------------
$font-weight-regular: 400;
$font-weight-medium: 500;
$font-weight-bold: 600;
$font-weight-heavy: 700;
// ---------------------------------------------------------------------------
// 2d. Line Heights
// ---------------------------------------------------------------------------
$line-height-tight: 1.2;
$line-height-normal: 1.5;
$line-height-relaxed: 1.6;
// ---------------------------------------------------------------------------
// 2e. Letter Spacing
// ---------------------------------------------------------------------------
$letter-spacing-tight: -0.01em;
$letter-spacing-normal: 0em;
$letter-spacing-wide: 0.02em;
$letter-spacing-mono: 0.05em;
// ---------------------------------------------------------------------------
// 2f. Typography map
// ---------------------------------------------------------------------------
$typography: (
'font-family-brand': $font-family-brand,
'font-family-body': $font-family-body,
'font-family-mono': $font-family-mono,
'size-display-large': $font-size-display-large,
'size-headline-medium': $font-size-headline-medium,
'size-title-large': $font-size-title-large,
'size-title-medium': $font-size-title-medium,
'size-body-large': $font-size-body-large,
'size-body-medium': $font-size-body-medium,
'size-body-small': $font-size-body-small,
'size-label-large': $font-size-label-large,
'size-label-medium': $font-size-label-medium,
'weight-regular': $font-weight-regular,
'weight-medium': $font-weight-medium,
'weight-bold': $font-weight-bold,
);
// ============================================================================
// 3. SPACING TOKENS (4px grid)
// ============================================================================
$spacing-0: 0px;
$spacing-1: 4px;
$spacing-2: 8px;
$spacing-3: 12px;
$spacing-4: 16px;
$spacing-5: 20px;
$spacing-6: 24px;
$spacing-7: 28px;
$spacing-8: 32px;
$spacing-9: 36px;
$spacing-10: 40px;
$spacing-12: 48px;
$spacing-14: 56px;
$spacing-16: 64px;
$spacing-20: 80px;
// Named semantic spacing
$spacing-unit: $spacing-2; // 8px — base grid unit
$spacing-card-gap: $spacing-4; // 16px
$spacing-card-pad: $spacing-5; // 20px
$spacing-section: $spacing-6; // 24px
// ============================================================================
// 4. LAYOUT TOKENS
// ============================================================================
// ---------------------------------------------------------------------------
// 4a. Dimensions
// ---------------------------------------------------------------------------
$nav-rail-collapsed-width: 72px;
$nav-rail-expanded-width: 256px;
$header-height: 64px;
$bottom-nav-height: 80px;
$card-border-radius: 16px;
$card-min-width: 320px;
$badge-height: 24px;
$badge-border-radius: 12px;
$status-dot-size: 10px;
// ---------------------------------------------------------------------------
// 4b. Breakpoints (M3 canonical)
// ---------------------------------------------------------------------------
$breakpoint-compact: 599px; // Mobile phone
$breakpoint-medium: 767px; // Tablet portrait
$breakpoint-expanded: 1023px; // Tablet landscape
$breakpoint-large: 1439px; // Desktop
// Named breakpoint map for @media mixins
$breakpoints: (
'compact': $breakpoint-compact,
'medium': $breakpoint-medium,
'expanded': $breakpoint-expanded,
'large': $breakpoint-large,
);
// ---------------------------------------------------------------------------
// 4c. Border Radius
// ---------------------------------------------------------------------------
$radius-none: 0px;
$radius-xs: 4px;
$radius-sm: 8px;
$radius-md: 12px;
$radius-lg: 16px;
$radius-xl: 24px;
$radius-full: 9999px;
// ---------------------------------------------------------------------------
// 4d. Shadows (M3 elevation)
// ---------------------------------------------------------------------------
$shadow-level-0: none;
$shadow-level-1: 0 1px 3px 0 rgba(0, 0, 0, 0.3), 0 1px 2px -1px rgba(0, 0, 0, 0.3);
$shadow-level-2: 0 2px 6px 0 rgba(0, 0, 0, 0.3), 0 2px 4px -2px rgba(0, 0, 0, 0.3);
$shadow-level-3: 0 4px 12px 0 rgba(0, 0, 0, 0.3), 0 4px 8px -4px rgba(0, 0, 0, 0.3);
$shadow-level-4: 0 8px 24px 0 rgba(0, 0, 0, 0.3), 0 8px 16px -8px rgba(0, 0, 0, 0.3);
// ============================================================================
// 5. MOTION TOKENS
// ============================================================================
$duration-instant: 0ms; // No animation (reduced motion fallback)
$duration-fast: 100ms;
$duration-short: 150ms;
$duration-medium: 200ms;
$duration-standard: 300ms;
$duration-long: 500ms;
$easing-standard: cubic-bezier(0.4, 0, 0.2, 1); // M3 standard
$easing-decelerate: cubic-bezier(0, 0, 0.2, 1); // M3 decelerate (entering)
$easing-accelerate: cubic-bezier(0.4, 0, 1, 1); // M3 accelerate (exiting)
$easing-sharp: cubic-bezier(0.4, 0, 0.6, 1); // M3 sharp
