- Add MinionState type and MinionData model with four states (idle, walking, working, returning) - Add MinionStateService with full state machine: spawn → walking → working → returning → idle - Create MinionComponent with 16-bit pixel art CSS animations: - idle: banana-eating loop animation with gentle float - walking: 2s translate-right walk cycle with arm/leg swing - working: typing keyframe animation with laptop and progress bar - returning: 2s translate-left walk-back animation - Add MinionState transition map with event-driven dispatch - Create BreakroomPage demo with spawn/complete/error/reset controls - Add /breakroom route for testing state transitions - Touch-optimized: 48px min targets, responsive scaling - Full reduced-motion accessibility support - TypeScript strict: no any, all inputs typed
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