80 lines
2.5 KiB
TypeScript
80 lines
2.5 KiB
TypeScript
import { ChangeDetectionStrategy, Component, Input, OnDestroy, signal, computed } from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { MatButtonModule } from '@angular/material/button';
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import { MatIconModule } from '@angular/material/icon';
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import { MatChipsModule } from '@angular/material/chips';
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import { MatTooltipModule } from '@angular/material/tooltip';
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import { AgentSummary, SystemHealth } from '../../models/agent.model';
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@Component({
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selector: 'app-dashboard-summary',
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standalone: true,
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imports: [
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CommonModule,
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MatButtonModule,
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MatIconModule,
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MatChipsModule,
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MatTooltipModule,
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],
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templateUrl: './dashboard-summary.component.html',
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styleUrls: ['./dashboard-summary.component.scss'],
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export class DashboardSummaryComponent implements OnDestroy {
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/** Agent summary data — reactive signal, updatable via updateSummary() */
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readonly summary = signal<AgentSummary>({
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total: 0,
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active: 0,
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idle: 0,
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thinking: 0,
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error: 0,
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});
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/** System health data — reactive signal, updatable via updateHealth() */
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readonly health = signal<SystemHealth>({
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connected: false,
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status: 'down',
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});
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/** Computed signal: whether there are errors to highlight */
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readonly hasErrors = computed(() => this.summary().error > 0);
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/** Computed signal: whether system is degraded */
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readonly isDegraded = computed(() => this.health().status === 'degraded');
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/** Computed signal: whether system is down */
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readonly isDown = computed(() => this.health().status === 'down');
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/** Computed signal: connection indicator color */
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readonly connectionColor = computed(() =>
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this.health().connected ? 'connected' : 'disconnected'
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);
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/** Computed signal: overall status label */
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readonly statusLabel = computed(() => {
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const h = this.health();
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if (h.status === 'healthy') return 'All Systems Go';
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if (h.status === 'degraded') return 'Degraded';
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return 'Offline';
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});
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/**
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* Update the agent summary. Called by the parent or a service
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* when new data arrives (e.g., via SignalR).
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*/
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updateSummary(data: AgentSummary): void {
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this.summary.set(data);
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}
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/**
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* Update the system health. Called by the parent or a service
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* when the connection state changes.
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*/
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updateHealth(data: SystemHealth): void {
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this.health.set(data);
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}
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ngOnDestroy(): void {
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// Cleanup handled by signals — no manual subscription teardown needed
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}
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} |