CUB-230: ESP32 offline status buffering and replay on reconnect
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- Add SPIFFS buffer for status entries when MQTT offline
- FIFO eviction when max_buffer_entries exceeded
- Replay buffer on MQTT reconnect
- Configurable buffer size in esp32-config.json
This commit is contained in:
Pip Bot
2026-05-23 07:35:53 +00:00
parent 1a8f67a392
commit 1efd48ed2e
312 changed files with 122258 additions and 56 deletions
@@ -0,0 +1,67 @@
/*
Reconnecting MQTT example - non-blocking
This sketch demonstrates how to keep the client connected
using a non-blocking reconnect function. If the client loses
its connection, it attempts to reconnect every 5 seconds
without blocking the main loop.
*/
#include <SPI.h>
#include <Ethernet.h>
#include <PubSubClient.h>
// Update these with values suitable for your hardware/network.
byte mac[] = { 0xDE, 0xED, 0xBA, 0xFE, 0xFE, 0xED };
IPAddress ip(172, 16, 0, 100);
IPAddress server(172, 16, 0, 2);
void callback(char* topic, byte* payload, unsigned int length) {
// handle message arrived
}
EthernetClient ethClient;
PubSubClient client(ethClient);
long lastReconnectAttempt = 0;
boolean reconnect() {
if (client.connect("arduinoClient")) {
// Once connected, publish an announcement...
client.publish("outTopic","hello world");
// ... and resubscribe
client.subscribe("inTopic");
}
return client.connected();
}
void setup()
{
client.setServer(server, 1883);
client.setCallback(callback);
Ethernet.begin(mac, ip);
delay(1500);
lastReconnectAttempt = 0;
}
void loop()
{
if (!client.connected()) {
long now = millis();
if (now - lastReconnectAttempt > 5000) {
lastReconnectAttempt = now;
// Attempt to reconnect
if (reconnect()) {
lastReconnectAttempt = 0;
}
}
} else {
// Client connected
client.loop();
}
}