294 lines
8.2 KiB
YAML
294 lines
8.2 KiB
YAML
substitutions:
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name: mbr-ha-remote
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friendly_name: "MBR HA Remote"
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# Home Assistant entity IDs - UPDATE THESE TO MATCH YOUR SETUP
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light_1_entity: switch.pollys_light
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light_2_entity: switch.joshuas_light
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fan_entity: switch.parents_ceiling_fan
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esphome:
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name: ${name}
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friendly_name: ${friendly_name}
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on_boot:
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priority: -100
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then:
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- lambda: |-
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id(last_interaction_ms) = millis();
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id(backlight_is_on) = true;
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- component.update: my_display
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esp32:
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board: esp32dev
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framework:
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type: arduino
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logger:
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api:
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encryption:
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key: !secret api_encryption_key
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ota:
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platform: esphome
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password: !secret ota_password
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wifi:
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ssid: !secret wifi_ssid
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password: !secret wifi_password
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ap:
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ssid: "${name} Fallback"
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password: !secret wifi_password
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captive_portal:
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# SPI for display and touchscreen (CYD uses two separate SPI buses)
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spi:
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- id: tft_spi
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clk_pin: GPIO14
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mosi_pin: GPIO13
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miso_pin: GPIO12
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- id: touch_spi
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clk_pin: GPIO25
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mosi_pin: GPIO32
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miso_pin: GPIO39
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# ILI9341 Display (2.8" 320x240)
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display:
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- platform: ili9xxx
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model: ili9341
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spi_id: tft_spi
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cs_pin: GPIO15
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dc_pin: GPIO2
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dimensions:
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width: 320
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height: 240
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# Use palette mode to lower display buffer memory usage.
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color_palette: 8BIT
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data_rate: 20MHz
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update_interval: never
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rotation: 0
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invert_colors: false
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id: my_display
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lambda: |-
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it.fill(Color(0x1A1A2E));
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it.print(160, 20, id(title_font), Color(0xFFFFFF), TextAlign::TOP_CENTER, "Room Remote");
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// Button 1: All Toggle (top-left)
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if (id(all_state)) {
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it.filled_rectangle(20, 50, 130, 80, Color(0x4CAF50));
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} else {
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it.filled_rectangle(20, 50, 130, 80, Color(0x424242));
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}
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it.print(85, 90, id(button_font), Color(0xFFFFFF), TextAlign::CENTER, "Toggle All");
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// Button 2: Light 1 (top-right)
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if (id(light1_state)) {
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it.filled_rectangle(170, 50, 130, 80, Color(0x4CAF50));
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} else {
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it.filled_rectangle(170, 50, 130, 80, Color(0x424242));
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}
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it.print(235, 90, id(button_font), Color(0xFFFFFF), TextAlign::CENTER, "Polly's Light");
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// Button 3: Light 2 (bottom-left)
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if (id(light2_state)) {
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it.filled_rectangle(20, 150, 130, 80, Color(0x4CAF50));
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} else {
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it.filled_rectangle(20, 150, 130, 80, Color(0x424242));
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}
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it.print(85, 190, id(button_font), Color(0xFFFFFF), TextAlign::CENTER, "Joshua's Light");
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// Button 4: Fan (bottom-right)
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if (id(fan_state)) {
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it.filled_rectangle(170, 150, 130, 80, Color(0x4CAF50));
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} else {
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it.filled_rectangle(170, 150, 130, 80, Color(0x424242));
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}
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it.print(235, 190, id(button_font), Color(0xFFFFFF), TextAlign::CENTER, "Ceiling Fan");
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# XPT2046 Touchscreen
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touchscreen:
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- platform: xpt2046
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spi_id: touch_spi
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cs_pin: GPIO33
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interrupt_pin: GPIO36
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calibration:
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x_min: 280
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x_max: 3860
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y_min: 340
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y_max: 3860
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on_touch:
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- lambda: |-
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uint32_t now = millis();
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id(last_interaction_ms) = now;
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// Wake backlight on first touch only, don't also trigger a button
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if (!id(backlight_is_on)) {
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auto call = id(backlight).turn_on();
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call.perform();
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id(backlight_is_on) = true;
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id(last_button_press_ms) = now;
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return;
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}
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// Debounce: ignore repeated touch events within 600ms
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if ((uint32_t)(now - id(last_button_press_ms)) < 600) return;
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id(last_button_press_ms) = now;
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ESP_LOGD("touch", "Touch at x=%d, y=%d", touch.x, touch.y);
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// Button 1: Toggle All (top-left)
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if (touch.x >= 20 && touch.x <= 150 && touch.y >= 50 && touch.y <= 130) {
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ESP_LOGD("touch", "Toggle All pressed");