// ============================================================================
// 6. ACCESSIBILITY TOKENS
// ============================================================================
$focus-ring-width: 2px;
$focus-ring-offset: 2px;
$focus-ring-color: $status-active;
$focus-ring-style: solid;
$min-touch-target: 48px;
$min-body-font: 16px;
// ============================================================================
// MIXINS
// ============================================================================
// ---------------------------------------------------------------------------
// Responsive breakpoint mixin
// Usage: @include tokens.respond-to('expanded') { ... }
// ---------------------------------------------------------------------------
@mixin respond-to($breakpoint) {
$value: map.get($breakpoints, $breakpoint);
@if $value {
@media (min-width: $value + 1) {
@content;
}
} @else {
@error "Unknown breakpoint: `#{$breakpoint}`. Valid: compact, medium, expanded, large";
}
}
// ---------------------------------------------------------------------------
// Below-breakpoint mixin (max-width)
// Usage: @include tokens.below('expanded') { ... }
// ---------------------------------------------------------------------------
@mixin below($breakpoint) {
$value: map.get($breakpoints, $breakpoint);
@if $value {
@media (max-width: $value) {
@content;
}
} @else {
@error "Unknown breakpoint: `#{$breakpoint}`. Valid: compact, medium, expanded, large";
}
}
// ---------------------------------------------------------------------------
// Focus ring mixin
// ---------------------------------------------------------------------------
@mixin focus-ring($color: $focus-ring-color) {
&:focus-visible {
outline: $focus-ring-width $focus-ring-style $color;
outline-offset: $focus-ring-offset;
}
}
// ---------------------------------------------------------------------------
// Card surface mixin
// ---------------------------------------------------------------------------
@mixin card-surface {
background-color: $color-surface-medium;
border-radius: $card-border-radius;
border: 1px solid $color-surface-lighter;
}
// ---------------------------------------------------------------------------
// Mono text mixin
// ---------------------------------------------------------------------------
@mixin mono-text($size: $font-size-body-medium) {
font-family: $font-family-mono;
font-size: $size;
letter-spacing: $letter-spacing-mono;
}
// ---------------------------------------------------------------------------
// Status dot mixin
// ---------------------------------------------------------------------------
@mixin status-dot($status) {
$colors: map.get($status-colors, $status);
@if not $colors {
@error "Unknown status: `#{$status}`. Valid: active, idle, thinking, error, offline";
}
$fg: map.get($colors, 'fg');
width: $status-dot-size;
height: $status-dot-size;
border-radius: $radius-full;
background-color: $fg;
@if $status == 'active' {
animation: pulse-active $duration-standard $easing-standard infinite;
} @else if $status == 'thinking' {
animation: pulse-thinking 3s $easing-standard infinite;
} @else if $status == 'error' {
animation: pulse-error $duration-fast $easing-standard infinite;
}
}
// ---------------------------------------------------------------------------
// Truncate text mixin (single line)
// ---------------------------------------------------------------------------
@mixin truncate {
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
// ---------------------------------------------------------------------------
// Screen-reader-only mixin
// ---------------------------------------------------------------------------
@mixin sr-only {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap;
border: 0;
}
// ---------------------------------------------------------------------------
// Touch target mixin — ensures minimum 48px touch area
// ---------------------------------------------------------------------------
@mixin touch-target($min-size: $min-touch-target) {
min-width: $min-size;
min-height: $min-size;
}

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// ============================================================================
// OpenClaw Control Center — Utility Mixins
// ============================================================================
// Reusable patterns that enforce design-system consistency.
// Components should @use this module and include mixins rather than
// writing repetitive CSS blocks.
// ============================================================================
@use 'tokens' as *;
// ---------------------------------------------------------------------------
// Elevation / Surface Card
// Applies consistent card styling using design tokens.
