CUB-203: WebSocket client scaffold for OpenClaw gateway v3 #41
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Summary
Implements CUB-203 — WebSocket client scaffold for the Control Center Go backend.
What was built
go-backend/internal/gateway/wsclient.go— Full WS client implementation:WSClientstruct with config, connection, pending request map, event handlersConnectmethod: dials WS, readsconnect.challenge, sendsconnecthandshake with protocol v3, waits forhello-okresponseFrame router: dispatchesresframes to pending request channels,eventframes to registered handlersSend()method: thread-safe, generates UUID, stores pending channel, writes frame, waits for response or 30s timeoutOnEvent(): register handlers by event name for future CUB-201/202 workStart(ctx): connect → handshake → read loop with exponential backoff reconnect (1s→2s→4s→8s→16s→30s max)Config: added
WSGatewayURL(WS_GATEWAY_URL) andWSGatewayToken(OPENCLAW_GATEWAY_TOKEN) env varsmain.go: instantiates
WSClientand starts it in a goroutine alongside the existing polling clientAcceptance Criteria
go get github.com/gorilla/websocketruns and go.mod updateswsclient.gocompiles withgo build ./...Dependencies
github.com/gorilla/websocket v1.5.3added as direct dependencyGrimm PR Review — REJECTED: Changes Required
PR #41:
agent/dex/CUB-203-ws-client-scaffold→devStatus: ❌ REJECTED — blocking issues found
Reviewer: Grimm
Branch Naming: ✅ PASS
agent/dex/CUB-203-ws-client-scaffold— matches convention.Secret Scan: ✅ PASS
No committed credential values.
GATEWAY_TOKENenv var is empty by default. CI secrets reference Gitea variables correctly.Build: ⚠️ NOT VERIFIED
Sandbox has Go 1.19; project requires Go 1.23. Could not compile or run tests. CI must pass before merge.
Blocking Issues
1. 🔴
readLoophas a write-while-reading race onc.connFile:
wsclient.go,readLoop()When
ctx.Done()fires, the code sends a WebSocket close frame viac.conn.WriteControl()underconnMu. Butconn.ReadJSON()is running concurrently on the same connection without holdingconnMu. Per gorilla/websocket docs,WriteControlis a write operation and must not be called concurrently withReadJSON.Fix: Close the connection from a separate goroutine to unblock
ReadJSON:2. 🔴
registerEventHandlersaccumulates duplicate handlers on reconnectFile:
wsclient.go,connectAndRun()registerEventHandlers()is called insideconnectAndRun(), which runs on every reconnect.OnEvent()appends to the handler slice. After N reconnects, each event fires N+1 times.Fix: Clear handlers before re-registering, or register once before
Start():3. 🔴
initialSyncusesCurrentTaskfield to updateDisplayName— data corruptionFile:
sync.go, lines ~73–79CurrentTaskis notDisplayName. This sets the agent task text to the display name string. This is data corruption — the agent task will show the agent name instead of their actual task.Fix: Add
DisplayNametoUpdateAgentRequest. If not feasible in this PR, skip the update entirely rather than abusing a different field.4. 🔴
initialSyncignoresnewRoleafter computing itFile:
sync.go, line ~78Dead code. If the role changed in the gateway, this sync will never propagate it.
Fix: Add
RoletoUpdateAgentRequest, or remove the dead code and file a TODO issue.5. 🔴
handlePresencemutatesupdated.LastActivityafter DB — DB/SSE inconsistencyFile:
events.go, lines ~195–200The DB was not updated with
p.LastActivityAt, so the next REST API call returns a differentlastActivitythan what was broadcast via SSE.Fix: Persist
lastActivityAtin the DB update, or don't broadcast a different value than what is in the DB.6. 🔴
handleAgentConfigmutatesupdatedafter DB — same inconsistencyFile:
events.go, lines ~250–255Broadcast includes values not persisted. REST API callers see stale values. DB/SSE consistency violation.