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id(light1_state) = !id(light1_state);
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id(light2_state) = !id(light2_state);
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id(fan_state) = !id(fan_state);
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id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);
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id(svc_toggle_all).execute();
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// Button 2: Polly's Light (top-right)
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} else if (touch.x >= 170 && touch.x <= 300 && touch.y >= 50 && touch.y <= 130) {
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ESP_LOGD("touch", "Polly's Light pressed");
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id(light1_state) = !id(light1_state);
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id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);
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id(svc_toggle_polly).execute();
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// Button 3: Joshua's Light (bottom-left)
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} else if (touch.x >= 20 && touch.x <= 150 && touch.y >= 150 && touch.y <= 230) {
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ESP_LOGD("touch", "Joshua's Light pressed");
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id(light2_state) = !id(light2_state);
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id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);
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id(svc_toggle_joshua).execute();
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// Button 4: Ceiling Fan (bottom-right)
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} else if (touch.x >= 170 && touch.x <= 300 && touch.y >= 150 && touch.y <= 230) {
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ESP_LOGD("touch", "Ceiling Fan pressed");
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id(fan_state) = !id(fan_state);
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id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);
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id(svc_toggle_fan).execute();
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}
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id(my_display).update();
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# Backlight control
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output:
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- platform: ledc
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pin: GPIO21
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id: backlight_output
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light:
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- platform: monochromatic
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output: backlight_output
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name: "Display Backlight"
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id: backlight
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restore_mode: ALWAYS_ON
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# Fonts
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font:
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- file: "gfonts://Nunito"
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id: title_font
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size: 24
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- file: "gfonts://Nunito"
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id: button_font
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size: 20
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# Scripts to call HA services (lambdas can't call homeassistant.service directly)
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script:
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- id: svc_toggle_all
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then:
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${light_1_entity}
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${light_2_entity}
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${fan_entity}
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- id: svc_toggle_polly
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then:
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${light_1_entity}
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- id: svc_toggle_joshua
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then:
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${light_2_entity}
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- id: svc_toggle_fan
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then:
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- homeassistant.service:
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service: switch.toggle
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data:
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entity_id: ${fan_entity}
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# Global state tracking
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globals:
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- id: all_state
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type: bool
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initial_value: "false"
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- id: light1_state
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type: bool
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initial_value: "false"
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- id: light2_state
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type: bool
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initial_value: "false"
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- id: fan_state
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type: bool
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initial_value: "false"
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- id: last_interaction_ms
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type: uint32_t
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initial_value: "0"
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- id: last_button_press_ms
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type: uint32_t
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initial_value: "0"
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- id: backlight_is_on
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type: bool
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initial_value: "true"
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# Backlight timeout
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interval:
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- interval: 100ms
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then:
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- if:
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condition:
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lambda: 'return id(backlight_is_on) && ((uint32_t)(millis() - id(last_interaction_ms)) > 30000);'
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then:
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- light.turn_off: backlight
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- lambda: 'id(backlight_is_on) = false;'
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# Import states from Home Assistant
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text_sensor:
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- platform: homeassistant
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entity_id: ${light_1_entity}
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id: ha_light1_state
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on_value:
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then:
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- lambda: 'id(light1_state) = (x == "on");'
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- lambda: 'id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);'
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- component.update: my_display
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- platform: homeassistant
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entity_id: ${light_2_entity}
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id: ha_light2_state
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on_value:
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then:
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- lambda: 'id(light2_state) = (x == "on");'
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- lambda: 'id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);'
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- component.update: my_display
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- platform: homeassistant
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entity_id: ${fan_entity}
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id: ha_fan_state
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on_value:
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then:
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- lambda: 'id(fan_state) = (x == "on");'
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- lambda: 'id(all_state) = id(light1_state) && id(light2_state) && id(fan_state);'
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- component.update: my_display
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