// Usage: @include utils.card-surface();
// ---------------------------------------------------------------------------
@mixin card-surface($elevation: 1) {
background-color: var(--cc-surface-medium);
border-radius: var(--cc-card-radius);
border: 1px solid var(--cc-surface-lighter);
box-shadow: var(--cc-shadow-#{$elevation});
transition: box-shadow var(--cc-duration-short) var(--cc-easing-standard);
}
// ---------------------------------------------------------------------------
// Elevated card on hover
// ---------------------------------------------------------------------------
@mixin card-hover($elevation: 2) {
&:hover {
box-shadow: var(--cc-shadow-#{$elevation});
}
}
// ---------------------------------------------------------------------------
// Status-aware left border
// Applies colored left border based on agent status.
// Usage: @include utils.status-border('active');
// ---------------------------------------------------------------------------
@mixin status-border($status) {
$status-map: (
'active': var(--cc-status-active),
'idle': var(--cc-status-idle),
'thinking': var(--cc-status-thinking),
'error': var(--cc-status-error),
'offline': var(--cc-status-offline),
);
$color: map-get($status-map, $status);
@if not $color {
$color: var(--cc-status-offline);
}
border-left: 4px solid $color;
}
// ---------------------------------------------------------------------------
// Status badge / pill
// ---------------------------------------------------------------------------
@mixin status-badge($status) {
$fg-map: (
'active': var(--cc-status-active),
'idle': var(--cc-status-idle),
'thinking': var(--cc-status-thinking),
'error': var(--cc-status-error),
'offline': var(--cc-status-offline),
);
$bg-map: (
'active': var(--cc-status-active-bg),
'idle': var(--cc-status-idle-bg),
'thinking': var(--cc-status-thinking-bg),
'error': var(--cc-status-error-bg),
'offline': var(--cc-status-offline-bg),
);
display: inline-flex;
align-items: center;
gap: 6px;
height: $badge-height;
padding: 0 8px;
border-radius: $badge-border-radius;
background-color: map-get($bg-map, $status);
color: map-get($fg-map, $status);
font-size: $font-size-label-medium;
font-weight: $font-weight-medium;
white-space: nowrap;
}
// ---------------------------------------------------------------------------
// Glass surface (frosted glass effect)
// ---------------------------------------------------------------------------
@mixin glass-surface {
background-color: rgba(19, 22, 26, 0.8);
backdrop-filter: blur(8px);
-webkit-backdrop-filter: blur(8px);
border: 1px solid var(--cc-surface-lighter);
}
// ---------------------------------------------------------------------------
// Responsive grid
// Creates a responsive grid that adapts from 1-col to 2-col.
// ---------------------------------------------------------------------------
@mixin responsive-grid($min-col-width: $card-min-width, $gap: $spacing-card-gap) {
display: grid;
grid-template-columns: repeat(auto-fill, minmax($min-col-width, 1fr));
gap: $gap;
}
// ---------------------------------------------------------------------------
// Scroll container
// ---------------------------------------------------------------------------
@mixin scroll-container($direction: 'y') {
@if $direction == 'y' {
overflow-y: auto;
overflow-x: hidden;
} @else {
overflow-x: auto;
overflow-y: hidden;
}
-webkit-overflow-scrolling: touch;
// Custom scrollbar (tactical dark)
&::-webkit-scrollbar {
width: 6px;
height: 6px;
}
&::-webkit-scrollbar-track {
background: var(--cc-surface-dark);
}
&::-webkit-scrollbar-thumb {
background: var(--cc-surface-lighter);
border-radius: 3px;
&:hover {
background: var(--cc-on-surface-variant);
}
}
}
// ---------------------------------------------------------------------------
// Page container
// Standard page padding and layout
// ---------------------------------------------------------------------------
@mixin page-container {
padding: $spacing-section;
min-height: 400px;
overflow-x: hidden;
}
// ---------------------------------------------------------------------------
// Transition helpers
// ---------------------------------------------------------------------------
@mixin transition-colors($duration: $duration-short) {
transition: color #{$duration} $easing-standard,
background-color #{$duration} $easing-standard,
border-color #{$duration} $easing-standard;
}
@mixin transition-transform($duration: $duration-medium) {
transition: transform #{$duration} $easing-standard;
}
@mixin transition-opacity($duration: $duration-short) {
transition: opacity #{$duration} $easing-standard;
}
// ---------------------------------------------------------------------------
// Reduced motion
// Wraps content in a reduced-motion media query.
// ---------------------------------------------------------------------------
@mixin reduced-motion {
@media (prefers-reduced-motion: reduce) {
@content;
}
}