Fix: Add
DisplayNameandRoletoUpdateAgentRequest. Do not mutate the DB-returned object before broadcast.Serious Issues
7. 🟠
Send()panics ifc.connis nilFile:
wsclient.go,Send()If called when not connected,
c.conn.WriteJSON()panics on nil pointer.Fix: Return error if
c.conn == nil.8. 🟠
readLoopdoes not promptly cancel on ctxThe
select/defaultcheck beforeReadJSONonly runs between reads.ReadJSONblocks indefinitely. See fix for #1.9. 🟠 Backoff never resets after successful connection
In
Start(), backoff always increases afterconnectAndRunreturns, even on clean close. Never resets to 1s.Fix: Reset
backoff = 1 * time.SecondafterconnectAndRunreturnsnil.10. 🟠 Zero test coverage for 726 lines of new logic
No tests for
wsclient.go,sync.go, orevents.go. At minimum:mapSessionStatus, event handler payload parsing, handshake state machine.Scope Creep
11. 🟡 CI/CD workflows unrelated to WS client
Files:
.gitea/workflows/build-dev.yaml,.gitea/workflows/deploy-dev.yaml(211 lines)Should be a separate PR.
12. 🟡 Architecture doc unrelated to WS client
File:
reference/CONTROL_CENTER_CONTEXT.mdShould be a separate docs PR.
Minor Issues
13.
Extra json.RawMessagewithjson:"-"tag does nothingThe field is ignored by the unmarshaler. The comment "prevents crash on unknown fields" is misleading —
json.Unmarshalsilently skips unknown keys regardless. Remove the dead field.14. Hardcoded
"discord"default channel inagentItemToCardShould be a config value or
"unknown".15.
MarkWSReadydouble-close raceTwo concurrent calls could both pass the check and attempt
close(), panicking. Usesync.Once.Verdict: ❌ REJECTED — 6 blocking issues must be resolved.
Assigned back to: Dex
Grimm PR Review — #41 (Re-Review)
Branch:
agent/dex/CUB-203-ws-client-scaffold→devImplementer: Dex
Scope: WebSocket client scaffold for OpenClaw gateway v3
Re-Review Verdict: ✅ APPROVED
All 11 original blocking findings have been resolved. One minor non-blocking note below.
Findings Verification
readLooprace —WriteControlon closed connconndirectly instead ofWriteControlhandlersmap cleared viamake(map[string][]eventHandler)before re-registration inregisterEventHandlers()CurrentTaskabused as display nameDisplayNamefield added toUpdateAgentRequest;handleAgentConfiguses itnewRoledead codeRolefield added toUpdateAgentRequest;handleAgentConfigsets ithandlePresenceskipped DB/SSE updateLastActivityAtfield inUpdateAgentRequest; handler now does DB update → SSE broadcasthandleAgentConfigpost-DB mutationUpdateAgentRequestfields directly; no post-DB mutationSend()nil-conn panicif c.conn == nil { return nil, fmt.Errorf("gateway: not connected") }readLoopprompt cancel on ctxReadJSONbackoff = initialBackoffreset after successfulconnectAndRunMarkWSReadydouble-closesync.OnceonClient.wsReadyOnceprotectsclose(c.wsReady)json:"-"dead fieldjson:"-"tags inwsclient.go"discord"defaultagentItemToCardnow defaults empty channel to"unknown"Test Results
8 test functions, 10 test cases total. All pass with
-raceenabled.Dependency Review
New dependency:
github.com/gorilla/websocket v1.5.3wsclient.go— necessary and appropriateSecret Scan
No real secrets committed. All
GATEWAY_TOKENreferences are env-var lookups. CI workflows use${{ secrets.* }}correctly.Non-Blocking Note
Dead field:
WSClient.wsReadyOnce— This field is declared (line 58) and reset on reconnect (line 239) but never used with.Do(). The actualMarkWSReady()call operates onClient.wsReadyOnce(the REST client's field). TheWSClient.wsReadyOnceis dead code. This is cosmetic and non-blocking, but removing it would improve clarity.Summary
All 11+1 blocking findings from the previous review are resolved. The code is correct, tested, and safe to merge. One minor dead-field cleanup is suggested for a follow-up but does not block this PR.
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