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backend/Domain/Entities/MaterialFinish.cs
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30
backend/Domain/Entities/MaterialFinish.cs
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using Extrudex.Domain.Base;
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namespace Extrudex.Domain.Entities;
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/// <summary>
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/// Surface finish descriptor for a material. This is REQUIRED on every spool
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/// record. The default value is "Basic" (not "Standard").
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/// </summary>
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public class MaterialFinish : AuditableEntity
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{
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/// <summary>
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/// Human-readable name of the finish (e.g., "Basic", "Matte", "Silk", "Glitter").
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/// </summary>
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public string Name { get; set; } = string.Empty;
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/// <summary>
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/// Foreign key to the parent MaterialBase. A finish belongs to exactly one base material.
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/// </summary>
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public Guid MaterialBaseId { get; set; }
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/// <summary>
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/// Navigation to the parent MaterialBase.
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/// </summary>
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public MaterialBase MaterialBase { get; set; } = null!;
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/// <summary>
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/// Navigation collection of spools with this finish.
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/// </summary>
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public ICollection<Spool> Spools { get; set; } = new List<Spool>();
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}
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